Commit graph

103 commits

Author SHA1 Message Date
cam900 ec5069ad21 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  document (NON-WORKING) extended op param effects
  FDS: add NSFPlay core
  NES: fix Furnace-style DPCM
  SoundUnit: fix PCM pitch
  SoundUnit: PCM support

# Conflicts:
#	src/engine/sample.h
#	src/gui/debugWindow.cpp
2022-05-03 11:11:43 +09:00
cam900 e136db6d7a Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (26 commits)
  prepare for #38
  NES: DPCM work!
  fix bug caused by new renderSamples approach
  NES: prepare for DPCM
  OPZ: more fixed frequency mode fixes
  OPZ: possibly fix fixed freq emulation
  OPZ: fix muting
  OPL: fix panning
  damn it
  per-channel oscilloscope, part 10
  NES: NSFPlay per-channel osc
  NES: NSFPlay muting
  NES: now fix tri_mute
  NES: finally
  fix typo in playback engine
  NES: wire up NSFplay
  now fix it damn it
  now move these files
  add readme
  convertir de Shift-JIS a UTF-8
  ...

# Conflicts:
#	src/engine/engine.cpp
#	src/engine/engine.h
#	src/engine/platform/nes.cpp
#	src/engine/vgmOps.cpp
#	src/gui/stats.cpp
2022-05-03 11:07:50 +09:00
tildearrow 960048cf4b NES: fix Furnace-style DPCM 2022-05-02 16:05:07 -05:00
tildearrow 5a724e4949 NES: DPCM work! 2022-05-02 03:42:40 -05:00
tildearrow dbe9bf25e7 fix bug caused by new renderSamples approach
when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow a7b8f81da7 NES: prepare for DPCM 2022-05-02 02:12:14 -05:00
tildearrow de09073232 NES: NSFPlay per-channel osc 2022-05-02 00:05:28 -05:00
tildearrow 61b4e3745f NES: NSFPlay muting 2022-05-01 23:57:53 -05:00
tildearrow 153e025cf8 NES: finally 2022-05-01 23:48:02 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
cam900 329048bf6c Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  Clang you are so arrogant
  ok so screw you
  let's hope this works
  attempt to fix CI
  per-channel oscilloscope, part 8
  per-channel oscilloscope, part 7
  per-channel oscilloscope, part 6
  per-channel oscilloscope, part 5
  but PCE supports samples!
  per-channel oscilloscope, part 4
  YM2612: fix Furnace DAC mode glitching slides
  per-channel oscilloscope, part 3
  GUI: add missing actions to settings
  per-channel oscilloscope, part 2
  Revert PC speaker presets
  Have host sound chip appear before expansions
2022-05-01 19:59:03 +09:00
tildearrow 1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow c738ece374 per-channel oscilloscope, part 2
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
cam900 72e8bb89a7 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  GUI: sample/macro zoom with ctrl-wheel
  GUI: prevent division by zero
  GUI: possibly fix an instrument saving issue
  GUI: add chip randomizer button
  update to-do list
  oops
  NES: add DMC write effect
  SoundUnit: implement panning
  QSound: implement panning macro - PLEASE READ
  further improve channel allocation
  update format.md for eventual ExtCh extra systems
  improvements to swap/stomp channel

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-30 02:32:55 +09:00
tildearrow 8500fa4c4c NES: add DMC write effect 2022-04-29 00:18:51 -05:00
cam900 cdb3a51766 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  implement channel swapping
  implement relative pitch macro mode
  prepare for relative pitch macro

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-28 23:30:50 +09:00
cam900 3956b2cd30 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  dev90 - linear pitch macro option
  dev89 - C64: add test/gate macro
  YMU759: update system definition
  more changes to autoNoteOn
  SoundUnit: ring modulation
  GUI: improve the maximize auto-detection a bit
  GUI: possibly remember maximized state
  NES: fix audio resolution being too low
  update to-do list
  SoundUnit: more stuff
  SoundUnit: max cutoff 16383
  effectRows -> effectCols
  GUI: rename Amiga/Sample to Sample
  This is not a sample properties table
  Define the compact wave editor
  Menu option, settings file

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-28 16:05:01 +09:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 66f5b2117f dev90 - linear pitch macro option 2022-04-28 00:26:21 -05:00
tildearrow 180ff2457d NES: fix audio resolution being too low 2022-04-27 20:36:32 -05:00
cam900 49a41ff862 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (77 commits)
  GUI: use pattern font for input latch
  GUI: partially implement note input latch UI
  GUI: transpose value does not transpose effect ID
  GUI: prepare for note input latch UI
  GUI: min ins selector width fix
  GUI: separate operation masks
  GUI: add missing FDS preset
  GUI: prepare for separate operation mask
  GUI: "none" instrument should not remove inscolumn
  GUI: fix ins 0 being inserted on blank song
  GUI: add a "none" option to instrument list
  update to-do list
  GUI: add "absorb" instrument input mode
  use good default instrument when adding ins
  better default instrument for OPL/OPLL
  GUI: fix selection being visible in dummy row area
  Further fix looped sample preview
  GUI: fix about screen in power saving mode
  VRC6: saw volume 63
  GUI: add an effect list window
  ...

# Conflicts:
#	src/engine/platform/amiga.cpp
#	src/engine/vgmOps.cpp
#	src/gui/dataList.cpp
#	src/gui/guiConst.cpp
#	src/gui/insEdit.cpp
#	src/gui/sampleEdit.cpp
2022-04-26 12:04:23 +09:00
tildearrow 79fa8f1d02 better default instrument for OPL/OPLL
no longer silence
2022-04-21 02:24:06 -05:00
cam900 29ea6dc360 Partially ES5506 support (not working yet!)
Add sample related enums
Add support for backward/pingpong loop, loop end position
Structize Notemap in sample instrument
2022-04-21 01:52:37 +09:00
tildearrow b4ac5c7e6a implement pitch macro 2022-04-16 01:39:40 -05:00
tildearrow fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow 96715ed88c add experimental low-latency mode
do not use (yet)!
2022-04-15 05:37:23 -05:00
tildearrow d47a59f5f0 implement pitch macro
TODO: test!
2022-04-15 03:37:16 -05:00
tildearrow c743a9e96a implement phase reset macro on supported systems 2022-04-15 03:16:14 -05:00
tildearrow a530934671 fix retrigger issue in sample instruments 2022-04-15 01:26:44 -05:00
cam900 ae4f005d67 Merge remote-tracking branch 'upstream/master' into macro
# Conflicts:
#	src/engine/platform/c64.cpp
#	src/gui/insEdit.cpp
2022-04-10 14:47:10 +09:00
cam900 d3e5efe834 Prepare for macro refactoring 2022-04-10 14:01:55 +09:00
tildearrow 38ca437190 DC offset improvements 2022-04-09 18:25:25 -05:00
tildearrow 9d653b58b3 hopefully fix MSVC build 2022-04-06 04:24:20 -05:00
tildearrow 322981b021 maybe fix possible crash regarding smp loop points 2022-03-21 21:26:36 -05:00
tildearrow 5b2ec3ee87 NES: fix slide up
fixes #208
2022-03-14 00:26:06 -05:00
tildearrow 19c4f5559a bring crash fix from 0.5.8 2022-02-24 22:52:20 -05:00
tildearrow 4b6d9adcb9 volume changes
as of now the master volume is 1.0x (it was 2.0x before)
NES has also been amplified.
these changes should not affect older songs.
2022-02-24 17:56:19 -05:00
tildearrow 1e98f0c4a1 sample system rewrite! **PLEASE READ**
this commit mostly rewrites the sample system.
as of now samples can be ADPCM, 8-bit, BRR or 16-bit
or something...

consider this VERY EXPERIMENTAL.
if you find any issues REPORT THEM immediately.

it's nearly 4am...
2022-02-24 03:57:45 -05:00
tildearrow df35b8fb45 add register view
supported chips only.
2022-02-21 22:31:27 -05:00
tildearrow 8f03964fbb NES: fix noise being totally wrong 2022-02-20 22:08:47 -05:00
tildearrow 5ffda66f22 NES: better channel muting 2022-02-20 21:54:03 -05:00
tildearrow eafc3078cf NES: fix high pitch being out of tune 2022-02-17 21:59:48 -05:00
tildearrow 853ade2416 improve the status bar
issue #39
2022-02-15 01:46:03 -05:00
tildearrow b9832abbeb license clarification, part 3 2022-02-14 22:12:20 -05:00
tildearrow 5b7240bb4f and fix it again 2022-02-08 22:49:52 -05:00
tildearrow f1730baefa fix artificial intelligence bomb
and a couple of songs that used 02xx after note off
2022-02-08 22:46:58 -05:00
tildearrow 23dc509524 implement reset macro on porta flag 2022-02-08 17:02:27 -05:00
tildearrow bf537881ce possibly implement envelope release points
no way to set them yet tho other than the MML string
2022-02-08 13:11:04 -05:00
tildearrow 1bb81394aa NES: enable duty and'ing on properNoiseLayout 2022-02-07 00:49:01 -05:00
tildearrow e06e316e10 add two new compatibility flags
proper noise range and duty macro is wave volume
2022-02-06 01:56:50 -05:00