/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2024 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef _SID3_H #define _SID3_H #include "../dispatch.h" #include "../../fixedQueue.h" #include "sound/sid3.h" class DivPlatformSID3: public DivDispatch { struct Channel: public SharedChannel { int prevFreq; unsigned char wave, special_wave, attack, decay, sustain, sr, release; unsigned short duty; bool resetMask, resetFilter, resetDuty, gate, ring, sync, phase, oneBitNoise; bool phaseReset, envReset, phaseResetNoise; unsigned char vol; unsigned char noise_mode; unsigned char mix_mode; unsigned char ringSrc, syncSrc, phaseSrc; int filtCut; struct Filter { unsigned short cutoff; unsigned char resonance; unsigned char output_volume; unsigned char distortion_level; unsigned char mode; bool enabled; unsigned char filter_matrix; Filter(): cutoff(0), resonance(0), output_volume(0), distortion_level(0), mode(0), enabled(false), filter_matrix(0) {} } filt[SID3_NUM_FILTERS]; Channel(): SharedChannel(SID3_MAX_VOL), prevFreq(0x1ffff), wave(0), special_wave(0), attack(0), decay(0), sustain(0), sr(0), release(0), duty(0), resetMask(false), resetFilter(false), resetDuty(false), gate(true), ring(false), sync(false), phase(false), oneBitNoise(false), phaseReset(false), envReset(false), phaseResetNoise(false), vol(SID3_MAX_VOL), noise_mode(0), mix_mode(0), ringSrc(0), syncSrc(0), phaseSrc(0), filtCut(0) {} }; Channel chan[SID3_NUM_CHANNELS]; DivDispatchOscBuffer* oscBuf[SID3_NUM_CHANNELS]; struct QueuedWrite { unsigned short addr; unsigned char val; QueuedWrite(): addr(0), val(0) {} QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v) {} }; FixedQueue writes; unsigned char writeOscBuf; SID3* sid3; unsigned char regPool[SID3_NUM_REGISTERS]; bool isMuted[SID3_NUM_CHANNELS]; friend void putDispatchChip(void*,int); friend void putDispatchChan(void*,int,int); void updateFlags(int channel, bool gate); void updateFilter(int channel, int filter); void updateFreq(int channel); void updateDuty(int channel); void updateEnvelope(int channel); public: void acquire(short** buf, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); DivDispatchOscBuffer* getOscBuffer(int chan); unsigned char* getRegisterPool(); int getRegisterPoolSize(); void reset(); void forceIns(); void tick(bool sysTick=true); void muteChannel(int ch, bool mute); void setFlags(const DivConfig& flags); void notifyInsChange(int ins); float getPostAmp(); bool getDCOffRequired(); DivMacroInt* getChanMacroInt(int ch); DivChannelModeHints getModeHints(int chan); void notifyInsDeletion(void* ins); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); const char** getRegisterSheet(); int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags); int getOutputCount(); void quit(); ~DivPlatformSID3(); }; #endif