#include "taAudio.h" #include #include class TAAudioJACK: public TAAudio { jack_client_t* ac; jack_port_t** ai; jack_port_t** ao; float** iInBufs; float** iOutBufs; public: void onSampleRate(jack_nframes_t rate); void onBufferSize(jack_nframes_t bufsize); void onProcess(jack_nframes_t nframes); void* getContext(); bool quit(); bool setRun(bool run); bool init(TAAudioDesc& request, TAAudioDesc& response); TAAudioJACK(): ac(NULL), ai(NULL), ao(NULL) {} };