/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2023 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "renderDX11.h" ImTextureID FurnaceGUIRenderDX11::getTextureID(void* which) { return NULL; } bool FurnaceGUIRenderDX11::lockTexture(void* which, void** data, int* pitch) { return false; } bool FurnaceGUIRenderDX11::unlockTexture(void* which) { return false; } bool FurnaceGUIRenderDX11::updateTexture(void* which, void* data, int pitch) { return false; } void* FurnaceGUIRenderDX11::createTexture(bool dynamic, int width, int height) { return NULL; } bool FurnaceGUIRenderDX11::destroyTexture(void* which) { return false; } void FurnaceGUIRenderDX11::setTextureBlendMode(void* which, FurnaceGUIBlendMode mode) { } void FurnaceGUIRenderDX11::setBlendMode(FurnaceGUIBlendMode mode) { } void FurnaceGUIRenderDX11::clear(ImVec4 color) { } bool FurnaceGUIRenderDX11::newFrame() { return true; } void FurnaceGUIRenderDX11::createFontsTexture() { } void FurnaceGUIRenderDX11::destroyFontsTexture() { } void FurnaceGUIRenderDX11::renderGUI() { } void FurnaceGUIRenderDX11::wipe(float alpha) { } void FurnaceGUIRenderDX11::present() { } bool FurnaceGUIRenderDX11::getOutputSize(int& w, int& h) { return false; } int FurnaceGUIRenderDX11::getWindowFlags() { return 0; } void FurnaceGUIRenderDX11::preInit() { } bool FurnaceGUIRenderDX11::init(SDL_Window* win) { return false; } void FurnaceGUIRenderDX11::initGUI(SDL_Window* win) { } bool FurnaceGUIRenderDX11::quit() { return false; } void FurnaceGUIRenderDX11::quitGUI() { } FurnaceGUIRenderDX11::~FurnaceGUIRenderDX11() { }