#ifndef _LYNX_H #define _LYNX_H #include "../dispatch.h" #include "../macroInt.h" #include "sound/lynx/Mikey.hpp" class DivPlatformLynx: public DivDispatch { struct MikeyFreqDiv { uint8_t clockDivider; uint8_t backup; MikeyFreqDiv(int frequency); }; struct MikeyDuty { uint8_t int_feedback7; uint8_t feedback; MikeyDuty(int duty); }; struct Channel { MikeyFreqDiv fd; MikeyDuty duty; int baseFreq, pitch, note, actualNote; unsigned char ins; bool active, insChanged, freqChanged, keyOn, keyOff, inPorta, resetLFSR; signed char vol, outVol; DivMacroInt std; Channel(): fd(0), duty(0), baseFreq(0), pitch(0), note(0), actualNote(0), ins(-1), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), inPorta(false), resetLFSR(false), vol(127), outVol(127) {} }; Channel chan[4]; bool isMuted[4]; std::unique_ptr mikey; friend void putDispatchChan(void*,int,int); public: void acquire(short* bufL, short* bufR, size_t start, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); void reset(); void forceIns(); void tick(); void muteChannel(int ch, bool mute); bool keyOffAffectsArp(int ch); bool keyOffAffectsPorta(int ch); //int getPortaFloor(int ch); void notifyInsDeletion(void* ins); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); const char** getRegisterSheet(); int init(DivEngine* parent, int channels, int sugRate, unsigned int flags); void quit(); ~DivPlatformLynx(); }; #endif