tildearrow
a6e4345863
PLENTY OF TODO WHEN I COME BACK
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CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
tildearrow
dcce0e1246
Merge branch 'master' into sample_macro
2022-09-22 19:49:47 -05:00
tildearrow
cbff5f190c
NES: implement DPCM loop
2022-09-22 18:43:48 -05:00
cam900
d82d7255d1
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-31 19:18:15 +09:00
tildearrow
af1b684c08
NES: #655
2022-08-30 15:47:12 -05:00
cam900
3fcccb52ee
Reduce performance issue
2022-08-28 10:50:57 +09:00
cam900
a411e34a62
Performance adjusts
2022-08-28 09:59:56 +09:00
cam900
54dbd0690c
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
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# Conflicts:
# src/engine/fileOps.cpp
# src/engine/platform/lynx.cpp
# src/engine/platform/rf5c68.cpp
# src/engine/platform/su.cpp
# src/engine/platform/x1_010.h
# src/engine/platform/ym2610.cpp
# src/engine/platform/ym2610.h
# src/engine/platform/ym2610b.cpp
# src/engine/platform/ym2610b.h
# src/engine/sysDef.cpp
# src/gui/insEdit.cpp
Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
tildearrow
c009cb3536
dev112 - prepare for advanced arp macro
...
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)
the UI is still a work in progress and doesn't work well
this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
Natt Akuma
7c42453422
Rewrite per-system effect handling ( #548 )
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* Rewrite per-system effect handling
* fix build
* C64: fix fine cutoff regression
* fix some more crashes
Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
cam900
d44f5f0b2b
Prepare for backward and bi-directional loop
2022-08-11 22:21:54 +09:00
cam900
5127d5ef18
Implement sample loop end position, enum-ise sample depth ( #557 )
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TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow
f4a85bebff
dev101 - fix SMSFM_intro.dmf
2022-07-04 01:43:59 -05:00
tildearrow
753458f898
LOL
2022-06-17 04:51:39 -05:00
tildearrow
2932a7281d
implement getChanMacroInt() on supported systems
2022-06-05 18:17:00 -05:00
tildearrow
2da92b0433
newVolumeScaling, part 4 (final)
2022-06-01 18:27:06 -05:00
tildearrow
1be93d9bbb
implement brokenOutVol compat flag
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#341
2022-05-31 19:03:26 -05:00
tildearrow
82eaa45f5d
increase range of relative pitch macro
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-32768 to 32767 should be enough
2022-05-22 22:47:40 -05:00
tildearrow
0a0ddfa661
partially bring up sample map
2022-05-13 23:04:40 -05:00
tildearrow
8784fe5664
dev94 - add a full linear pitch mode, part 1
2022-05-10 03:51:18 -05:00
tildearrow
6aefd392ff
NES: fix duty effect not working at all
2022-05-04 22:04:18 -05:00
tildearrow
960048cf4b
NES: fix Furnace-style DPCM
2022-05-02 16:05:07 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
dbe9bf25e7
fix bug caused by new renderSamples approach
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when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow
a7b8f81da7
NES: prepare for DPCM
2022-05-02 02:12:14 -05:00
tildearrow
de09073232
NES: NSFPlay per-channel osc
2022-05-02 00:05:28 -05:00
tildearrow
61b4e3745f
NES: NSFPlay muting
2022-05-01 23:57:53 -05:00
tildearrow
153e025cf8
NES: finally
2022-05-01 23:48:02 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
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no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
1c3dcae05e
per-channel oscilloscope, part 3
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K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow
c738ece374
per-channel oscilloscope, part 2
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AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow
8500fa4c4c
NES: add DMC write effect
2022-04-29 00:18:51 -05:00
tildearrow
d211170e86
implement relative pitch macro mode
2022-04-28 01:31:16 -05:00
tildearrow
66f5b2117f
dev90 - linear pitch macro option
2022-04-28 00:26:21 -05:00
tildearrow
180ff2457d
NES: fix audio resolution being too low
2022-04-27 20:36:32 -05:00
tildearrow
79fa8f1d02
better default instrument for OPL/OPLL
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no longer silence
2022-04-21 02:24:06 -05:00
tildearrow
b4ac5c7e6a
implement pitch macro
2022-04-16 01:39:40 -05:00
tildearrow
fd3d57b1cb
even more improvements to low-latency mode
2022-04-15 15:01:11 -05:00
tildearrow
96715ed88c
add experimental low-latency mode
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do not use (yet)!
2022-04-15 05:37:23 -05:00
tildearrow
d47a59f5f0
implement pitch macro
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TODO: test!
2022-04-15 03:37:16 -05:00
tildearrow
c743a9e96a
implement phase reset macro on supported systems
2022-04-15 03:16:14 -05:00
tildearrow
a530934671
fix retrigger issue in sample instruments
2022-04-15 01:26:44 -05:00
cam900
ae4f005d67
Merge remote-tracking branch 'upstream/master' into macro
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# Conflicts:
# src/engine/platform/c64.cpp
# src/gui/insEdit.cpp
2022-04-10 14:47:10 +09:00
cam900
d3e5efe834
Prepare for macro refactoring
2022-04-10 14:01:55 +09:00
tildearrow
38ca437190
DC offset improvements
2022-04-09 18:25:25 -05:00
tildearrow
9d653b58b3
hopefully fix MSVC build
2022-04-06 04:24:20 -05:00
tildearrow
322981b021
maybe fix possible crash regarding smp loop points
2022-03-21 21:26:36 -05:00
tildearrow
5b2ec3ee87
NES: fix slide up
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fixes #208
2022-03-14 00:26:06 -05:00
tildearrow
19c4f5559a
bring crash fix from 0.5.8
2022-02-24 22:52:20 -05:00
tildearrow
4b6d9adcb9
volume changes
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as of now the master volume is 1.0x (it was 2.0x before)
NES has also been amplified.
these changes should not affect older songs.
2022-02-24 17:56:19 -05:00
tildearrow
1e98f0c4a1
sample system rewrite! **PLEASE READ**
...
this commit mostly rewrites the sample system.
as of now samples can be ADPCM, 8-bit, BRR or 16-bit
or something...
consider this VERY EXPERIMENTAL.
if you find any issues REPORT THEM immediately.
it's nearly 4am...
2022-02-24 03:57:45 -05:00
tildearrow
df35b8fb45
add register view
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supported chips only.
2022-02-21 22:31:27 -05:00
tildearrow
8f03964fbb
NES: fix noise being totally wrong
2022-02-20 22:08:47 -05:00
tildearrow
5ffda66f22
NES: better channel muting
2022-02-20 21:54:03 -05:00
tildearrow
eafc3078cf
NES: fix high pitch being out of tune
2022-02-17 21:59:48 -05:00
tildearrow
853ade2416
improve the status bar
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issue #39
2022-02-15 01:46:03 -05:00
tildearrow
b9832abbeb
license clarification, part 3
2022-02-14 22:12:20 -05:00
tildearrow
5b7240bb4f
and fix it again
2022-02-08 22:49:52 -05:00
tildearrow
f1730baefa
fix artificial intelligence bomb
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and a couple of songs that used 02xx after note off
2022-02-08 22:46:58 -05:00
tildearrow
23dc509524
implement reset macro on porta flag
2022-02-08 17:02:27 -05:00
tildearrow
bf537881ce
possibly implement envelope release points
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no way to set them yet tho other than the MML string
2022-02-08 13:11:04 -05:00
tildearrow
1bb81394aa
NES: enable duty and'ing on properNoiseLayout
2022-02-07 00:49:01 -05:00
tildearrow
e06e316e10
add two new compatibility flags
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proper noise range and duty macro is wave volume
2022-02-06 01:56:50 -05:00
tildearrow
902febe298
actually implement pitch of C-4
2022-02-04 03:29:40 -05:00
tildearrow
584b8426ff
GUI: improve debug menu
2022-02-03 18:38:57 -05:00
tildearrow
c682c921a1
fix compatible-style retrigger
2022-02-03 15:43:41 -05:00
tildearrow
cbf66b1e62
prepare to add register cheat sheets
2022-02-02 02:14:42 -05:00
tildearrow
f03ed7c833
NES: add hardware sweep effect
2022-02-01 18:28:48 -05:00
tildearrow
d691ec6d76
add a chip playground
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in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
822d542350
limit volume macro to system maximum
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fixes #71
2022-01-30 12:31:50 -05:00
tildearrow
b6da7871d4
make the flags option actually work
2022-01-29 00:20:27 -05:00
tildearrow
bfed0b3209
change setPAL to setFlags
2022-01-28 12:59:53 -05:00
tildearrow
ec66b7a21b
add song tuning
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soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
0e633ea69b
GUI: add a debug window
2022-01-27 00:29:16 -05:00
tildearrow
a895cb9c5e
NES: fix issue for real
2022-01-26 16:07:55 -05:00
tildearrow
bf19feab89
NES: actually set chip type to 2A07 if PAL
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fixes #72
see also #27
2022-01-26 15:55:37 -05:00
tildearrow
f86838df99
no longer shift arpeggio macro by 12
2022-01-26 15:53:52 -05:00
tildearrow
8bcab6e139
VGM export: write resets and GD3 tag
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may be non-standard compliant (yet)
also it crashes foobar2000 for some reason but this will be fixed
2022-01-25 18:46:27 -05:00
tildearrow
cda191afee
VGM export: NES samples
2022-01-24 17:48:58 -05:00
tildearrow
d945e5299a
Merge commit 'bd8c06bbb786df086d478e1574c6fe11ee6651b6'
2022-01-24 15:53:02 -05:00
tildearrow
bd8c06bbb7
prevent crash when playing empty sample
...
fixes #62
2022-01-24 15:47:39 -05:00
tildearrow
413fbd985a
NES: same thing
2022-01-22 02:38:01 -05:00
tildearrow
0f28ae0fee
implement Furnace-style PCM on Arcade/Gen/NES/PCE
2022-01-20 16:09:05 -05:00
tildearrow
4ee17d35cd
implement sample loop on the rest of systems
2022-01-20 02:46:28 -05:00
tildearrow
e87239f8ce
fix retrigger implementation
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no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
ce027d99f6
force insChanged on note input
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partially solves issue #8
2022-01-17 18:01:40 -05:00
tildearrow
6884494b5c
fix issue with volume macro+slide
2022-01-17 16:23:47 -05:00
tildearrow
8b89f1b516
prepare for writing register dumps
2022-01-17 13:29:35 -05:00
tildearrow
12236248dd
prepare for eventual export
2022-01-16 23:21:27 -05:00
tildearrow
91e8ff01cf
add notifyInsDeletion
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prevent invalid memory access when deleting instruments
2022-01-13 19:36:02 -05:00
tildearrow
e961cf79ca
NES: add NESAPU struct
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to allow multi-chip support
2022-01-08 17:44:17 -05:00
tildearrow
3e34c60b32
fix volume after note off
2021-12-29 00:52:20 -05:00
tildearrow
d766c4aaf0
finally do EFxx right
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took a while to figure out...
2021-12-28 00:51:38 -05:00
tildearrow
1605f4f3c0
better global pitch effect
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still work in progress
2021-12-27 16:15:11 -05:00
tildearrow
7ba8607270
changes to sample rate storage
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as of now we store and use the actual sample rate as opposed to an index
fo a fixed rate table.
this allows for more flexibility in a future file format...
2021-12-23 18:04:44 -05:00
tildearrow
726b457ae7
another uninitialized variable
2021-12-21 16:02:31 -05:00
tildearrow
997c460fc1
greatly improved playback resume
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no more song weirding out when changing orders
2021-12-21 01:29:07 -05:00
tildearrow
b3b66ecbdb
channel mute/solo!
2021-12-18 03:25:42 -05:00
tildearrow
c54df74df1
GUI: rate change and new window title
2021-12-15 17:32:08 -05:00
tildearrow
52087edceb
lots of changes
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- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00