/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2025 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "safeReader.h" #include "../pch.h" struct DivPattern { String name; /** * pattern data is stored in this order: * - 0 note: 0 (min) is C-(-5), 60 is C-0, and 179 (max) is B-9. 252 is null/bug, 253 is note off, 254 is note release and 255 is macro release. * - 1 instrument * - 2 volume * - 3 effect * - 4 effect value * - 5... (the rest of effects/effect values) * * use the DIV_PAT_* macros in defines.h for convenience. * * if a cell is -1, it means "empty". */ short newData[DIV_MAX_ROWS][DIV_MAX_COLS]; /** * check whether this pattern is empty. * @return whether it is. */ bool isEmpty(); /** * clear the pattern. */ void clear(); /** * copy this pattern to another. * @param dest the destination pattern. */ void copyOn(DivPattern* dest); DivPattern(); }; struct DivChannelData { unsigned char effectCols; /** * do NOT access directly unless you know what you're doing! * use getPattern() instead. */ DivPattern* data[DIV_MAX_PATTERNS]; /** * get a pattern from this channel, or the empty pattern if not initialized. * @param index the pattern ID. * @param create whether to initialize a new pattern if not init'ed. always use true if you're going to modify it! * @return a DivPattern. */ DivPattern* getPattern(int index, bool create); /** * optimize pattern data. * not thread-safe! use a mutex! * @return a list of From -> To pairs */ std::vector> optimize(); /** * re-arrange NULLs. * not thread-safe! use a mutex! * @return a list of From -> To pairs */ std::vector> rearrange(); /** * destroy all patterns on this DivChannelData. */ void wipePatterns(); DivChannelData(); };