#ifndef _PCE_H #define _PCE_H #include "../dispatch.h" #include #include "../macroInt.h" #include "sound/pce_psg.h" class DivPlatformPCE: public DivDispatch { struct Channel { int freq, baseFreq, pitch; unsigned char ins, note, duty, pan; bool active, insChanged, freqChanged, keyOn, keyOff, inPorta; signed char vol, outVol, wave; DivMacroInt std; Channel(): freq(0), baseFreq(0), pitch(0), ins(-1), note(0), duty(0), pan(255), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), inPorta(false), vol(31), outVol(31), wave(-1) {} }; Channel chan[6]; struct QueuedWrite { unsigned char addr; unsigned char val; QueuedWrite(unsigned char a, unsigned char v): addr(a), val(v) {} }; std::queue writes; unsigned char lastPan; int tempL, tempR, cycles, curChan, delay; PCE_PSG* pce; void updateWave(int ch); public: void acquire(int& l, int& r); int dispatch(DivCommand c); void tick(); int init(DivEngine* parent, int channels, int sugRate); }; #endif