tildearrow
f15bc78a96
GUI: sample editor warnings, part 1
2023-06-23 18:31:05 -05:00
tildearrow
7b184fe321
GUI: prepare for sample warnings
2023-06-22 20:03:39 -05:00
tildearrow
937c3f1c27
GUI: move delete button to end in sample list
2023-06-22 19:52:07 -05:00
tildearrow
aeeaa9ca1d
GUI: change color of destructive actions
2023-06-22 19:49:45 -05:00
tildearrow
6c36fb6e40
wrong color
2023-06-22 18:17:49 -05:00
tildearrow
955de31758
GitHub please disable your hot loading feature NOW
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if it's not gonna work, why have it?
2023-06-22 18:09:10 -05:00
tildearrow
8fd1a9667c
GUI: prepare for destructive/warning/error color h
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ints
2023-06-22 18:05:17 -05:00
tildearrow
06a2d10ba1
VGM export: cap streams to 44100Hz
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VGMPlay doesn't like higher frequencies
2023-06-22 16:45:31 -05:00
tildearrow
95b51e6307
VGM export: NES DPCM, part 3
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dual chip
2023-06-22 15:45:27 -05:00
tildearrow
b9514bb98e
VGM export: NES DPCM, part 2
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now it works
issue #1163
2023-06-22 15:40:50 -05:00
tildearrow
317aca0564
VGM export: NES DPCM, part 1
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still does not work
2023-06-22 15:20:48 -05:00
tildearrow
0bcd1b74ac
VGM export: prepare for NES DPCM
2023-06-22 04:55:12 -05:00
tildearrow
ef57ad531d
oh crap I did not commit
2023-06-22 03:24:39 -05:00
tildearrow
b31024847f
GUI: add presets for QuadTone engine
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issue #1172
2023-06-21 14:39:49 -05:00
tildearrow
c777d699d2
POKEY: implement two-tone mode effect
2023-06-20 14:43:20 -05:00
tildearrow
4521cbfb4f
asdf
2023-06-20 04:26:23 -05:00
tildearrow
6e61343ad8
playSub optimization
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MAY CAUSE REGRESSIONS but I don't know
2023-06-20 01:20:48 -05:00
tildearrow
443535a54c
fix possible hang in runMidiClock
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issue #1167
2023-06-20 01:08:51 -05:00
tildearrow
9851f5cc87
YM2612: fix a couple DAC chan osc problems
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issue #1168
2023-06-20 00:41:17 -05:00
tildearrow
c7da358376
fix .dmf PAL/NTSC thing
2023-06-20 00:29:47 -05:00
tildearrow
2e469396b1
fix inability to save 1.1.8 .dmf
2023-06-19 23:29:06 -05:00
tildearrow
ae6e68b976
chan osc volume balancing, part 2
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TODO: maybe change the range again?
2023-06-18 21:07:00 -05:00
tildearrow
9cb1fbcc45
chan osc volume balancing, part 1
2023-06-18 20:00:20 -05:00
tildearrow
e7b69b27e6
YM2151: fix Nuked chan osc
2023-06-18 13:55:55 -05:00
tildearrow
0e029def51
YM2612: fix chan osc again
2023-06-18 13:40:29 -05:00
tildearrow
4776020d05
GUI: per-chan osc improvements
2023-06-18 04:27:22 -05:00
tildearrow
b9414de49d
OPLL: fix vol macro for drums
2023-06-18 03:14:06 -05:00
tildearrow
e246501b3a
YM2612: fix DAC chan osc
2023-06-18 02:55:45 -05:00
tildearrow
d35fa6f1bc
new demo song
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by Xan
2023-06-16 18:43:33 -05:00
tildearrow
29dfeccfe7
change chan osc range - PLEASE READ
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as of now the range is ~32768, either from -16384 to 16383, or 0 to 32767.
it previously was -32768 to 32767 (~65536).
this change was made to better suit chips that only output a positive value.
if you are working on a new chip, update your code and shift right by one if necessary.
2023-06-16 17:30:11 -05:00
tildearrow
7b30cfb1b7
IGFD: some changes
2023-06-16 15:43:41 -05:00
tildearrow
fe2da0019a
YM2612: fix DualPCM chan osc sustain
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issue #1162
2023-06-16 13:34:03 -05:00
tildearrow
89f8c8fa19
OPLL: try to fix vol macro for drums
2023-06-14 17:35:17 -05:00
tildearrow
cca84dea00
fix
2023-06-14 17:21:02 -05:00
tildearrow
c2369f57a7
and that's the DirectX 11 backend
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now let's see whether CI likes that
2023-06-14 16:27:15 -05:00
tildearrow
83ad6e0894
GUI: DirectX 11 render backend, part 8
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updateTexture for dynamic textures
2023-06-14 14:50:39 -05:00
tildearrow
6933446d8a
GUI: DirectX 11 render backend, part 7
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now with texture workaround
2023-06-13 05:45:36 -05:00
tildearrow
1ffa80e845
and one more piece of code
2023-06-13 04:38:13 -05:00
tildearrow
8ee4734eab
DISCARD
2023-06-13 04:24:34 -05:00
tildearrow
db14ce602d
why are you not showing me the return value
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I want to see what's going on
2023-06-13 04:16:19 -05:00
tildearrow
d85dd7071a
GUI: DirectX 11 render backend, part 6
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nice I probably found a new DXVK bug
2023-06-13 04:06:03 -05:00
tildearrow
4f39e6ee31
GUI: DirectX 11 render backend, part 5
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nope, not yet
2023-06-13 03:54:55 -05:00
tildearrow
ad8082a921
GUI: DirectX 11 render backend, part 4
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ready to merge?
2023-06-13 03:12:12 -05:00
tildearrow
852f61b7fc
GUI: DirectX 11 render backend, part 3
2023-06-12 23:43:15 -05:00
tildearrow
d066b5b5a7
Merge pull request #1130 from YohananDiamond/piano-nitpicks
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Add option to prevent piano input
2023-06-12 22:34:20 -05:00
tildearrow
cf144f4fe9
GUI: DirectX 11 render backend, part 2
2023-06-12 19:43:26 -05:00
tildearrow
2c912da89a
GUI: DirectX 11 render backend, part 1
2023-06-12 19:17:46 -05:00
tildearrow
f605ae9f65
GUI: prepare for DirectX 11 render backend
2023-06-12 16:47:54 -05:00
tildearrow
91a7132e79
GUI: add a draw metric
2023-06-12 15:58:16 -05:00
tildearrow
16adc1fb1b
GUI: fix intro carry-over in specific situations
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issue #1149
2023-06-12 02:18:50 -05:00