Commit graph

1904 commits

Author SHA1 Message Date
tildearrow de09073232 NES: NSFPlay per-channel osc 2022-05-02 00:05:28 -05:00
tildearrow 61b4e3745f NES: NSFPlay muting 2022-05-01 23:57:53 -05:00
tildearrow e1cec62af4 NES: now fix tri_mute 2022-05-01 23:48:35 -05:00
tildearrow 153e025cf8 NES: finally 2022-05-01 23:48:02 -05:00
tildearrow 9479a8aa0f fix typo in playback engine
possible memory leak
2022-05-01 23:29:00 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow 7b31f6a3e5 now fix it damn it 2022-05-01 22:52:22 -05:00
tildearrow e873070d84 now move these files 2022-05-01 22:22:02 -05:00
tildearrow 2c9bad3b3d per-channel oscilloscope, part 9
work in progress!
2022-05-01 18:29:16 -05:00
tildearrow 269f07f597 these are debug messages 2022-05-01 17:26:56 -05:00
tildearrow 58fe971a3c Clang you are so arrogant 2022-05-01 05:18:30 -05:00
tildearrow 9f19b5dfc4 ok so screw you 2022-05-01 05:10:41 -05:00
tildearrow 05ae774617 let's hope this works 2022-05-01 04:49:41 -05:00
tildearrow e1a02f64de attempt to fix CI 2022-05-01 04:30:04 -05:00
tildearrow 3a4f120120 per-channel oscilloscope, part 8
TIA is done
2022-05-01 04:01:25 -05:00
tildearrow 47f83c0472 per-channel oscilloscope, part 7
YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow 415e490025 per-channel oscilloscope, part 6
YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow c0e9b48b5b per-channel oscilloscope, part 5
SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow dadfd7efee but PCE supports samples! 2022-05-01 00:58:10 -05:00
tildearrow e1fd16637c per-channel oscilloscope, part 4
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow ddcd486c61 YM2612: fix Furnace DAC mode glitching slides 2022-04-30 20:52:48 -05:00
tildearrow 1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow 312a037816 GUI: add missing actions to settings 2022-04-30 17:50:38 -05:00
tildearrow c738ece374 per-channel oscilloscope, part 2
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow b3b747a67a
Merge pull request #406 from akumanatt/patch-1
Have host sound chip appear before expansions
2022-04-30 14:28:27 -05:00
tildearrow fae3de53a9 maybe uninitialized 2022-04-30 04:30:33 -05:00
tildearrow 4197fa44fb GUI: prepare for a per-channel oscilloscope?
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM

no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow ba657fe4db GUI: add backdrop if system file picker is open 2022-04-30 02:02:55 -05:00
tildearrow 52c0044bd9 GUI: add ability to customize startup system 2022-04-30 01:37:37 -05:00
Natt Akuma 9f49504891
Revert PC speaker presets 2022-04-30 11:59:47 +07:00
tildearrow d79e5d77a7 GUI: finally implement "don't scroll when moving c
ursor" setting
2022-04-29 23:53:15 -05:00
tildearrow 2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00
tildearrow 9c4fed2f4e GUI: fix sample paste crash 2022-04-29 22:41:07 -05:00
tildearrow a8da4f0dba GUI: implement sample scroll with mouse wheel 2022-04-29 17:55:22 -05:00
tildearrow d16ee7ed45 sysDef oopsie 2022-04-29 15:36:03 -05:00
tildearrow 635bd72904 GUI: sample/macro zoom with ctrl-wheel 2022-04-29 05:39:18 -05:00
tildearrow aeea8a4912 GUI: prevent division by zero 2022-04-29 04:42:18 -05:00
tildearrow dbf4635646
Merge pull request #405 from ZoomTen/chip-randomize
add chip randomizer button (enhancement)
2022-04-29 04:38:27 -05:00
tildearrow 0817fdeb84 GUI: possibly fix an instrument saving issue 2022-04-29 04:34:20 -05:00
Natt Akuma a9a01bad4a
Have host sound chip appear before expansions
So that they are consistent with NES expansions.
For X16, the VERA is more integral to the system and has lower I/O address than YM2151
and YM2151 was once an expansion chip during development.
2022-04-29 16:32:30 +07:00
Zumi Daxuya ee4d4c4251 GUI: add chip randomizer button 2022-04-29 15:56:16 +07:00
tildearrow 8500fa4c4c NES: add DMC write effect 2022-04-29 00:18:51 -05:00
tildearrow abd42cbb03 SoundUnit: implement panning 2022-04-29 00:08:56 -05:00
tildearrow 5567746e0b QSound: implement panning macro - PLEASE READ
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway

in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow 2ac0e8af42 further improve channel allocation 2022-04-28 18:32:24 -05:00
tildearrow 34c3473389 improvements to swap/stomp channel 2022-04-28 14:03:58 -05:00
tildearrow 8675cdf802 OPL 4-op note preview possible fix 2022-04-28 05:38:28 -05:00
tildearrow 3906fc1dd4 better channel allocation strategy
issue #376
2022-04-28 05:04:34 -05:00
tildearrow 859b2cf8db implement channel swapping
issue #378
2022-04-28 03:36:15 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00