Commit graph

19 commits

Author SHA1 Message Date
cam900 4efa711a2b Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (44 commits)
  GUI: now add ability to load VMEM
  Update sysDef.cpp
  GUI: add an option for it
  add preliminary TX81Z SysEx response
  OPL: drum volume
  OPL: implement hard reset
  GUI: add icon size setting
  GUI: macro UI refactor, part 4
  Fix WIN32 define timing in IGFD
  Fix outdated calling convention in SAASound (maybe fix MinGW)
  GUI: macro UI refactor, part 3
  GUI: macro UI refactor, part 2
  Masochism Volatile Compiler
  GUI: is the macro UI back yet
  OPL: fix 4-op muting (I think)
  GUI: macro UI refactor, part 1 - PLEASE READ
  GUI: remove classic macro view
  Maybe just enforce for C++
  Forbid standard extensions
  .ftm loading progress (incomplete, not working)
  ...

# Conflicts:
#	src/engine/instrument.h
#	src/gui/insEdit.cpp

Transwave Checkpoint
2022-05-11 00:16:20 +09:00
cam900 4021abe495 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  YM2610: optimize oscilloscope fetch CPU usage
  GUI: add audio load meter to statistics
  GUI: put "OK" and "Cancel" buttons in the bottom
  better FM chip names
  sysDef refactor, part 3 - PLEASE READ
  NO
  Reduce unnecessary line
  Debug improvements
  AY8930: Fix VGM output.

# Conflicts:
#	.gitignore
#	src/engine/playback.cpp
#	src/gui/debugWindow.cpp
2022-05-04 03:32:26 +09:00
cam900 a601d0eea5 Match previous filter coefficient value to current value in debug menu
Progress state:
Filter slide up/down, both for K1, K2
2022-05-03 12:39:17 +09:00
cam900 e136db6d7a Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (26 commits)
  prepare for #38
  NES: DPCM work!
  fix bug caused by new renderSamples approach
  NES: prepare for DPCM
  OPZ: more fixed frequency mode fixes
  OPZ: possibly fix fixed freq emulation
  OPZ: fix muting
  OPL: fix panning
  damn it
  per-channel oscilloscope, part 10
  NES: NSFPlay per-channel osc
  NES: NSFPlay muting
  NES: now fix tri_mute
  NES: finally
  fix typo in playback engine
  NES: wire up NSFplay
  now fix it damn it
  now move these files
  add readme
  convertir de Shift-JIS a UTF-8
  ...

# Conflicts:
#	src/engine/engine.cpp
#	src/engine/engine.h
#	src/engine/platform/nes.cpp
#	src/engine/vgmOps.cpp
#	src/gui/stats.cpp
2022-05-03 11:07:50 +09:00
cam900 e246697928 Prepare for per-channel osc view, ES550X core update 2022-05-01 21:26:10 +09:00
cam900 53a52788e2 Add per-note map reversed playback support
Prepare for pcm changed flag, 8 bit panning command
Reduce register spamming in volume update routine

Progress report:
* Emulation core update, Dispatch update:
  * Volume is unsigned like original chip, for reduce overflow.
* Add multi-mode macro support for radio button
2022-04-30 23:45:05 +09:00
cam900 72e8bb89a7 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  GUI: sample/macro zoom with ctrl-wheel
  GUI: prevent division by zero
  GUI: possibly fix an instrument saving issue
  GUI: add chip randomizer button
  update to-do list
  oops
  NES: add DMC write effect
  SoundUnit: implement panning
  QSound: implement panning macro - PLEASE READ
  further improve channel allocation
  update format.md for eventual ExtCh extra systems
  improvements to swap/stomp channel

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-30 02:32:55 +09:00
cam900 cdb3a51766 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  implement channel swapping
  implement relative pitch macro mode
  prepare for relative pitch macro

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-28 23:30:50 +09:00
cam900 49a41ff862 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (77 commits)
  GUI: use pattern font for input latch
  GUI: partially implement note input latch UI
  GUI: transpose value does not transpose effect ID
  GUI: prepare for note input latch UI
  GUI: min ins selector width fix
  GUI: separate operation masks
  GUI: add missing FDS preset
  GUI: prepare for separate operation mask
  GUI: "none" instrument should not remove inscolumn
  GUI: fix ins 0 being inserted on blank song
  GUI: add a "none" option to instrument list
  update to-do list
  GUI: add "absorb" instrument input mode
  use good default instrument when adding ins
  better default instrument for OPL/OPLL
  GUI: fix selection being visible in dummy row area
  Further fix looped sample preview
  GUI: fix about screen in power saving mode
  VRC6: saw volume 63
  GUI: add an effect list window
  ...

# Conflicts:
#	src/engine/platform/amiga.cpp
#	src/engine/vgmOps.cpp
#	src/gui/dataList.cpp
#	src/gui/guiConst.cpp
#	src/gui/insEdit.cpp
#	src/gui/sampleEdit.cpp
2022-04-26 12:04:23 +09:00
tildearrow 4422ff7695 Merge branch 'vrc6' of https://github.com/cam900/furnace into cam900-vrc6 2022-03-27 22:16:04 -05:00
cam900 ef104ce0b0 Add VRC6 support
2 Pulse channels:
- 8 level pulse duty cycle, DAC mode(just ignores duty cycle)/pulse wave mode, 4 bit volume.
- Furnace support PCM playback in pulse channels with duty cycle ignore mode.

Sawtooth:
- nothing but 6 bit volume (8 bit accumulator in technically) and 12 bit frequency (periodic).

VRC6 instrument:
- 6 bit Volume macro for finer sawtooth volume handling, also 3 bit Duty cycle macro for pulse channels.

Duty, PCM mode command and Duty macro affects for pulse channel only.
2022-03-28 01:06:56 +09:00
cam900 5fdce33b11 Add Namco 163 Support 2022-03-23 01:48:45 +09:00
cam900 6c432bc42e Allow Left waveform can be invertable,
Improvement documents
2022-03-09 00:50:10 +09:00
cam900 4a83c7c5a7 Add Seta/Allumer X1-010 Support
its 16 channel wavetable/PCM chip, with (optional) stereo support.
Its also has envelope, this feature has similar as AY PSG's one but its shape is also stored at RAM, and each nibble in envelope data is for each output: so i decided to added some feature for more stereo-ish envelope.
Split: Envelope shape will be splitted to Left and Right half for each output.
HInv, Vinv: Envelope shape will be Horizontally/Vertically mirrored the left one.

Max sample length is sample bank size of Seta 2 arcade hardware (currently not emulated yet, nor it doesn't support on VGM).

Chip id is temporary, it can be changed with to suggestions.
2022-03-07 02:31:03 +09:00
cam900 1e2d5694b9 Prepare to support YM2610B and with Extended channel 3 mode
Allow 8 bit volume for YM2610 ADPCM-B
Remove sample mode macro in YM2610, it's always enabled and seperated channels.

TODO: ADPCM-B is still not implemented, FM Channel 2 is silenced in extended channel 3 configuration
2022-02-25 01:02:35 +09:00
tildearrow e4b9a6d1d9 compound system flattening, part 1
as of now compound systems (Genesis and Arcade) are translated to
separate chips.

this improves audio quality and makes things easier.

it also allows you to change the volume of each chip on a Genesis.

also adds SegaPCM system with 16 channels!
2022-02-23 02:52:30 -05:00
tildearrow b9832abbeb license clarification, part 3 2022-02-14 22:12:20 -05:00
tildearrow 7c80a88bbf GUI: fix debug menu a bit 2022-02-13 15:03:07 -05:00
tildearrow 0e633ea69b GUI: add a debug window 2022-01-27 00:29:16 -05:00