/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2023 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "../dispatch.h" #include "../../fixedQueue.h" #include "../../../extern/ESFMu/esfm.h" // ESFM register address space technically spans 0x800 (2048) bytes, // but we only need the first 0x254 (596) during normal use. // Rounding it up to 0x260 (608) bytes, the nearest multiple of 16. #define ESFM_REG_POOL_SIZE 0x260 class DivPlatformESFM: public DivDispatch { struct Channel: public SharedChannel { struct { DivInstrumentFM fm; DivInstrumentESFM esfm; } state; unsigned char freqL[4], freqH[4]; bool hardReset; unsigned char globalPan; int macroVolMul; Channel(): SharedChannel(0), freqL{0, 0, 0, 0}, freqH{0, 0, 0, 0}, hardReset(false), globalPan(3), macroVolMul(64) {} }; Channel chan[18]; DivDispatchOscBuffer* oscBuf[18]; bool isMuted[18]; struct QueuedWrite { unsigned short addr; unsigned char val; bool addrOrVal; QueuedWrite(): addr(0), val(0), addrOrVal(false) {} QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v), addrOrVal(false) {} }; FixedQueue writes; esfm_chip chip; unsigned char regPool[ESFM_REG_POOL_SIZE]; short oldWrites[ESFM_REG_POOL_SIZE]; short pendingWrites[ESFM_REG_POOL_SIZE]; int octave(int freq); int toFreq(int freq); void commitState(int ch, DivInstrument* ins); friend void putDispatchChip(void*,int); friend void putDispatchChan(void*,int,int); inline void rWrite(unsigned short a, short v) { if (!skipRegisterWrites && a 0 and o == 3 (last operator), * or op[o].outLvl > 0 and (op[o].outLvl - op[o + 1].modIn) >= 2, * or op[o].outLvl > 0 and op[o + 1].modIn == 0. */ inline bool KVS(int c, int o) { if (c < 0 || c >= 18 || o < 0 || o >= 4) return false; if (chan[c].state.fm.op[o].kvs==1) return true; if (chan[c].state.fm.op[o].kvs==2) { if (chan[c].state.esfm.op[o].outLvl==7) return true; else if (chan[c].state.esfm.op[o].outLvl>0) { if (o==3) return true; else if ((chan[c].state.esfm.op[o].outLvl-chan[c].state.esfm.op[o+1].modIn) >= 2) { return true; } else if (chan[c].state.esfm.op[o+1].modIn==0) { return true; } } } return false; } public: void acquire(short** buf, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); DivMacroInt* getChanMacroInt(int ch); unsigned short getPan(int ch); DivDispatchOscBuffer* getOscBuffer(int chan); unsigned char* getRegisterPool(); int getRegisterPoolSize(); int getOutputCount(); void reset(); void forceIns(); void tick(bool sysTick=true); void muteChannel(int ch, bool mute); bool keyOffAffectsArp(int ch); bool keyOffAffectsPorta(int ch); void toggleRegisterDump(bool enable); void notifyInsChange(int ins); void notifyInsDeletion(void* ins); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); void setFlags(const DivConfig& flags); int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags); void quit(); ~DivPlatformESFM(); };