tildearrow
7218710268
add Y8950 system
2022-05-13 16:52:44 -05:00
tildearrow
f2db15b2ce
add OPNA chip (work in progress)
2022-05-13 02:52:43 -05:00
tildearrow
ab969c1da0
add OPN chip
...
pretty much copy-paste from YM2610B code
next up: even more blatant copy-paste in 2608
2022-05-11 03:29:03 -05:00
Natt Akuma
a3fc76c984
Add SCC and SCC+ support
2022-05-10 11:25:10 +07:00
cam900
ec5069ad21
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace :
document (NON-WORKING) extended op param effects
FDS: add NSFPlay core
NES: fix Furnace-style DPCM
SoundUnit: fix PCM pitch
SoundUnit: PCM support
# Conflicts:
# src/engine/sample.h
# src/gui/debugWindow.cpp
2022-05-03 11:11:43 +09:00
cam900
e136db6d7a
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace : (26 commits)
prepare for #38
NES: DPCM work!
fix bug caused by new renderSamples approach
NES: prepare for DPCM
OPZ: more fixed frequency mode fixes
OPZ: possibly fix fixed freq emulation
OPZ: fix muting
OPL: fix panning
damn it
per-channel oscilloscope, part 10
NES: NSFPlay per-channel osc
NES: NSFPlay muting
NES: now fix tri_mute
NES: finally
fix typo in playback engine
NES: wire up NSFplay
now fix it damn it
now move these files
add readme
convertir de Shift-JIS a UTF-8
...
# Conflicts:
# src/engine/engine.cpp
# src/engine/engine.h
# src/engine/platform/nes.cpp
# src/engine/vgmOps.cpp
# src/gui/stats.cpp
2022-05-03 11:07:50 +09:00
tildearrow
62289d924e
FDS: add NSFPlay core
2022-05-02 16:53:55 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
...
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
cam900
37216e323f
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace :
fix MSVC oh my
improvements to sysDef and UX changes
# Conflicts:
# src/engine/dispatchContainer.cpp
# src/gui/insEdit.cpp
2022-04-27 21:21:08 +09:00
cam900
0209ebda03
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace :
sysDef refactor, part 2
sysDef refactor, part 1 - PLEASE READ NOTE
prepare for macroInt preview in instrument editor
GUI: fix #400
fix metronome in low-latency mode
# Conflicts:
# src/engine/dispatch.h
# src/engine/dispatchContainer.cpp
# src/engine/instrument.h
# src/engine/song.h
# src/engine/sysDef.cpp
# src/gui/dataList.cpp
# src/gui/gui.h
# src/gui/guiConst.cpp
2022-04-27 19:52:04 +09:00
tildearrow
78bdd98e0b
improvements to sysDef and UX changes
...
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00
tildearrow
24d60507e7
sysDef refactor, part 2
...
to @cam900 and @grauw: you may now pull this to your branch.
check out the comments in sysDef.cpp though.
2022-04-27 00:56:15 -05:00
cam900
29ea6dc360
Partially ES5506 support (not working yet!)
...
Add sample related enums
Add support for backward/pingpong loop, loop end position
Structize Notemap in sample instrument
2022-04-21 01:52:37 +09:00
tildearrow
fddd05dc1a
improve logging facility
...
we have a log viewer within the program now
2022-04-10 22:12:02 -05:00
tildearrow
38ca437190
DC offset improvements
2022-04-09 18:25:25 -05:00
tildearrow
530327383a
initial OPZ bring-up
...
even emulation is incomplete and one thing is making me tired...
2022-04-06 22:56:06 -05:00
tildearrow
2da96a7e76
initial MMC5 bring-up
2022-04-06 00:34:12 -05:00
tildearrow
ac3772c024
initial FDS bring-up
2022-04-03 22:37:16 -05:00
tildearrow
4422ff7695
Merge branch 'vrc6' of https://github.com/cam900/furnace into cam900-vrc6
2022-03-27 22:16:04 -05:00
cam900
ef104ce0b0
Add VRC6 support
...
2 Pulse channels:
- 8 level pulse duty cycle, DAC mode(just ignores duty cycle)/pulse wave mode, 4 bit volume.
- Furnace support PCM playback in pulse channels with duty cycle ignore mode.
Sawtooth:
- nothing but 6 bit volume (8 bit accumulator in technically) and 12 bit frequency (periodic).
VRC6 instrument:
- 6 bit Volume macro for finer sawtooth volume handling, also 3 bit Duty cycle macro for pulse channels.
Duty, PCM mode command and Duty macro affects for pulse channel only.
2022-03-28 01:06:56 +09:00
cam900
73267444fc
Merge branch 'master' into n163
2022-03-23 03:26:09 +09:00
cam900
2eaa6ed0ce
Merge branch 'master' of https://github.com/tildearrow/furnace into n163
...
# Conflicts:
# CMakeLists.txt
# papers/doc/7-systems/README.md
# src/engine/dispatchContainer.cpp
# src/gui/gui.cpp
# src/gui/insEdit.cpp
2022-03-23 02:44:13 +09:00
cam900
5fdce33b11
Add Namco 163 Support
2022-03-23 01:48:45 +09:00
Natt Akuma
feb138cefc
Add VIC-20 support
2022-03-22 14:48:48 +07:00
Natt Akuma
47c5c34e1c
Add PET support
2022-03-21 21:02:51 +07:00
cam900
234c5e9295
Reduce naming confusion in Bubble System Wavetable Sound
...
It means Custom wavetable sound generator logic on Bubble System.
It's wavetable select and volume is controlled by single AY-3-8910 IO for both channels, Another AY-3-8910 IO is used for reading sound status.
Schematics: http://pdf.textfiles.com/manuals/ARCADE/K-R/Nemesis%20[Schematics]%20[English].pdf (Nemesis, derivative of Bubble system)
2022-03-17 10:11:48 +09:00
tildearrow
a65df5cdab
OPL: pretend to be YMU and enable SOME emulation?
2022-03-15 00:33:57 -05:00
cam900
69aeb7dd58
Add Bubble System Support
...
Bubble System 2 channel Wavetable sound generator logic is configuration with K005289, 4 bit PROM and DAC.
K005289 controls pitch and 5 bit address generator per channel, Waveform select and Volume control is tied to AY-3-8910 ports. (each port for per channels)
these configuration is better known as K005289, the part of logic.
furnace emulates this configurations as single system, waveform format is 15 level and 32 width.
2022-03-14 19:22:12 +09:00
tildearrow
ab8bace7f4
change default SAA1099 core to SAASound
2022-03-12 12:53:53 -05:00
tildearrow
c6fda7a156
Merge branch 'x1_010' of https://github.com/cam900/furnace into cam900-x1_010
2022-03-10 18:24:52 -05:00
Natt Akuma
43cfb09acf
Merge branch 'master' of https://github.com/tildearrow/furnace into x16
2022-03-08 17:53:00 +07:00
cam900
2e6cc9fc7c
Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010
...
# Conflicts:
# CMakeLists.txt
# papers/doc/7-systems/README.md
# src/engine/dispatch.h
# src/engine/dispatchContainer.cpp
# src/engine/playback.cpp
# src/engine/sysDef.cpp
# src/gui/gui.cpp
2022-03-08 13:38:24 +09:00
tildearrow
0210548291
swan let's go
...
Add WonderSwan support and flatten second chip checks in VGM export into variables
2022-03-07 23:05:32 -05:00
tildearrow
03d2f87804
OPL: some work - still does not work
2022-03-07 17:07:29 -05:00
Natt Akuma
b8ea64b801
Rename WS to Swan
2022-03-07 19:04:20 +07:00
Natt Akuma
3b88786ffb
Merge branch 'master' of https://github.com/tildearrow/furnace into x16
2022-03-07 16:46:32 +07:00
Natt Akuma
840a6fa306
Add WonderSwan support
2022-03-07 15:44:59 +07:00
cam900
fca4bdc1ee
Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010
...
# Conflicts:
# .gitmodules
# CMakeLists.txt
2022-03-07 02:35:14 +09:00
cam900
4a83c7c5a7
Add Seta/Allumer X1-010 Support
...
its 16 channel wavetable/PCM chip, with (optional) stereo support.
Its also has envelope, this feature has similar as AY PSG's one but its shape is also stored at RAM, and each nibble in envelope data is for each output: so i decided to added some feature for more stereo-ish envelope.
Split: Envelope shape will be splitted to Left and Right half for each output.
HInv, Vinv: Envelope shape will be Horizontally/Vertically mirrored the left one.
Max sample length is sample bank size of Seta 2 arcade hardware (currently not emulated yet, nor it doesn't support on VGM).
Chip id is temporary, it can be changed with to suggestions.
2022-03-07 02:31:03 +09:00
tildearrow
c34b8325c9
more OPL preparation
...
DOES NOT WORK YET - JUST A PLACEHOLDER
2022-03-05 18:18:08 -05:00
tildearrow
84ba63db24
add PC speaker system
...
haha
2022-03-04 18:18:43 -05:00
Natt Akuma
9abf872ff3
Add VERA support for Commander X16
2022-03-04 18:20:38 +07:00
cam900
1631af8f8e
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
2022-03-02 01:18:36 +09:00
tildearrow
90ad8b5268
OPLL: 91%
...
GUI improvements
soon I gotta allocate macros for the YMU759 params
TODO:
- FM macros
- drums mode
- muting
2022-02-28 14:13:14 -05:00
tildearrow
14749e165e
OPLL: VRC7
2022-02-28 02:19:27 -05:00
cam900
ee013ad7a9
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
2022-02-27 06:41:11 +09:00
tildearrow
271b3fb0fe
OPLL: 80%
...
accuracy fixes pending though
then macros and then drum mode
2022-02-26 03:27:37 -05:00
cam900
cd4c876c5e
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
...
# Conflicts:
# src/engine/engine.cpp
# src/engine/playback.cpp
2022-02-25 23:47:28 +09:00
tildearrow
37f850c6c4
prepare for OPLL system - DOES NOT WORK
2022-02-25 04:26:01 -05:00
cam900
1e2d5694b9
Prepare to support YM2610B and with Extended channel 3 mode
...
Allow 8 bit volume for YM2610 ADPCM-B
Remove sample mode macro in YM2610, it's always enabled and seperated channels.
TODO: ADPCM-B is still not implemented, FM Channel 2 is silenced in extended channel 3 configuration
2022-02-25 01:02:35 +09:00
tildearrow
e4b9a6d1d9
compound system flattening, part 1
...
as of now compound systems (Genesis and Arcade) are translated to
separate chips.
this improves audio quality and makes things easier.
it also allows you to change the volume of each chip on a Genesis.
also adds SegaPCM system with 16 channels!
2022-02-23 02:52:30 -05:00
tildearrow
e6ee28ce0d
Merge branch 'cps2' of https://github.com/superctr/furnace into superctr-cps2
2022-02-22 18:21:57 -05:00
Ian Karlsson
b3908216f8
Implement QSound support
2022-02-22 11:36:12 +01:00
Waldemar Pawlaszek
2e4c7ec60a
Initial Atari Lynx Support
2022-02-20 18:15:15 +01:00
tildearrow
b9832abbeb
license clarification, part 3
2022-02-14 22:12:20 -05:00
tildearrow
9ea510c351
SAA1099: implement SAASound core option
2022-02-13 17:49:24 -05:00
tildearrow
91cbf9947b
NOTICE: ADPCM-B DOES NOT WORK YET
...
it's selectable now but the channel is useless (for now)
2022-02-10 03:35:08 -05:00
tildearrow
632f17862e
better blip_buf excess strategy
...
fixes #133
2022-02-07 21:31:58 -05:00
tildearrow
a93a9c19f3
add "force mono audio" option and fix flags not be
...
ing set after a dispatch reset
2022-02-04 17:04:36 -05:00
tildearrow
ccfe3bdd97
Genesis: add ability to use ymfm instead of Nuked
2022-02-02 23:08:45 -05:00
tildearrow
d8e8fd4031
SAA1099 doesn't like DC offset correction
2022-01-20 23:09:04 -05:00
tildearrow
18df843864
reduce clicking on play/loop
2022-01-19 21:04:51 -05:00
tildearrow
a377ba1f96
fix clicking if chip rate is less than audio rate
2022-01-17 22:15:00 -05:00
tildearrow
ecd2955c0f
honor arcade core setting
2022-01-17 16:27:57 -05:00
tildearrow
6ca3c4ec4d
dynamic audio settings changing
2022-01-17 01:42:26 -05:00
tildearrow
113a1577b6
do the Amiga
2022-01-15 17:28:33 -05:00
tildearrow
307665f531
prepare for SAA1099
2022-01-14 16:29:27 -05:00
tildearrow
573ce69dc7
add TIA platform
...
currently there is a desync bug which remains to be fixed...
2022-01-14 03:37:36 -05:00
tildearrow
dce06d8ec4
add AY8930 platform
2022-01-14 00:02:10 -05:00
tildearrow
0b352ecd9a
add AY-3-8910 platform!
...
this paves the way for eventual AY-3-8930 platform...
2022-01-13 02:52:19 -05:00
tildearrow
2fcb474544
stuff
...
implement two systems and system vol/pan
2022-01-13 01:03:57 -05:00
tildearrow
06c7ac92a2
earliest multi-chip support
...
no saving, no adding chips yet...
only the beginning
2022-01-08 17:15:12 -05:00
tildearrow
7080434ed4
this does not compile
2022-01-08 16:03:32 -05:00