this is necessary in order to get Furnace to build using CMake 4.0. you should do: git submodule deinit extern/portaudio
		
			
				
	
	
		
			534 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			534 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file paex_ocean_shore.c
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    @ingroup examples_src
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    @brief Generate Pink Noise using Gardner method, and make "waves". Provides an example of how to
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           post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer.
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    Optimization suggested by James McCartney uses a tree
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    to select which random value to replace.
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<pre>
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    x x x x x x x x x x x x x x x x
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    x   x   x   x   x   x   x   x
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    x       x       x       x
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     x               x
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       x
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</pre>
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    Tree is generated by counting trailing zeros in an increasing index.
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    When the index is zero, no random number is selected.
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    @author Phil Burk  http://www.softsynth.com
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            Robert Bielik
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*/
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/*
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 * $Id$
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 *
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 * This program uses the PortAudio Portable Audio Library.
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 * For more information see: http://www.portaudio.com
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 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files
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 * (the "Software"), to deal in the Software without restriction,
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 * including without limitation the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Software,
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 * and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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/*
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 * The text above constitutes the entire PortAudio license; however,
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 * the PortAudio community also makes the following non-binding requests:
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 *
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 * Any person wishing to distribute modifications to the Software is
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 * requested to send the modifications to the original developer so that
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 * they can be incorporated into the canonical version. It is also
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 * requested that these non-binding requests be included along with the
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 * license above.
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 */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <time.h>
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#include "portaudio.h"
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#include "pa_ringbuffer.h"
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#include "pa_util.h"
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#define PINK_MAX_RANDOM_ROWS   (30)
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#define PINK_RANDOM_BITS       (24)
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#define PINK_RANDOM_SHIFT      ((sizeof(long)*8)-PINK_RANDOM_BITS)
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typedef struct
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{
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    long      pink_Rows[PINK_MAX_RANDOM_ROWS];
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    long      pink_RunningSum;   /* Used to optimize summing of generators. */
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    int       pink_Index;        /* Incremented each sample. */
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    int       pink_IndexMask;    /* Index wrapped by ANDing with this mask. */
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    float     pink_Scalar;       /* Used to scale within range of -1.0 to +1.0 */
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}
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PinkNoise;
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typedef struct
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{
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    float       bq_b0;
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    float       bq_b1;
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    float       bq_b2;
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    float       bq_a1;
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    float       bq_a2;
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} BiQuad;
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typedef enum
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{
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    State_kAttack,
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    State_kPreDecay,
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    State_kDecay,
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    State_kCnt,
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} EnvState;
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typedef struct
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{
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    PinkNoise   wave_left;
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    PinkNoise   wave_right;
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    BiQuad      wave_bq_coeffs;
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    float       wave_bq_left[2];
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    float       wave_bq_right[2];
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    EnvState    wave_envelope_state;
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    float       wave_envelope_level;
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    float       wave_envelope_max_level;
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    float       wave_pan_left;
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    float       wave_pan_right;
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    float       wave_attack_incr;
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    float       wave_decay_incr;
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} OceanWave;
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/* Prototypes */
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static unsigned long GenerateRandomNumber( void );
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void InitializePinkNoise( PinkNoise *pink, int numRows );
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float GeneratePinkNoise( PinkNoise *pink );
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unsigned GenerateWave( OceanWave* wave, float* output, unsigned noOfFrames);
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/************************************************************/
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/* Calculate pseudo-random 32 bit number based on linear congruential method. */
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static unsigned long GenerateRandomNumber( void )
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{
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    /* Change this seed for different random sequences. */
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    static unsigned long randSeed = 22222;
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    randSeed = (randSeed * 196314165) + 907633515;
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    return randSeed;
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}
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/************************************************************/
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/* Setup PinkNoise structure for N rows of generators. */
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void InitializePinkNoise( PinkNoise *pink, int numRows )
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{
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    int i;
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    long pmax;
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    pink->pink_Index = 0;
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    pink->pink_IndexMask = (1<<numRows) - 1;
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    /* Calculate maximum possible signed random value. Extra 1 for white noise always added. */
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    pmax = (numRows + 1) * (1<<(PINK_RANDOM_BITS-1));
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    pink->pink_Scalar = 1.0f / pmax;
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    /* Initialize rows. */
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    for( i=0; i<numRows; i++ ) pink->pink_Rows[i] = 0;
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    pink->pink_RunningSum = 0;
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}
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/* Generate Pink noise values between -1.0 and +1.0 */
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float GeneratePinkNoise( PinkNoise *pink )
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{
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    long newRandom;
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    long sum;
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    float output;
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    /* Increment and mask index. */
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    pink->pink_Index = (pink->pink_Index + 1) & pink->pink_IndexMask;
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    /* If index is zero, don't update any random values. */
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    if( pink->pink_Index != 0 )
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    {
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        /* Determine how many trailing zeros in PinkIndex. */
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        /* This algorithm will hang if n==0 so test first. */
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        int numZeros = 0;
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        int n = pink->pink_Index;
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        while( (n & 1) == 0 )
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        {
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            n = n >> 1;
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            numZeros++;
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        }
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        /* Replace the indexed ROWS random value.
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         * Subtract and add back to RunningSum instead of adding all the random
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         * values together. Only one changes each time.
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         */
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        pink->pink_RunningSum -= pink->pink_Rows[numZeros];
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        newRandom = ((long)GenerateRandomNumber()) >> PINK_RANDOM_SHIFT;
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        pink->pink_RunningSum += newRandom;
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        pink->pink_Rows[numZeros] = newRandom;
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    }
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    /* Add extra white noise value. */
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    newRandom = ((long)GenerateRandomNumber()) >> PINK_RANDOM_SHIFT;
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    sum = pink->pink_RunningSum + newRandom;
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    /* Scale to range of -1.0 to 0.9999. */
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    output = pink->pink_Scalar * sum;
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    return output;
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}
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float ProcessBiquad(const BiQuad* coeffs, float* memory, float input)
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{
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    float w = input - coeffs->bq_a1 * memory[0] - coeffs->bq_a2 * memory[1];
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    float out = coeffs->bq_b1 * memory[0] + coeffs->bq_b2 * memory[1] + coeffs->bq_b0 * w;
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    memory[1] = memory[0];
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    memory[0] = w;
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    return out;
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}
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static const float one_over_2Q_LP = 0.3f;
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static const float one_over_2Q_HP = 1.0f;
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unsigned GenerateWave( OceanWave* wave, float* output, unsigned noOfFrames )
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{
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    unsigned retval=0,i;
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    float targetLevel, levelIncr, currentLevel;
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    switch (wave->wave_envelope_state)
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    {
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    case State_kAttack:
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        targetLevel = noOfFrames * wave->wave_attack_incr + wave->wave_envelope_level;
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        if (targetLevel >= wave->wave_envelope_max_level)
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        {
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            /* Go to decay state */
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            wave->wave_envelope_state = State_kPreDecay;
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            targetLevel = wave->wave_envelope_max_level;
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        }
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        /* Calculate lowpass biquad coeffs
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            alpha = sin(w0)/(2*Q)
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                b0 =  (1 - cos(w0))/2
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                b1 =   1 - cos(w0)
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                b2 =  (1 - cos(w0))/2
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                a0 =   1 + alpha
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                a1 =  -2*cos(w0)
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                a2 =   1 - alpha
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            w0 = [0 - pi[
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        */
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        {
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            const float w0 = 3.141592654f * targetLevel / wave->wave_envelope_max_level;
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            const float alpha = sinf(w0) * one_over_2Q_LP;
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            const float cosw0 = cosf(w0);
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            const float a0_fact = 1.0f / (1.0f + alpha);
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            wave->wave_bq_coeffs.bq_b1 = (1.0f - cosw0) * a0_fact;
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            wave->wave_bq_coeffs.bq_b0 = wave->wave_bq_coeffs.bq_b1 * 0.5f;
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            wave->wave_bq_coeffs.bq_b2 = wave->wave_bq_coeffs.bq_b0;
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            wave->wave_bq_coeffs.bq_a2 = (1.0f - alpha) * a0_fact;
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            wave->wave_bq_coeffs.bq_a1 = -2.0f * cosw0 * a0_fact;
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        }
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        break;
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    case State_kPreDecay:
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        /* Reset biquad state */
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        memset(wave->wave_bq_left, 0, 2 * sizeof(float));
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        memset(wave->wave_bq_right, 0, 2 * sizeof(float));
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        wave->wave_envelope_state = State_kDecay;
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        /* Deliberate fall-through */
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    case State_kDecay:
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        targetLevel = noOfFrames * wave->wave_decay_incr + wave->wave_envelope_level;
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        if (targetLevel < 0.001f)
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        {
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            /* < -60 dB, we're done */
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            wave->wave_envelope_state = 3;
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            retval = 1;
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        }
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        /* Calculate highpass biquad coeffs
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            alpha = sin(w0)/(2*Q)
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            b0 =  (1 + cos(w0))/2
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            b1 = -(1 + cos(w0))
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            b2 =  (1 + cos(w0))/2
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            a0 =   1 + alpha
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            a1 =  -2*cos(w0)
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            a2 =   1 - alpha
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            w0 = [0 - pi/2[
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        */
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        {
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            const float v = targetLevel / wave->wave_envelope_max_level;
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            const float w0 = 1.5707963f * (1.0f - (v*v));
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            const float alpha = sinf(w0) * one_over_2Q_HP;
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            const float cosw0 = cosf(w0);
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            const float a0_fact = 1.0f / (1.0f + alpha);
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            wave->wave_bq_coeffs.bq_b1 = (float)(- (1 + cosw0) * a0_fact);
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            wave->wave_bq_coeffs.bq_b0 = -wave->wave_bq_coeffs.bq_b1 * 0.5f;
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            wave->wave_bq_coeffs.bq_b2 = wave->wave_bq_coeffs.bq_b0;
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            wave->wave_bq_coeffs.bq_a2 = (float)((1.0 - alpha) * a0_fact);
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            wave->wave_bq_coeffs.bq_a1 = (float)(-2.0 * cosw0 * a0_fact);
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        }
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        break;
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    default:
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        break;
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    }
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    currentLevel = wave->wave_envelope_level;
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    wave->wave_envelope_level = targetLevel;
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    levelIncr = (targetLevel - currentLevel) / noOfFrames;
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    for (i = 0; i < noOfFrames; ++i, currentLevel += levelIncr)
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    {
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        (*output++) += ProcessBiquad(&wave->wave_bq_coeffs, wave->wave_bq_left, (GeneratePinkNoise(&wave->wave_left))) * currentLevel * wave->wave_pan_left;
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        (*output++) += ProcessBiquad(&wave->wave_bq_coeffs, wave->wave_bq_right, (GeneratePinkNoise(&wave->wave_right))) * currentLevel * wave->wave_pan_right;
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    }
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    return retval;
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}
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/*******************************************************************/
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/* Context for callback routine. */
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typedef struct
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{
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    OceanWave*          waves[16];      /* Maximum 16 waves */
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    unsigned            noOfActiveWaves;
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    /* Ring buffer (FIFO) for "communicating" towards audio callback */
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    PaUtilRingBuffer    rBufToRT;
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    void*               rBufToRTData;
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    /* Ring buffer (FIFO) for "communicating" from audio callback */
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    PaUtilRingBuffer    rBufFromRT;
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    void*               rBufFromRTData;
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}
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paTestData;
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/* This routine will be called by the PortAudio engine when audio is needed.
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** It may called at interrupt level on some machines so don't do anything
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** that could mess up the system like calling malloc() or free().
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*/
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static int patestCallback(const void*                     inputBuffer,
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                          void*                           outputBuffer,
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                          unsigned long                   framesPerBuffer,
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                          const PaStreamCallbackTimeInfo* timeInfo,
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                          PaStreamCallbackFlags           statusFlags,
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                          void*                           userData)
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{
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    int i;
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    paTestData *data = (paTestData*)userData;
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    float *out = (float*)outputBuffer;
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    (void) inputBuffer; /* Prevent "unused variable" warnings. */
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    /* Reset output data first */
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    memset(out, 0, framesPerBuffer * 2 * sizeof(float));
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    for (i = 0; i < 16; ++i)
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    {
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        /* Consume the input queue */
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        if (data->waves[i] == 0 && PaUtil_GetRingBufferReadAvailable(&data->rBufToRT))
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        {
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            OceanWave* ptr = 0;
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            PaUtil_ReadRingBuffer(&data->rBufToRT, &ptr, 1);
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            data->waves[i] = ptr;
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        }
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        if (data->waves[i] != 0)
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        {
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            if (GenerateWave(data->waves[i], out, framesPerBuffer))
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            {
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                /* If wave is "done", post it back to the main thread for deletion */
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                PaUtil_WriteRingBuffer(&data->rBufFromRT, &data->waves[i], 1);
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                data->waves[i] = 0;
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            }
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        }
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    }
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    return paContinue;
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}
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#define NEW_ROW_SIZE (12 + (8*rand())/RAND_MAX)
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OceanWave* InitializeWave(double SR, float attackInSeconds, float maxLevel, float positionLeftRight)
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{
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    OceanWave* wave = NULL;
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    static unsigned lastNoOfRows = 12;
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    unsigned newNoOfRows;
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    wave = (OceanWave*)PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave));
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    if (wave != NULL)
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    {
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        InitializePinkNoise(&wave->wave_left, lastNoOfRows);
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        while ((newNoOfRows = NEW_ROW_SIZE) == lastNoOfRows);
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        InitializePinkNoise(&wave->wave_right, newNoOfRows);
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        lastNoOfRows = newNoOfRows;
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        wave->wave_envelope_state = State_kAttack;
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        wave->wave_envelope_level = 0.f;
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        wave->wave_envelope_max_level = maxLevel;
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        wave->wave_attack_incr = wave->wave_envelope_max_level / (attackInSeconds * (float)SR);
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        wave->wave_decay_incr = - wave->wave_envelope_max_level / (attackInSeconds * 4 * (float)SR);
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        wave->wave_pan_left = sqrtf(1.0f - positionLeftRight);
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        wave->wave_pan_right = sqrtf(positionLeftRight);
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    }
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    return wave;
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}
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static float GenerateFloatRandom(float minValue, float maxValue)
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{
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    return minValue + ((maxValue - minValue) * rand()) / RAND_MAX;
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}
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/*******************************************************************/
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int main(void);
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int main(void)
 | 
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{
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    PaStream*           stream;
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    PaError             err;
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    paTestData          data = {0};
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						|
    PaStreamParameters  outputParameters;
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						|
    double              tstamp;
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    double              tstart;
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						|
    double              tdelta = 0;
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    static const double SR  = 44100.0;
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    static const int    FPB = 128; /* Frames per buffer: 2.9 ms buffers. */
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    /* Initialize communication buffers (queues) */
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    data.rBufToRTData = PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave*) * 256);
 | 
						|
    if (data.rBufToRTData == NULL)
 | 
						|
    {
 | 
						|
        return 1;
 | 
						|
    }
 | 
						|
    PaUtil_InitializeRingBuffer(&data.rBufToRT, sizeof(OceanWave*), 256, data.rBufToRTData);
 | 
						|
 | 
						|
    data.rBufFromRTData = PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave*) * 256);
 | 
						|
    if (data.rBufFromRTData == NULL)
 | 
						|
    {
 | 
						|
        return 1;
 | 
						|
    }
 | 
						|
    PaUtil_InitializeRingBuffer(&data.rBufFromRT, sizeof(OceanWave*), 256, data.rBufFromRTData);
 | 
						|
 | 
						|
    err = Pa_Initialize();
 | 
						|
    if( err != paNoError ) goto error;
 | 
						|
 | 
						|
    /* Open a stereo PortAudio stream so we can hear the result. */
 | 
						|
    outputParameters.device = Pa_GetDefaultOutputDevice(); /* Take the default output device. */
 | 
						|
    if (outputParameters.device == paNoDevice) {
 | 
						|
        fprintf(stderr,"Error: No default output device.\n");
 | 
						|
        goto error;
 | 
						|
    }
 | 
						|
    outputParameters.channelCount = 2;                     /* Stereo output, most likely supported. */
 | 
						|
    outputParameters.hostApiSpecificStreamInfo = NULL;
 | 
						|
    outputParameters.sampleFormat = paFloat32;             /* 32 bit floating point output. */
 | 
						|
    outputParameters.suggestedLatency = Pa_GetDeviceInfo(outputParameters.device)->defaultLowOutputLatency;
 | 
						|
    err = Pa_OpenStream(&stream,
 | 
						|
                        NULL,                              /* No input. */
 | 
						|
                        &outputParameters,
 | 
						|
                        SR,                                /* Sample rate. */
 | 
						|
                        FPB,                               /* Frames per buffer. */
 | 
						|
                        paDitherOff,                       /* Clip but don't dither */
 | 
						|
                        patestCallback,
 | 
						|
                        &data);
 | 
						|
    if( err != paNoError ) goto error;
 | 
						|
 | 
						|
    err = Pa_StartStream( stream );
 | 
						|
    if( err != paNoError ) goto error;
 | 
						|
 | 
						|
    printf("Stereo \"ocean waves\" for one minute...\n");
 | 
						|
 | 
						|
    tstart = PaUtil_GetTime();
 | 
						|
    tstamp = tstart;
 | 
						|
    srand( (unsigned)time(NULL) );
 | 
						|
 | 
						|
    while( ( err = Pa_IsStreamActive( stream ) ) == 1 )
 | 
						|
    {
 | 
						|
        const double tcurrent = PaUtil_GetTime();
 | 
						|
 | 
						|
        /* Delete "waves" that the callback is finished with */
 | 
						|
        while (PaUtil_GetRingBufferReadAvailable(&data.rBufFromRT) > 0)
 | 
						|
        {
 | 
						|
            OceanWave* ptr = 0;
 | 
						|
            PaUtil_ReadRingBuffer(&data.rBufFromRT, &ptr, 1);
 | 
						|
            if (ptr != 0)
 | 
						|
            {
 | 
						|
                printf("Wave is deleted...\n");
 | 
						|
                PaUtil_FreeMemory(ptr);
 | 
						|
                --data.noOfActiveWaves;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        if (tcurrent - tstart < 60.0) /* Only start new "waves" during one minute */
 | 
						|
        {
 | 
						|
            if (tcurrent >= tstamp)
 | 
						|
            {
 | 
						|
                double tdelta = GenerateFloatRandom(1.0f, 4.0f);
 | 
						|
                tstamp += tdelta;
 | 
						|
 | 
						|
                if (data.noOfActiveWaves<16)
 | 
						|
                {
 | 
						|
                    const float attackTime = GenerateFloatRandom(2.0f, 6.0f);
 | 
						|
                    const float level = GenerateFloatRandom(0.1f, 1.0f);
 | 
						|
                    const float pos = GenerateFloatRandom(0.0f, 1.0f);
 | 
						|
                    OceanWave* p = InitializeWave(SR, attackTime, level, pos);
 | 
						|
                    if (p != NULL)
 | 
						|
                    {
 | 
						|
                        /* Post wave to audio callback */
 | 
						|
                        PaUtil_WriteRingBuffer(&data.rBufToRT, &p, 1);
 | 
						|
                        ++data.noOfActiveWaves;
 | 
						|
 | 
						|
                        printf("Starting wave at level = %.2f, attack = %.2lf, pos = %.2lf\n", level, attackTime, pos);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            if (data.noOfActiveWaves == 0)
 | 
						|
            {
 | 
						|
                printf("All waves finished!\n");
 | 
						|
                break;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        Pa_Sleep(100);
 | 
						|
    }
 | 
						|
    if( err < 0 ) goto error;
 | 
						|
 | 
						|
    err = Pa_CloseStream( stream );
 | 
						|
    if( err != paNoError ) goto error;
 | 
						|
 | 
						|
    if (data.rBufToRTData)
 | 
						|
    {
 | 
						|
        PaUtil_FreeMemory(data.rBufToRTData);
 | 
						|
    }
 | 
						|
    if (data.rBufFromRTData)
 | 
						|
    {
 | 
						|
        PaUtil_FreeMemory(data.rBufFromRTData);
 | 
						|
    }
 | 
						|
 | 
						|
    Pa_Sleep(1000);
 | 
						|
 | 
						|
    Pa_Terminate();
 | 
						|
    return 0;
 | 
						|
 | 
						|
error:
 | 
						|
    Pa_Terminate();
 | 
						|
    fprintf( stderr, "An error occurred while using the portaudio stream\n" );
 | 
						|
    fprintf( stderr, "Error number: %d\n", err );
 | 
						|
    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
 | 
						|
    return 0;
 | 
						|
}
 |