/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2025 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef _NES_H #define _NES_H #include "../dispatch.h" #include "sound/nes_nsfplay/nes_apu.h" #include "sound/nes_nsfplay/5e01_apu.h" #include "../../fixedQueue.h" class DivPlatformNES: public DivDispatch { struct Channel: public SharedChannel { int prevFreq; unsigned char duty, sweep, envMode, len; bool sweepChanged, furnaceDac, setPos; Channel(): SharedChannel(15), prevFreq(65535), duty(0), sweep(8), envMode(3), len(0x1f), sweepChanged(false), furnaceDac(false), setPos(false) {} }; Channel chan[5]; DivDispatchOscBuffer* oscBuf[5]; bool isMuted[5]; struct QueuedWrite { unsigned short addr; unsigned char val; QueuedWrite(): addr(0), val(0) {} QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v) {} }; FixedQueue writes; int dacPeriod, dacRate, dpcmPos; unsigned int dacPos, dacAntiClick; int dacSample; unsigned char* dpcmMem; size_t dpcmMemLen; bool* sampleLoaded; unsigned char dpcmBank; unsigned char sampleBank; unsigned char writeOscBuf; unsigned char apuType; unsigned char linearCount; signed char nextDPCMFreq; signed char nextDPCMDelta; signed char lastDPCMFreq; bool dpcmMode; bool dpcmModeDefault; bool resetSweep; bool dacAntiClickOn; bool useNP; bool goingToLoop; bool countMode; bool isE; struct NESAPU* nes; xgm::NES_APU* nes1_NP; xgm::NES_DMC* nes2_NP; xgm::I5E01_APU* e1_NP; xgm::I5E01_DMC* e2_NP; unsigned char regPool[128]; unsigned int* sampleOffDPCM; DivMemoryComposition memCompo; friend void putDispatchChip(void*,int); friend void putDispatchChan(void*,int,int); void doWrite(int ts, unsigned short addr, unsigned char data); unsigned char calcDPCMRate(int inRate); void acquire_puNES(blip_buffer_t** bb, size_t len); void acquire_NSFPlay(short** buf, size_t len); void acquire_NSFPlayE(short** buf, size_t len); public: void acquire(short** buf, size_t len); void acquireDirect(blip_buffer_t** bb, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); DivMacroInt* getChanMacroInt(int ch); DivDispatchOscBuffer* getOscBuffer(int chan); unsigned char* getRegisterPool(); int getRegisterPoolSize(); void reset(); void forceIns(); void tick(bool sysTick=true); void muteChannel(int ch, bool mute); bool keyOffAffectsArp(int ch); bool hasAcquireDirect(); float getPostAmp(); unsigned char readDMC(unsigned short addr); void setNSFPlay(bool use); void set5E01(bool use); void setFlags(const DivConfig& flags); void notifyInsDeletion(void* ins); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); const char** getRegisterSheet(); const void* getSampleMem(int index); size_t getSampleMemCapacity(int index); size_t getSampleMemUsage(int index); bool isSampleLoaded(int index, int sample); const DivMemoryComposition* getMemCompo(int index); void renderSamples(int chipID); int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags); void quit(); DivPlatformNES(); ~DivPlatformNES(); }; #endif