tildearrow
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9e7ed049a1
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add compile option to disable the intro
saves around 500KB-1MB
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2025-06-10 17:17:18 -05:00 |
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tildearrow
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00ad4e4a46
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update copyright year
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2025-01-28 18:49:19 -05:00 |
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tildearrow
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f66d723251
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handle texture death
finally fixes resize
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2024-05-15 19:52:05 -05:00 |
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tildearrow
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a4cba0f05c
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handle other texture formats
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2024-05-15 04:08:50 -05:00 |
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tildearrow
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394d5d6583
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prepare to handle other texture formats
required for DirectX 9...
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2024-05-15 02:48:18 -05:00 |
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tildearrow
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88b42ddd58
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update copyright year
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2024-01-16 21:26:57 -05:00 |
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tildearrow
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2357093bc8
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GUI: fix image loading (big endian)
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2023-08-28 05:58:46 -05:00 |
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tildearrow
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5fde2e7e30
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GUI: render backend recovery, part 1
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2023-07-02 00:09:39 -05:00 |
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tildearrow
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17464b6446
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move documentation out of papers
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2023-06-05 00:08:37 -05:00 |
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tildearrow
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55c2be8cec
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GUI: prepare for multiple render backends
I want to see whether I can bind OpenGL to this thing
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2023-06-02 20:21:37 -05:00 |
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tildearrow
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a0922c67e4
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GUI: intro, part 9 - DO NOT USE
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2023-02-18 19:43:23 -05:00 |
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tildearrow
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474f6c7ebf
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GUI: intro, part 7 - DO NOT USE
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2023-02-17 19:40:18 -05:00 |
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tildearrow
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2a3580618d
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GUI: intro, part 6 - DO NOT USE
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2023-02-17 16:30:24 -05:00 |
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tildearrow
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ef79a94163
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GUI: intro, part 2 - DO NOT USE
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2023-02-16 04:13:43 -05:00 |
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tildearrow
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b8d7845644
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GUI: intro, part 1 - DO NOT USE
these builds are all about the intro
so you will have to stand a boring splash screen for 7 seconds
when I finish the intro your pain will be over
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2023-02-15 22:19:26 -05:00 |
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tildearrow
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61e579a10a
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but why
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2023-02-15 18:59:49 -05:00 |
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tildearrow
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0585d127a6
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use stb_image for image support
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2023-02-15 18:32:31 -05:00 |
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