#include "../dispatch.h" #include #include "../../../extern/Nuked-OPN2/ym3438.h" class DivPlatformGenesis: public DivDispatch { struct Channel { unsigned short freq; unsigned char ins; bool active; signed char vol; Channel(): freq(0), ins(0), active(false), vol(0) {} }; Channel chan[10]; struct QueuedWrite { unsigned short addr; unsigned char val; QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v) {} }; std::queue writes; ym3438_t fm; int psg; int delay; public: void acquire(short& l, short& r); int dispatch(DivCommand c); void tick(); int init(DivEngine* parent, int channels, int sugRate); };