202 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			202 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
//
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// © Copyright Henrik Ravn 2004
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//
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// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace DotZLib
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{
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    #region ChecksumGeneratorBase
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    /// <summary>
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    /// Implements the common functionality needed for all <see cref="ChecksumGenerator"/>s
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    /// </summary>
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    /// <example></example>
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    public abstract class ChecksumGeneratorBase : ChecksumGenerator
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    {
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        /// <summary>
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        /// The value of the current checksum
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        /// </summary>
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        protected uint _current;
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        /// <summary>
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        /// Initializes a new instance of the checksum generator base - the current checksum is
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        /// set to zero
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        /// </summary>
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        public ChecksumGeneratorBase()
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        {
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            _current = 0;
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        }
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        /// <summary>
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        /// Initializes a new instance of the checksum generator base with a specified value
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        /// </summary>
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        /// <param name="initialValue">The value to set the current checksum to</param>
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        public ChecksumGeneratorBase(uint initialValue)
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        {
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            _current = initialValue;
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        }
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        /// <summary>
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        /// Resets the current checksum to zero
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        /// </summary>
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        public void Reset() { _current = 0; }
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        /// <summary>
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        /// Gets the current checksum value
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        /// </summary>
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        public uint Value { get { return _current; } }
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        /// <summary>
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        /// Updates the current checksum with part of an array of bytes
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        /// </summary>
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        /// <param name="data">The data to update the checksum with</param>
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        /// <param name="offset">Where in <c>data</c> to start updating</param>
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        /// <param name="count">The number of bytes from <c>data</c> to use</param>
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        /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
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        /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
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        /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
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        /// <remarks>All the other <c>Update</c> methods are implemented in terms of this one.
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        /// This is therefore the only method a derived class has to implement</remarks>
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        public abstract void Update(byte[] data, int offset, int count);
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        /// <summary>
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        /// Updates the current checksum with an array of bytes.
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        /// </summary>
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        /// <param name="data">The data to update the checksum with</param>
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        public void Update(byte[] data)
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        {
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            Update(data, 0, data.Length);
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        }
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        /// <summary>
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        /// Updates the current checksum with the data from a string
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        /// </summary>
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        /// <param name="data">The string to update the checksum with</param>
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        /// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
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        public void Update(string data)
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        {
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			Update(Encoding.UTF8.GetBytes(data));
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        }
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        /// <summary>
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        /// Updates the current checksum with the data from a string, using a specific encoding
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        /// </summary>
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        /// <param name="data">The string to update the checksum with</param>
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        /// <param name="encoding">The encoding to use</param>
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        public void Update(string data, Encoding encoding)
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        {
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            Update(encoding.GetBytes(data));
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        }
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    }
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    #endregion
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    #region CRC32
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    /// <summary>
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    /// Implements a CRC32 checksum generator
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    /// </summary>
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    public sealed class CRC32Checksum : ChecksumGeneratorBase
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    {
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        #region DLL imports
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        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
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        private static extern uint crc32(uint crc, int data, uint length);
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        #endregion
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        /// <summary>
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        /// Initializes a new instance of the CRC32 checksum generator
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        /// </summary>
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        public CRC32Checksum() : base() {}
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        /// <summary>
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        /// Initializes a new instance of the CRC32 checksum generator with a specified value
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        /// </summary>
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        /// <param name="initialValue">The value to set the current checksum to</param>
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        public CRC32Checksum(uint initialValue) : base(initialValue) {}
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        /// <summary>
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        /// Updates the current checksum with part of an array of bytes
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        /// </summary>
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        /// <param name="data">The data to update the checksum with</param>
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        /// <param name="offset">Where in <c>data</c> to start updating</param>
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        /// <param name="count">The number of bytes from <c>data</c> to use</param>
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        /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
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        /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
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        /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
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        public override void Update(byte[] data, int offset, int count)
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        {
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            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
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            if ((offset+count) > data.Length) throw new ArgumentException();
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            GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
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            try
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            {
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                _current = crc32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
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            }
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            finally
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            {
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                hData.Free();
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            }
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        }
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    }
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    #endregion
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    #region Adler
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    /// <summary>
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    /// Implements a checksum generator that computes the Adler checksum on data
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    /// </summary>
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    public sealed class AdlerChecksum : ChecksumGeneratorBase
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    {
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        #region DLL imports
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        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
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        private static extern uint adler32(uint adler, int data, uint length);
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        #endregion
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        /// <summary>
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        /// Initializes a new instance of the Adler checksum generator
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        /// </summary>
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        public AdlerChecksum() : base() {}
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        /// <summary>
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        /// Initializes a new instance of the Adler checksum generator with a specified value
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        /// </summary>
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        /// <param name="initialValue">The value to set the current checksum to</param>
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        public AdlerChecksum(uint initialValue) : base(initialValue) {}
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        /// <summary>
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        /// Updates the current checksum with part of an array of bytes
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        /// </summary>
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        /// <param name="data">The data to update the checksum with</param>
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        /// <param name="offset">Where in <c>data</c> to start updating</param>
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        /// <param name="count">The number of bytes from <c>data</c> to use</param>
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        /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
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        /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
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        /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
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        public override void Update(byte[] data, int offset, int count)
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        {
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            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
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            if ((offset+count) > data.Length) throw new ArgumentException();
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            GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
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            try
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            {
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                _current = adler32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
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            }
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            finally
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            {
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                hData.Free();
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            }
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        }
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    }
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    #endregion
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} |