/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2022 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef _SU_H #define _SU_H #include "../dispatch.h" #include #include "../macroInt.h" #include "sound/su.h" class DivPlatformSoundUnit: public DivDispatch { struct Channel { int freq, baseFreq, pitch, note; int ins, cutoff, res, control; signed char pan; unsigned char duty; bool active, insChanged, freqChanged, keyOn, keyOff, inPorta, noise, pcm, phaseReset, filterPhaseReset; bool pcmLoop, timerSync, freqSweep, volSweep, cutSweep; signed char vol, outVol, wave; DivMacroInt std; Channel(): freq(0), baseFreq(0), pitch(0), note(0), ins(-1), cutoff(65535), res(0), control(0), pan(0), duty(63), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), inPorta(false), noise(false), pcm(false), phaseReset(false), filterPhaseReset(false), pcmLoop(false), timerSync(false), freqSweep(false), volSweep(false), cutSweep(false), vol(127), outVol(127), wave(0) {} }; Channel chan[8]; bool isMuted[8]; struct QueuedWrite { unsigned char addr; unsigned char val; QueuedWrite(unsigned char a, unsigned char v): addr(a), val(v) {} }; std::queue writes; unsigned char lastPan; int cycles, curChan, delay; short tempL; short tempR; unsigned char sampleBank, lfoMode, lfoSpeed; SoundUnit* su; unsigned char regPool[128]; void writeControl(int ch); void writeControlUpper(int ch); friend void putDispatchChan(void*,int,int); public: void acquire(short* bufL, short* bufR, size_t start, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); unsigned char* getRegisterPool(); int getRegisterPoolSize(); void reset(); void forceIns(); void tick(bool sysTick=true); void muteChannel(int ch, bool mute); bool isStereo(); bool keyOffAffectsArp(int ch); void setFlags(unsigned int flags); void notifyInsDeletion(void* ins); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); const char** getRegisterSheet(); const char* getEffectName(unsigned char effect); int init(DivEngine* parent, int channels, int sugRate, unsigned int flags); void quit(); ~DivPlatformSoundUnit(); }; #endif