tildearrow
a0db8ab49a
OPZ: possibly fix fixed freq emulation
2022-05-02 01:22:49 -05:00
tildearrow
34f7750c27
OPZ: fix muting
2022-05-02 01:15:42 -05:00
tildearrow
6380876b9a
OPL: fix panning
2022-05-02 00:41:58 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
...
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow
7a67730c29
damn it
2022-05-02 00:23:03 -05:00
tildearrow
430d0329bd
per-channel oscilloscope, part 10
...
OPZ
2022-05-02 00:22:34 -05:00
tildearrow
de09073232
NES: NSFPlay per-channel osc
2022-05-02 00:05:28 -05:00
tildearrow
61b4e3745f
NES: NSFPlay muting
2022-05-01 23:57:53 -05:00
tildearrow
e1cec62af4
NES: now fix tri_mute
2022-05-01 23:48:35 -05:00
tildearrow
153e025cf8
NES: finally
2022-05-01 23:48:02 -05:00
tildearrow
9479a8aa0f
fix typo in playback engine
...
possible memory leak
2022-05-01 23:29:00 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
...
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
7b31f6a3e5
now fix it damn it
2022-05-01 22:52:22 -05:00
tildearrow
e873070d84
now move these files
2022-05-01 22:22:02 -05:00
tildearrow
2c9bad3b3d
per-channel oscilloscope, part 9
...
work in progress!
2022-05-01 18:29:16 -05:00
tildearrow
269f07f597
these are debug messages
2022-05-01 17:26:56 -05:00
Laurens Holst
7f0074511c
Move renderSamples() to DivDispatch implementations.
...
To prevent rendering samples for systems that are not in use.
Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow
58fe971a3c
Clang you are so arrogant
2022-05-01 05:18:30 -05:00
tildearrow
9f19b5dfc4
ok so screw you
2022-05-01 05:10:41 -05:00
tildearrow
05ae774617
let's hope this works
2022-05-01 04:49:41 -05:00
tildearrow
e1a02f64de
attempt to fix CI
2022-05-01 04:30:04 -05:00
tildearrow
3a4f120120
per-channel oscilloscope, part 8
...
TIA is done
2022-05-01 04:01:25 -05:00
tildearrow
47f83c0472
per-channel oscilloscope, part 7
...
YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow
415e490025
per-channel oscilloscope, part 6
...
YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow
c0e9b48b5b
per-channel oscilloscope, part 5
...
SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow
dadfd7efee
but PCE supports samples!
2022-05-01 00:58:10 -05:00
tildearrow
e1fd16637c
per-channel oscilloscope, part 4
...
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow
ddcd486c61
YM2612: fix Furnace DAC mode glitching slides
2022-04-30 20:52:48 -05:00
tildearrow
1c3dcae05e
per-channel oscilloscope, part 3
...
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow
c738ece374
per-channel oscilloscope, part 2
...
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow
fae3de53a9
maybe uninitialized
2022-04-30 04:30:33 -05:00
tildearrow
4197fa44fb
GUI: prepare for a per-channel oscilloscope?
...
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM
no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
52c0044bd9
GUI: add ability to customize startup system
2022-04-30 01:37:37 -05:00
tildearrow
2e8634626d
new panning effects (80/81/82)
2022-04-29 23:41:14 -05:00
tildearrow
d16ee7ed45
sysDef oopsie
2022-04-29 15:36:03 -05:00
tildearrow
8500fa4c4c
NES: add DMC write effect
2022-04-29 00:18:51 -05:00
tildearrow
abd42cbb03
SoundUnit: implement panning
2022-04-29 00:08:56 -05:00
tildearrow
5567746e0b
QSound: implement panning macro - PLEASE READ
...
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway
in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow
2ac0e8af42
further improve channel allocation
2022-04-28 18:32:24 -05:00
tildearrow
34c3473389
improvements to swap/stomp channel
2022-04-28 14:03:58 -05:00
tildearrow
8675cdf802
OPL 4-op note preview possible fix
2022-04-28 05:38:28 -05:00
tildearrow
3906fc1dd4
better channel allocation strategy
...
issue #376
2022-04-28 05:04:34 -05:00
tildearrow
859b2cf8db
implement channel swapping
...
issue #378
2022-04-28 03:36:15 -05:00
tildearrow
d211170e86
implement relative pitch macro mode
2022-04-28 01:31:16 -05:00
tildearrow
77b4e57c58
prepare for relative pitch macro
2022-04-28 00:50:09 -05:00
tildearrow
66f5b2117f
dev90 - linear pitch macro option
2022-04-28 00:26:21 -05:00
tildearrow
4a9855f090
dev89 - C64: add test/gate macro
...
and "don't test/gate before new note" setting
2022-04-27 23:54:45 -05:00
tildearrow
3e9c0dd066
YMU759: update system definition
2022-04-27 23:32:20 -05:00
tildearrow
c0df205f2d
more changes to autoNoteOn
...
now that there's a second prefer ins type, we get rid of DIV_INS_AMIGA check
2022-04-27 23:32:07 -05:00
tildearrow
f2b974acc5
SoundUnit: ring modulation
2022-04-27 22:57:36 -05:00
tildearrow
180ff2457d
NES: fix audio resolution being too low
2022-04-27 20:36:32 -05:00
tildearrow
dce862fdb9
SoundUnit: more stuff
2022-04-27 18:28:46 -05:00
tildearrow
410a509d73
SoundUnit: max cutoff 16383
2022-04-27 18:03:24 -05:00
tildearrow
3306e853d1
effectRows -> effectCols
...
i don't know why did I call it "rows"
2022-04-27 17:53:55 -05:00
tildearrow
8db3831ab6
fix MSVC oh my
2022-04-27 05:02:18 -05:00
tildearrow
78bdd98e0b
improvements to sysDef and UX changes
...
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00
tildearrow
24d60507e7
sysDef refactor, part 2
...
to @cam900 and @grauw: you may now pull this to your branch.
check out the comments in sysDef.cpp though.
2022-04-27 00:56:15 -05:00
tildearrow
351c22cb77
sysDef refactor, part 1 - PLEASE READ NOTE
...
THIS WILL NOT COMPILE!!!
i'm still working on it
to @cam900: DO NOT PULL TO YOUR ES5506 BRANCH YET - wait until I am done
with this refactor
to @grauw: DO NOT PULL TO YOUR OPL4 BRANCH YET - wait until I am done
with this refactor
2022-04-26 18:32:33 -05:00
tildearrow
e8f29cf122
prepare for macroInt preview in instrument editor
2022-04-26 15:24:45 -05:00
tildearrow
9eb9561b53
GUI: fix #400
2022-04-26 01:07:28 -05:00
tildearrow
28af57c4f0
fix metronome in low-latency mode
2022-04-26 00:22:49 -05:00
tildearrow
e8c9b645c5
GUI: implement instrument preview in file dialog
...
SADLY it's just for the built-in file dialog
but i'll think of a solution for the external one
2022-04-25 18:58:17 -05:00
tildearrow
663e724111
I KNEW IT
2022-04-25 18:41:24 -05:00
tildearrow
b3f1935f2b
GUI: prepare for more UX improvements
...
- add "temporary instrument" to DivEngine
- prepare for two things:
- instrument preview on file picker (at least built-in one)
- instrument selector for banks (#364 )
2022-04-25 18:23:12 -05:00
tildearrow
2e52a2855c
WonderSwan: fix noise phase reset
2022-04-25 18:07:49 -05:00
tildearrow
3e1c2197eb
OPL: fix #369
2022-04-25 18:04:13 -05:00
tildearrow
2a952b1a66
dev87 - C64 changes
...
issue #335
2022-04-25 17:55:48 -05:00
tildearrow
1b97d3912b
YM2612: hopefully the final pitch slide fix
2022-04-25 11:59:02 -05:00
tildearrow
17cf657f6a
one more pitch calc fix
2022-04-25 11:52:05 -05:00
tildearrow
bcade6931a
YM2612: allow for DAC rate higher than 32KHz
...
issue #391
2022-04-25 01:42:26 -05:00
tildearrow
832df58929
YM2612: fix several sample bugs
2022-04-25 01:24:42 -05:00
tildearrow
c84ff399d9
YM2612: fix negative octaves
2022-04-24 22:45:59 -05:00
tildearrow
52e35fdf04
huh? TODO: fix this
2022-04-24 18:17:05 -05:00
tildearrow
bd68ef5cc3
dev86 - SN duty macro phase reset fix
2022-04-24 18:12:18 -05:00
tildearrow
f99ba810fe
PC speaker: fix timer issue
2022-04-24 17:48:04 -05:00
tildearrow
521b311692
GUI: implement clear
2022-04-24 17:39:18 -05:00
tildearrow
bb4bc01778
Merge branch 'newpitch'
2022-04-24 14:41:12 -05:00
tildearrow
23be8d9336
the final piece of f-num/block work
2022-04-24 14:40:07 -05:00
James Alan Nguyen
798bc08431
verdammte compilerschieß
2022-04-24 14:04:56 +10:00
James Alan Nguyen
2b90bd6c66
= 0
2022-04-24 13:55:21 +10:00
James Alan Nguyen
2a48adfde8
Inline error
2022-04-24 13:43:56 +10:00
James Alan Nguyen
580cff9d32
Decided to EOF fail seeks beyond bounds
2022-04-24 12:37:49 +10:00
James Alan Nguyen
18f7dcc0b0
Address review comments
2022-04-24 12:31:37 +10:00
tildearrow
dd9bb8327a
and this finally does it
...
the last thing to do is a compatibility flag
2022-04-23 18:02:43 -05:00
tildearrow
0e3dbdc1b2
this might fix it
2022-04-23 16:52:31 -05:00
James Alan Nguyen
6638941c9d
Address unused stuff and CI fix
2022-04-24 04:34:32 +10:00
James Alan Nguyen
3865e3eac6
#79 : OPNI support added......
2022-04-24 03:49:01 +10:00
James Alan Nguyen
bb0253d82f
Urgh why are your operators BACKWARDS FFS
2022-04-24 03:15:20 +10:00
James Alan Nguyen
6bd199923f
OPLI progress... still figuring out correct readings
2022-04-24 02:37:25 +10:00
James Alan Nguyen
a049e43618
#79 : .y12 import done
2022-04-24 00:45:19 +10:00
James Alan Nguyen
b8d9fab745
Start .y12 (Gens KMod/Kaneda) patch dump import
2022-04-24 00:29:33 +10:00
James Alan Nguyen
0f47a3ed7b
Fix DT range
2022-04-23 23:40:58 +10:00
James Alan Nguyen
8ad827478c
#79 : OPM complete for now
2022-04-23 21:48:18 +10:00
James Alan Nguyen
3550ad512a
OPM import: Fix reset read procedural flow
2022-04-23 20:20:29 +10:00
James Alan Nguyen
f716ac262d
#79 : OPM import progress and start everything else
2022-04-23 19:52:09 +10:00
tildearrow
f6b34a5bb0
huh?
2022-04-23 04:25:22 -05:00
tildearrow
dd80cb8b55
what the heck
2022-04-22 17:42:42 -05:00
tildearrow
943e013cb4
YM2612: new pitch slide formula
...
finally nailed it (almost)
2022-04-22 16:46:24 -05:00
tildearrow
8db53faf72
new FM frequency calculation experiments
2022-04-22 04:23:52 -05:00
tildearrow
4195715dc0
use good default instrument when adding ins
2022-04-21 02:29:20 -05:00