|  tildearrow | 9ed7364cff | GUI: new osc renderer, part 7 fix OpenGL 3.0 osc clamping | 2024-02-11 02:48:31 -05:00 |  | 
				
					
						|  tildearrow | c606ec8f3f | GUI: new osc renderer, part 6 port shader to OpenGL 3.0 | 2024-02-10 18:36:02 -05:00 |  | 
				
					
						|  tildearrow | e6a5e102fe | GUI: new osc renderer, part 5 | 2024-02-10 18:30:17 -05:00 |  | 
				
					
						|  tildearrow | 3836756115 | GUI: new osc renderer, part 4 we have a waveform | 2024-02-10 14:50:23 -05:00 |  | 
				
					
						|  tildearrow | e13444230e | GUI: new osc renderer, part 3 now we have something | 2024-02-10 14:23:33 -05:00 |  | 
				
					
						|  tildearrow | 27b1a410eb | temporarily disable this crashy code | 2024-02-10 03:27:58 -05:00 |  | 
				
					
						|  tildearrow | e41e8ed962 | GUI: new osc renderer, part 2 - warning why does it crash... | 2024-02-09 19:20:09 -05:00 |  | 
				
					
						|  tildearrow | 1421426b95 | GUI: new osc renderer, part 1 not working | 2024-02-08 18:42:24 -05:00 |  | 
				
					
						|  tildearrow | dce0b37f2a | prepare for new osc renderer | 2024-02-08 03:32:47 -05:00 |  | 
				
					
						|  tildearrow | 88b42ddd58 | update copyright year | 2024-01-16 21:26:57 -05:00 |  | 
				
					
						|  tildearrow | 284a4f39ad | :< | 2023-08-28 03:02:35 -05:00 |  | 
				
					
						|  tildearrow | 6dbc33dc2a | renderGL: fix unusable when font tex fails to load | 2023-07-09 03:29:32 -05:00 |  | 
				
					
						|  tildearrow | e2540bf789 | renderDX11: fix crash when font tex fails to load issue #1217 | 2023-07-09 03:18:23 -05:00 |  | 
				
					
						|  tildearrow | 1189cde072 | what is this mess | 2023-07-03 18:13:45 -05:00 |  | 
				
					
						|  tildearrow | bb3ccedb29 | prepare for Metal render backend ugh Apple. how about you don't deprecate OpenGL instead? | 2023-07-03 17:19:50 -05:00 |  | 
				
					
						|  tildearrow | 7505915479 | GUI: render backend recovery, part 6 untested OpenGL implementation | 2023-07-02 15:10:26 -05:00 |  | 
				
					
						|  tildearrow | d4c136c525 | renderDX11: don't error on DXGI_STATUS_OCCLUDED | 2023-07-02 02:13:50 -05:00 |  | 
				
					
						|  tildearrow | dc28284cce | GUI: render backend recovery, part 4 confirmed to work | 2023-07-02 01:08:57 -05:00 |  | 
				
					
						|  tildearrow | 4c59aab179 | GUI: render backend recovery, part 3 | 2023-07-02 00:46:16 -05:00 |  | 
				
					
						|  tildearrow | 2a4eb1e2be | GUI: render backend recovery, part 2 | 2023-07-02 00:27:47 -05:00 |  | 
				
					
						|  tildearrow | 5fde2e7e30 | GUI: render backend recovery, part 1 | 2023-07-02 00:09:39 -05:00 |  | 
				
					
						|  tildearrow | ecff10b407 | GUI: prepare for handling render backend deaths | 2023-07-01 18:10:58 -05:00 |  | 
				
					
						|  tildearrow | cca84dea00 | fix | 2023-06-14 17:21:02 -05:00 |  | 
				
					
						|  tildearrow | 83ad6e0894 | GUI: DirectX 11 render backend, part 8 updateTexture for dynamic textures | 2023-06-14 14:50:39 -05:00 |  | 
				
					
						|  tildearrow | 1ffa80e845 | and one more piece of code | 2023-06-13 04:38:13 -05:00 |  | 
				
					
						|  tildearrow | 8ee4734eab | DISCARD | 2023-06-13 04:24:34 -05:00 |  | 
				
					
						|  tildearrow | db14ce602d | why are you not showing me the return value I want to see what's going on | 2023-06-13 04:16:19 -05:00 |  | 
				
					
						|  tildearrow | d85dd7071a | GUI: DirectX 11 render backend, part 6 nice I probably found a new DXVK bug | 2023-06-13 04:06:03 -05:00 |  | 
				
					
						|  tildearrow | 4f39e6ee31 | GUI: DirectX 11 render backend, part 5 nope, not yet | 2023-06-13 03:54:55 -05:00 |  | 
				
					
						|  tildearrow | ad8082a921 | GUI: DirectX 11 render backend, part 4 ready to merge? | 2023-06-13 03:12:12 -05:00 |  | 
				
					
						|  tildearrow | 852f61b7fc | GUI: DirectX 11 render backend, part 3 | 2023-06-12 23:43:15 -05:00 |  | 
				
					
						|  tildearrow | cf144f4fe9 | GUI: DirectX 11 render backend, part 2 | 2023-06-12 19:43:26 -05:00 |  | 
				
					
						|  tildearrow | 2c912da89a | GUI: DirectX 11 render backend, part 1 | 2023-06-12 19:17:46 -05:00 |  | 
				
					
						|  tildearrow | f605ae9f65 | GUI: prepare for DirectX 11 render backend | 2023-06-12 16:47:54 -05:00 |  | 
				
					
						|  tildearrow | 6ae9f8e083 | fix build | 2023-06-08 01:00:47 -05:00 |  | 
				
					
						|  tildearrow | b3b1f3abc6 | renderGL: don't glFinish | 2023-06-07 04:36:33 -05:00 |  | 
				
					
						|  tildearrow | 9c4a7cd6d4 | renderGL: fix OpenGL ES stuff | 2023-06-03 17:08:20 -05:00 |  | 
				
					
						|  tildearrow | b2cf64c117 | GUI: GL render backend now supports ES | 2023-06-03 15:05:55 -05:00 |  | 
				
					
						|  tildearrow | 20b4ad5cbd | PFFFFFFFFFFFFFFFFFF | 2023-06-03 02:27:37 -05:00 |  | 
				
					
						|  tildearrow | 398a896d6e | opengl32.lib doesn't provide glActiveTexture | 2023-06-03 02:10:28 -05:00 |  | 
				
					
						|  tildearrow | 541985bd87 | GUI: add an OpenGL render backend enable by adding `renderBackend=OpenGL` to furnace.cfg | 2023-06-03 01:41:34 -05:00 |  | 
				
					
						|  tildearrow | 55c2be8cec | GUI: prepare for multiple render backends I want to see whether I can bind OpenGL to this thing | 2023-06-02 20:21:37 -05:00 |  |