137 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * Furnace Tracker - multi-system chiptune tracker
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 * Copyright (C) 2021-2022 tildearrow and contributors
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License along
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 * with this program; if not, write to the Free Software Foundation, Inc.,
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 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */
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#include "../dispatch.h"
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void DivDispatch::acquire(short* bufL, short* bufR, size_t start, size_t len) {
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}
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void DivDispatch::tick() {
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}
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void* DivDispatch::getChanState(int chan) {
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  return NULL;
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}
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unsigned char* DivDispatch::getRegisterPool() {
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  return NULL;
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}
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int DivDispatch::getRegisterPoolSize() {
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  return 0;
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}
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int DivDispatch::getRegisterPoolDepth() {
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  return 8;
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}
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void* DivDispatch::getState() {
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  return NULL;
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}
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void DivDispatch::setState(void* state) {
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}
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void DivDispatch::muteChannel(int ch, bool mute) {
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}
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int DivDispatch::dispatch(DivCommand c) {
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  return 1;
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}
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void DivDispatch::reset() {
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}
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bool DivDispatch::isStereo() {
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  return false;
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}
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bool DivDispatch::keyOffAffectsArp(int ch) {
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  return false;
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}
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bool DivDispatch::keyOffAffectsPorta(int ch) {
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  return false;
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}
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int DivDispatch::getPortaFloor(int ch) {
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  return 0x00;
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}
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const char* DivDispatch::getEffectName(unsigned char effect) {
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  return NULL;
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}
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void DivDispatch::setFlags(unsigned int flags) {
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}
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void DivDispatch::setSkipRegisterWrites(bool value) {
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  skipRegisterWrites=value;
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}
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void DivDispatch::notifyInsChange(int ins) {
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}
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void DivDispatch::notifyWaveChange(int ins) {
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}
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void DivDispatch::notifyInsDeletion(void* ins) {
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}
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void DivDispatch::notifyPlaybackStop() {
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}
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void DivDispatch::forceIns() {
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}
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void DivDispatch::toggleRegisterDump(bool enable) {
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  dumpWrites=enable;
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}
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std::vector<DivRegWrite>& DivDispatch::getRegisterWrites() {
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  return regWrites;
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}
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void DivDispatch::poke(unsigned int addr, unsigned short val) {
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}
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void DivDispatch::poke(std::vector<DivRegWrite>& wlist) {
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}
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const char** DivDispatch::getRegisterSheet() {
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  return NULL;
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}
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int DivDispatch::init(DivEngine* p, int channels, int sugRate, unsigned int flags) {
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  return 0;
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}
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void DivDispatch::quit() {
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}
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DivDispatch::~DivDispatch() {
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}
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