furnace/src/gui/render/renderSoftware.cpp
2025-08-11 14:52:57 -05:00

200 lines
5.3 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2025 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "renderSoftware.h"
#include "imgui_sw.hpp"
#include "../../ta-log.h"
class FurnaceSoftwareTexture: public FurnaceGUITexture {
public:
SWTexture* tex;
FurnaceGUITextureFormat format;
FurnaceSoftwareTexture():
tex(NULL),
format(GUI_TEXFORMAT_UNKNOWN) {}
};
ImTextureID FurnaceGUIRenderSoftware::getTextureID(FurnaceGUITexture* which) {
FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
return (ImTextureID)t->tex;
}
FurnaceGUITextureFormat FurnaceGUIRenderSoftware::getTextureFormat(FurnaceGUITexture* which) {
FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
return t->format;
}
bool FurnaceGUIRenderSoftware::lockTexture(FurnaceGUITexture* which, void** data, int* pitch) {
FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
if (!t->tex->managed) return false;
*data=t->tex->pixels;
*pitch=t->tex->width*(t->tex->isAlpha?1:4);
return true;
}
bool FurnaceGUIRenderSoftware::unlockTexture(FurnaceGUITexture* which) {
return true;
}
bool FurnaceGUIRenderSoftware::updateTexture(FurnaceGUITexture* which, void* data, int pitch) {
FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
if (!t->tex->managed) return false;
memcpy(t->tex->pixels,data,pitch*t->tex->height);
return true;
}
FurnaceGUITexture* FurnaceGUIRenderSoftware::createTexture(bool dynamic, int width, int height, bool interpolate, FurnaceGUITextureFormat format) {
if (format!=GUI_TEXFORMAT_ARGB32) {
logE("unsupported texture format!");
return NULL;
}
FurnaceSoftwareTexture* ret=new FurnaceSoftwareTexture;
ret->tex=new SWTexture(width,height);
ret->format=format;
return ret;
}
bool FurnaceGUIRenderSoftware::destroyTexture(FurnaceGUITexture* which) {
FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
delete t->tex;
delete t;
return true;
}
void FurnaceGUIRenderSoftware::setTextureBlendMode(FurnaceGUITexture* which, FurnaceGUIBlendMode mode) {
// TODO
}
void FurnaceGUIRenderSoftware::setBlendMode(FurnaceGUIBlendMode mode) {
// TODO
}
void FurnaceGUIRenderSoftware::clear(ImVec4 color) {
SDL_Surface* surf=SDL_GetWindowSurface(sdlWin);
if (!surf) return;
ImU32 clearToWhat=ImGui::ColorConvertFloat4ToU32(color);
clearToWhat=(clearToWhat&0xff00ff00)|((clearToWhat&0xff)<<16)|((clearToWhat&0xff0000)>>16);
bool mustLock=SDL_MUSTLOCK(surf);
if (mustLock) {
if (SDL_LockSurface(surf)!=0) return;
}
unsigned int* pixels=(unsigned int*)surf->pixels;
for (size_t total=surf->w*surf->h; total; total--) {
*(pixels++)=clearToWhat;
}
if (mustLock) {
SDL_UnlockSurface(surf);
}
}
bool FurnaceGUIRenderSoftware::newFrame() {
return ImGui_ImplSW_NewFrame();
}
bool FurnaceGUIRenderSoftware::canVSync() {
return false;
}
void FurnaceGUIRenderSoftware::createFontsTexture() {
ImGui_ImplSW_CreateFontsTexture();
}
void FurnaceGUIRenderSoftware::destroyFontsTexture() {
ImGui_ImplSW_DestroyFontsTexture();
}
void FurnaceGUIRenderSoftware::renderGUI() {
ImGui_ImplSW_RenderDrawData(ImGui::GetDrawData());
}
void FurnaceGUIRenderSoftware::wipe(float alpha) {
// TODO
}
void FurnaceGUIRenderSoftware::present() {
SDL_UpdateWindowSurface(sdlWin);
}
bool FurnaceGUIRenderSoftware::getOutputSize(int& w, int& h) {
SDL_Surface* surf=SDL_GetWindowSurface(sdlWin);
if (surf==NULL) return false;
w=surf->w;
h=surf->h;
return true;
}
int FurnaceGUIRenderSoftware::getWindowFlags() {
return 0;
}
int FurnaceGUIRenderSoftware::getMaxTextureWidth() {
return 16384;
}
int FurnaceGUIRenderSoftware::getMaxTextureHeight() {
return 16384;
}
unsigned int FurnaceGUIRenderSoftware::getTextureFormats() {
return GUI_TEXFORMAT_ARGB32;
}
const char* FurnaceGUIRenderSoftware::getBackendName() {
return "Software";
}
const char* FurnaceGUIRenderSoftware::getVendorName() {
return "emilk, JesusKrists and tildearrow";
}
const char* FurnaceGUIRenderSoftware::getDeviceName() {
return "imgui_sw Software Renderer";
}
const char* FurnaceGUIRenderSoftware::getAPIVersion() {
return "N/A";
}
void FurnaceGUIRenderSoftware::setSwapInterval(int swapInterval) {
}
void FurnaceGUIRenderSoftware::preInit(const DivConfig& conf) {
}
bool FurnaceGUIRenderSoftware::init(SDL_Window* win, int swapInterval) {
sdlWin=win;
return true;
}
void FurnaceGUIRenderSoftware::initGUI(SDL_Window* win) {
// hack
ImGui_ImplSDL2_InitForMetal(win);
ImGui_ImplSW_Init(win);
}
void FurnaceGUIRenderSoftware::quitGUI() {
ImGui_ImplSW_Shutdown();
}
bool FurnaceGUIRenderSoftware::quit() {
return true;
}