Commit graph

11 commits

Author SHA1 Message Date
tildearrow 6a02754996 add PAL flag to dispatch
now platforms run at their correct clock speed when in PAL mode

also fix clipping in Genesis
2021-12-08 01:56:40 -05:00
tildearrow 65ab3a2b5d keyOffAffectsArp is now per-channel 2021-12-08 00:33:00 -05:00
tildearrow 3ee761fc87 C64: finish it all
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow d6fb6b0bb3 more optimization
as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow 6efcfc2e8a prepare for possible major optimization
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow 3286c3c0c5 NES system! almost 2021-12-04 01:19:54 -05:00
tildearrow 451c35f41b PCE: sample playback 2021-06-08 23:16:29 -05:00
tildearrow 8b9da366e4 PCE: implement noise, wave and pan commands
TODO: actually implement noise mode very well
2021-06-08 20:45:38 -05:00
tildearrow 8dffdca25a PCE: more work 2021-06-08 16:46:27 -05:00
tildearrow 9e72d4580f FINALLY SOUND 2021-06-07 02:49:43 -05:00
tildearrow d74fa698af prepare for PC Engine platform
using Mednafen core
2021-06-06 14:02:38 -05:00