|  cam900 | f627c4728f | Merge branch 'master' of https://github.com/tildearrow/furnace into ga20 | 2022-12-16 19:21:59 +09:00 |  | 
				
					
						|  tildearrow | 38d25bd6c2 | update ymfm modification disclaimer | 2022-12-15 16:48:03 -05:00 |  | 
				
					
						|  tildearrow | 5984383b9d | wait!!!! | 2022-12-15 15:37:11 -05:00 |  | 
				
					
						|  cam900 | ee983e47f0 | Fix core | 2022-12-15 20:26:53 +09:00 |  | 
				
					
						|  cam900 | d5f44557c2 | add (Partial) GA20 support | 2022-12-15 20:03:54 +09:00 |  | 
				
					
						|  tildearrow | 2f8e2f9a5e | YM2612: partial, buggy CSM on ymfm | 2022-12-14 19:22:34 -05:00 |  | 
				
					
						|  tildearrow | 7732031404 | update ymfm | 2022-12-14 17:07:46 -05:00 |  | 
				
					
						|  tildearrow | 8041173eb9 | YMZ280B: fix VGM export | 2022-11-21 16:12:29 -05:00 |  | 
				
					
						|  tildearrow | 6a997fd21f | SoundUnit: fix fix | 2022-11-16 05:07:41 -05:00 |  | 
				
					
						|  tildearrow | c14e24688f | SoundUnit: big-endian fix (I think) | 2022-11-15 22:36:19 -05:00 |  | 
				
					
						|  tildearrow | f8896ed64c | T 6 W 2 8 | 2022-10-12 00:12:56 -05:00 |  | 
				
					
						|  tildearrow | 691a7eeea7 | unblip-ize the T6W28 code | 2022-10-09 12:46:21 -05:00 |  | 
				
					
						|  tildearrow | 9ea72a321f | I don't understand how am I going to do this this code looks too glued to Blip_Buffer | 2022-10-09 04:05:44 -05:00 |  | 
				
					
						|  tildearrow | 504778d975 | Virtual Boy: more work | 2022-10-08 23:25:15 -05:00 |  | 
				
					
						|  tildearrow | f76e4044c7 | prepare for Virtual Boy | 2022-10-08 19:37:22 -05:00 |  | 
				
					
						|  tildearrow | 8ab0d28ace | MSM5232: per-chan osc | 2022-10-04 02:35:32 -05:00 |  | 
				
					
						|  tildearrow | 7b55ba4e77 | MSM5232: more options | 2022-10-01 19:47:40 -05:00 |  | 
				
					
						|  tildearrow | aed738e0d5 | MSM5232: channel muting | 2022-10-01 03:32:13 -05:00 |  | 
				
					
						|  tildearrow | 5e18edb229 | early MSM5232 work | 2022-10-01 03:15:40 -05:00 |  | 
				
					
						|  tildearrow | 3f6ca8f650 | fix build on my machine | 2022-09-24 18:40:36 -05:00 |  | 
				
					
						|  tildearrow | c0de45ff0c | Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes | 2022-09-24 02:53:11 -05:00 |  | 
				
					
						|  Natt Akuma | 0ee6d761f5 | Merge branch 'master' of https://github.com/tildearrow/furnace into snes | 2022-09-18 18:33:25 +07:00 |  | 
				
					
						|  cam900 | 52476ec1a6 | Merge branch 'master' of https://github.com/tildearrow/furnace into vgsound_emu_update | 2022-09-16 23:49:11 +09:00 |  | 
				
					
						|  cam900 | b461ffe411 | Update vgsound_emu library | 2022-09-16 23:48:06 +09:00 |  | 
				
					
						|  tildearrow | 146255b08e | OPZ: SysEx fixes and notes | 2022-09-13 03:29:36 -05:00 |  | 
				
					
						|  tildearrow | 917a03eb07 | TIA: fixes fixes fixes | 2022-09-09 23:40:21 -05:00 |  | 
				
					
						|  tildearrow | fcefbb4909 | TIA: update to latest Stella core | 2022-09-09 23:21:45 -05:00 |  | 
				
					
						|  tildearrow | 3af287cf9d | AY: fix per-chan osc in Sunsoft 5B mode | 2022-08-29 04:15:53 -05:00 |  | 
				
					
						|  tildearrow | 4b4a254064 | C64: reSIDfp per-chan osc | 2022-08-29 03:54:55 -05:00 |  | 
				
					
						|  tildearrow | d485af439d | fix macOS build | 2022-08-28 15:36:12 -05:00 |  | 
				
					
						|  tildearrow | c3ced46fa3 | coming soon: reSIDfp core | 2022-08-28 15:10:44 -05:00 |  | 
				
					
						|  tildearrow | 976e193309 | SoundUnit: add 1-bit PDM rev emulation | 2022-08-16 02:08:10 -05:00 |  | 
				
					
						|  tildearrow | 1721e1d03e | Game Boy: re-enable wave corruption bug emulation | 2022-08-07 00:40:26 -05:00 |  | 
				
					
						|  tildearrow | 6934a499c1 | SoundUnit: actually finish it | 2022-08-06 18:23:11 -05:00 |  | 
				
					
						|  tildearrow | f03123fd75 | SoundUnit: implement missing input line emulation | 2022-08-06 16:22:57 -05:00 |  | 
				
					
						|  cam900 | 89042f61eb | Fix link for vgsound_emu (moved into https://gitlab.com/cam900/vgsound_emu) | 2022-08-03 21:56:22 +09:00 |  | 
				
					
						|  tildearrow | 0d4f20b7a6 | SoundUnit: add 64K chip revision | 2022-08-03 00:05:58 -05:00 |  | 
				
					
						|  Waldemar Pawlaszek | 5feba3a716 | More robust popcnt | 2022-07-31 22:26:59 +02:00 |  | 
				
					
						|  tildearrow | a9afcf873c | fix ARM build | 2022-07-31 14:05:23 -05:00 |  | 
				
					
						|  Waldemar Pawlaszek | 6ff51ce8f3 | #511 Added dynamic popcnt dispatcher | 2022-07-31 11:33:38 +02:00 |  | 
				
					
						|  Natt Akuma | e2449d91f1 | VERA: Run noise generation in each channel update | 2022-06-27 19:37:45 +07:00 |  | 
				
					
						|  tildearrow | e39a923b23 | C64: fix per-channel osc for 6581 | 2022-06-24 03:26:00 -05:00 |  | 
				
					
						|  tildearrow | ee709b85c2 | Namco WSG: per-channel oscilloscope | 2022-06-20 18:20:49 -05:00 |  | 
				
					
						|  tildearrow | 6772159d5f | one more GCC < 8 fix | 2022-06-20 04:58:03 -05:00 |  | 
				
					
						|  cam900 | 25af023dc6 | Various corrections and fixes Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config | 2022-06-17 14:30:18 +09:00 |  | 
				
					
						|  Natt Akuma | b49b596fbe | WIP SNES support, part 2 Make the code build again, still no sound though | 2022-06-10 22:59:44 +07:00 |  | 
				
					
						|  Natt Akuma | f3a90d554c | WIP SNES support, part 1 | 2022-06-10 03:19:31 +07:00 |  | 
				
					
						|  cam900 | 7bbfe3af7c | Fix per-channel osc | 2022-06-07 23:59:50 +09:00 |  | 
				
					
						|  cam900 | 3e953f57b3 | Prepare for TI-99/4A support only works on MAME core only for now. | 2022-06-07 12:57:09 +09:00 |  | 
				
					
						|  cam900 | 35caab6f82 | Merge branch 'master' into preset1 | 2022-06-06 19:09:12 +09:00 |  |