; Furnace Command Stream player for 6502 architecture ; written by tildearrow ; usage: ; call fcsInit - this sets A to 0 on success or 1 on failure ; call fcsTick on every frame/tick/whatever ; - call your dispatch implementation's tick function afterwards ; notes: ; - short pointers only ; - little-endian only! ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; constants FCS_MAX_CHANS=8 ; maximum number of channels (up to 127, but see below!) FCS_MAX_STACK=16 ; stack depth per channel (FCS_MAX_STACK*FCS_MAX_CHAN<256) ; player constants - change if necessary fcsAddrBase=$20 ; player state address base fcsGlobalStack=$200 ; player stack (best placed in a page) fcsPtr=$8000 ; pointer to command stream fcsVolMax=fcsVolMaxExample ; pointer to max channel volume array ; calculated from player constants fcsDelays=fcsPtr+8 fcsSpeedDial=fcsPtr+24 ; command call table ; - see src/engine/dispatch.h for a list of commands to be potentially handled ; - do not implement HINT commands - the player will never send these ; - no need to implement commands not pertaining to the target system ; - a zero pointer means "don't handle" fcsCmdTable=fcsCmdTableExample ; variables ; these may be read by your command handling routines fcsArg0=fcsAddrBase ; int fcsArg1=fcsAddrBase+4 ; int ; something else fcsTicks=fcsAddrBase+8 ; short ; temporary variables fcsSendVolume=fcsAddrBase+10 ; char fcsSendPitch=fcsAddrBase+11 ; char ; channel state chanPC=fcsAddrBase+16 ; short chanTicks=fcsAddrBase+16+(FCS_MAX_CHAN*2) ; short chanStackPtr=fcsAddrBase+16+(FCS_MAX_CHAN*4) ; char ; may be used for driver detection fcsDriverInfo: .byte "Furnace" .byte 0 ; x: channel*2 (for speed... char variables are interleaved) ; read commands fcsChannelCmd: ; read next byte ; process and read arguments ; end rts ; x: channel*2 ; stuff that goes after command reading fcsChannelPost: ; do volume ; do pitch ; do portamento ; do arpeggio ; end rts ; x: channel*2 fcsDoChannel: ; initialize lda #0 sta fcsSendVolume sta fcsSendPitch ; check whether this channel is halted (PC = 0) lda chanPC,x ora chanPC+1,x beq :+ rts ; channel not halted... begin processing ; chanTicks-- : lda chanTicks,x sec sbc #1 sta chanTicks,x bne :+ ; skip if our counter isn't zero ; ticks lower is zero; check upper byte ldy chanTicks+1,x beq fcsDoChannelLoop ; go to read commands if it's zero as well ; decrease ticks upper dey sty chanTicks+1,x ; process channel stuff jsr fcsChannelPost rts ; ticks is zero... read commands until chanTicks is set fcsDoChannelLoop: lda chanTicks,x ora chanTicks+1,x bne :+ ; get out if chanTicks is no longer zero jsr fcsChannelCmd ; read next command jmp fcsDoChannelLoop : jsr fcsChannelPost ; end rts fcsTick: ; update channel state ; for (x=0; x