; Furnace Command Stream player for 6502 architecture ; written by tildearrow ; usage: ; call fcsInit - this sets A to 0 on success or 1 on failure ; call fcsTick on every frame/tick/whatever ; - call your dispatch implementation's tick function afterwards ; notes: ; - short pointers only ; - little-endian only! .include "6502base.i" ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; constants FCS_MAX_CHAN=8 ; maximum number of channels (up to 127, but see below!) FCS_MAX_STACK=16 ; stack depth per channel (FCS_MAX_STACK*FCS_MAX_CHAN<256) ; player constants - change if necessary fcsAddrBase=$20 ; player state address base fcsZeroPage=$10 ; player state address base for zero-page-mandatory variables fcsGlobalStack=$200 ; player stack (best placed in a page) fcsPtr=$8000 ; pointer to command stream fcsVolMax=fcsVolMaxExample ; pointer to max channel volume array ; calculated from player constants fcsDelays=fcsPtr+8 fcsSpeedDial=fcsPtr+24 ; command call table ; - see src/engine/dispatch.h for a list of commands to be potentially handled ; - do not implement HINT commands - the player will never send these ; - no need to implement commands not pertaining to the target system ; - a zero pointer means "don't handle" fcsCmdTableLow=fcsCmdTableExample fcsCmdTableHigh=fcsCmdTableExample ; variables ; these may be read by your command handling routines fcsArg0=fcsAddrBase ; int fcsArg1=fcsAddrBase+4 ; int ; something else fcsTicks=fcsAddrBase+8 ; short ; temporary variables fcsSendVolume=fcsAddrBase+10 ; char fcsSendPitch=fcsAddrBase+11 ; char fcsArpSpeed=fcsAddrBase+12 ; char fcsCmd=fcsAddrBase+16 ; char[8] fcsTempPtr=fcsZeroPage ; short ; channel state chanPC=fcsZeroPage+2 ; short chanTicks=fcsAddrBase+24 ; short chanStackPtr=fcsAddrBase+24+(FCS_MAX_CHAN*2) ; char chanNote=fcsAddrBase+24+(FCS_MAX_CHAN*2)+1 ; char chanVibratoPos=fcsAddrBase+24+(FCS_MAX_CHAN*4) ; char chanVibrato=fcsAddrBase+24+(FCS_MAX_CHAN*4)+1 ; char chanPitch=fcsAddrBase+24+(FCS_MAX_CHAN*6) ; char chanArp=fcsAddrBase+24+(FCS_MAX_CHAN*6)+1 ; char chanPortaSpeed=fcsAddrBase+24+(FCS_MAX_CHAN*8) ; char chanPortaTarget=fcsAddrBase+24+(FCS_MAX_CHAN*8)+1 ; char chanVol=fcsAddrBase+24+(FCS_MAX_CHAN*10) ; short chanVolSpeed=fcsAddrBase+24+(FCS_MAX_CHAN*12) ; short chanPan=fcsAddrBase+24+(FCS_MAX_CHAN*14) ; short ; may be used for driver detection fcsDriverInfo: .db "Furnace" .db 0 ; note on null fcsNoteOnNull: lda #0 sta chanVibratoPos,x jsr fcsDispatchCmd rts ; note off, note off env, env release fcsNoArgDispatch: jsr fcsDispatchCmd rts fcsOneByteDispatch: tya pha jsr fcsReadNext sta fcsArg0 pla tay jsr fcsDispatchCmd rts fcsPrePorta: jsr fcsReadNext pha and #$80 sta fcsArg0 pla and #$40 sta fcsArg1 ldy #$0c jsr fcsDispatchCmd rts fcsArpTime: jsr fcsReadNext sta fcsArpSpeed rts fcsVibrato: jsr fcsReadNext sta chanVibrato,x rts ; TODO fcsVibRange: fcsVibShape: jsr fcsReadNext rts fcsPitch: jsr fcsReadNext sta chanPitch,x lda #1 sta fcsSendPitch rts fcsArpeggio: jsr fcsReadNext sta chanArp,x rts fcsVolume: jsr fcsReadNext sta chanVol+1,x lda #0 sta chanVol,x lda #1 sta fcsSendVolume rts fcsVolSlide: jsr fcsReadNext sta chanVolSpeed,x jsr fcsReadNext sta chanVolSpeed+1,x rts fcsPorta: jsr fcsReadNext sta chanPortaTarget,x jsr fcsReadNext sta chanPortaSpeed,x rts fcsLegato: jsr fcsReadNext sta chanNote,x sta fcsArg0 ldy #11 jsr fcsDispatchCmd rts fcsVolSlideTarget: jsr fcsReadNext sta chanVolSpeed,x jsr fcsReadNext sta chanVolSpeed+1,x ; TODO: we don't support this yet... jsr fcsReadNext jsr fcsReadNext rts fcsNoOpOneByte: jsr fcsReadNext rts fcsPan: jsr fcsReadNext sta chanPan,x sta fcsArg0 jsr fcsReadNext sta chanPan+1,x sta fcsArg1 ldy #10 jsr fcsDispatchCmd rts fcsOptPlaceholder: jsr fcsReadNext jsr fcsReadNext jsr fcsReadNext rts fcsNoOp: rts ; COMMAND TABLE ; $b4 fcsNoArgDispatch, ; $b5 fcsNoArgDispatch, ; $b6 fcsNoArgDispatch, ; $b7 fcsNoArgDispatch, ; $b8 fcsOneByteDispatch, ; $b9 fcsNoOp, ; $ba fcsNoOp, ; $bb fcsNoOp, ; $bc fcsNoOp, ; $bd fcsNoOp, ; $be fcsNoOp, ; $bf fcsNoOp, ; $c0 fcsPrePorta, ; $c1 fcsArpTime, ; $c2 fcsVibrato, ; $c3 fcsVibRange, ; $c4 fcsVibShape, ; $c5 fcsPitch, ; $c6 fcsArpeggio, ; $c7 fcsVolume, ; $c8 fcsVolSlide, ; $c9 fcsPorta, ; $ca fcsLegato, ; $cb fcsVolSlideTarget, ; $cc fcsNoOpOneByte, ; $cd fcsNoOpOneByte, ; $ce fcsNoOpOneByte, ; $cf fcsPan, ; $d0 fcsOptPlaceholder, ; $d1 fcsNoOp, ; $d2 fcsNoOp, ; $d3 fcsNoOp, ; $d4 fcsNoOp, ; $d5 fcsCallI, ; $d6 fcsOffWait, ; $d7 fcsFullCmd, ; $d8 fcsCall, ; $d9 fcsRet, ; $da fcsJump, ; $db fcsTickRate, ; $dc fcsWaitS, ; $dd fcsWaitC, ; $de fcsWait1, ; $df fcsStop, ; x: channel*2 ; y: command fcsDispatchCmd: ; read command call table lda fcsCmdTableLow,y sta fcsTempPtr lda fcsCmdTableHigh,y sta fcsTempPtr+1 ; check for zero lda fcsTempPtr ora fcsTempPtr beq + ; get out ; handle command in dispatch code jmp (fcsTempPtr) ; only if pointer is zero + rts ; x: channel*2 ; a is set to next byte fcsReadNext: ; a=chanPC[x]+fcsPtr clc lda chanPC,x adc #>fcsPtr sta fcsTempPtr lda chanPC+1,x adc #