tildearrow
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d96674186e
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GUI: new scaling factor detection technique
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2022-10-20 01:49:33 -05:00 |
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tildearrow
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206fb119aa
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VGM export: extended header length should be 12
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2022-10-19 13:48:29 -05:00 |
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tildearrow
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951cae4eec
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set SN volume to 32 when loading .dmf
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2022-10-17 15:30:48 -05:00 |
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tildearrow
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ed12ca5bd8
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VGM export: get Fractal template export working
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2022-10-17 14:31:37 -05:00 |
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tildearrow
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4dda45116e
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VGM export: fix stream command glitch in direct
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2022-10-17 14:28:41 -05:00 |
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tildearrow
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4723ed3972
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VGM: experimental direct stream mode for YM2612
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2022-10-17 14:25:30 -05:00 |
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tildearrow
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684b5a928b
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VGM export: prepare for "direct stream mode"
this will eventually allow for DualPCM and MSM6258 export
DO NOT USE YET
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2022-10-17 04:17:00 -05:00 |
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tildearrow
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c3e2e902af
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prepare for possible DualPCM and MSM6258 VGM xprt
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2022-10-16 21:35:25 -05:00 |
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tildearrow
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ecd5662d9b
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T6W28: whoops fix VGM export
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2022-10-16 01:29:02 -05:00 |
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tildearrow
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285d81c716
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T6W28: VGM export
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2022-10-16 01:27:39 -05:00 |
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tildearrow
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340a70653b
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Virtual Boy: document reset register
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2022-10-16 01:14:00 -05:00 |
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tildearrow
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3038f65fab
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Virtual Boy: fix modulation
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2022-10-16 01:00:28 -05:00 |
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tildearrow
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8e64ecd23a
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Virtual Boy: fix sweep not working
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2022-10-16 00:53:12 -05:00 |
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tildearrow
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489f56b913
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update several things - including an Amiga fix
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2022-10-15 22:41:50 -05:00 |
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tildearrow
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bf1639d9ba
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NES: fix game_theme_tune_not_a_real_game_.dmf
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2022-10-15 04:17:42 -05:00 |
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tildearrow
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43d75712b3
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VERA: what is this? inconsistency?
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2022-10-15 04:09:04 -05:00 |
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tildearrow
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0d3042107f
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VERA: fix pan macro
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2022-10-15 04:02:30 -05:00 |
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tildearrow
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2cead0b7f9
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Virtual Boy: phase reset macro
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2022-10-15 04:00:41 -05:00 |
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tildearrow
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b4b7ab86fb
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T6W28: honor poll
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2022-10-13 03:41:40 -05:00 |
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tildearrow
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0f0c8b5567
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Virtual Boy: noise length macro
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2022-10-13 03:30:05 -05:00 |
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tildearrow
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843d18290d
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T6W28: finish it up (mostly)
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2022-10-12 04:05:09 -05:00 |
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tildearrow
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88444e6f59
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raise shields
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2022-10-12 03:50:13 -05:00 |
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tildearrow
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a3fdf171f3
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T6W28: separate instrument type
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2022-10-12 00:46:33 -05:00 |
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tildearrow
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ea0b573402
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T6W28: correct clock rate
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2022-10-12 00:25:20 -05:00 |
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tildearrow
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f8896ed64c
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T 6 W 2 8
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2022-10-12 00:12:56 -05:00 |
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tildearrow
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79f1b350ae
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Virtual Boy: more mod table work
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2022-10-11 13:10:17 -05:00 |
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tildearrow
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8b87905304
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Virtual Boy: fix noise phase reset
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2022-10-11 03:52:25 -05:00 |
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tildearrow
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e25913d458
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Virtual Boy: fix mod/sweep effects
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2022-10-10 22:51:43 -05:00 |
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tildearrow
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4ec5ee20e8
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Virtual Boy: instrument mod table and sweep
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2022-10-10 22:24:07 -05:00 |
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tildearrow
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b23939a124
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Virtual Boy: early modulation work
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2022-10-10 22:10:23 -05:00 |
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tildearrow
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22dcc610fa
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Virtual Boy: how does this work?
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2022-10-10 18:48:36 -05:00 |
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tildearrow
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7fd808fd31
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Virtual Boy: more clean-up
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2022-10-09 17:24:39 -05:00 |
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tildearrow
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9f105d92a8
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VGM export: why
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2022-10-09 17:24:24 -05:00 |
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tildearrow
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744f897e4f
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Virtual Boy: clean-up
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2022-10-09 15:18:41 -05:00 |
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tildearrow
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691a7eeea7
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unblip-ize the T6W28 code
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2022-10-09 12:46:21 -05:00 |
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tildearrow
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9ea72a321f
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I don't understand how am I going to do this
this code looks too glued to Blip_Buffer
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2022-10-09 04:05:44 -05:00 |
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tildearrow
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9ff4d89c49
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Virtual Boy: fix mute
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2022-10-09 04:04:43 -05:00 |
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tildearrow
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9c22b4671c
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improve playback hang detection logic
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2022-10-09 01:14:02 -05:00 |
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tildearrow
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b53319354c
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Virtual Boy: VGM export
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2022-10-09 00:00:00 -05:00 |
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tildearrow
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504778d975
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Virtual Boy: more work
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2022-10-08 23:25:15 -05:00 |
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tildearrow
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6179ef493c
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SNES: fix some clicking issues
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2022-10-08 22:22:01 -05:00 |
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tildearrow
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f76e4044c7
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prepare for Virtual Boy
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2022-10-08 19:37:22 -05:00 |
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tildearrow
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d3718ccaf0
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YMU759: fix 4-op ins loading in .dmf
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2022-10-08 02:03:09 -05:00 |
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tildearrow
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bf75603c23
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oh wait I forgot to update version number!
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2022-10-08 00:53:58 -05:00 |
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tildearrow
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75d75f68e6
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dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD
...besides future "no arp+porta in linear pitch" compat flag
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2022-10-08 00:53:01 -05:00 |
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tildearrow
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ea7f8e1154
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NES/SN: Defle compat fixes
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2022-10-08 00:01:26 -05:00 |
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tildearrow
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5726ffc740
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Game Boy: fix porta regression
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2022-10-07 23:37:56 -05:00 |
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tildearrow
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80f8ccf627
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C64: partially fix wave after gate
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2022-10-07 17:21:53 -05:00 |
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tildearrow
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66234df636
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finish work on ADSR/LFO macro type
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2022-10-07 16:47:18 -05:00 |
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tildearrow
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a965433bba
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start working on LFO macro mode
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2022-10-07 14:17:25 -05:00 |
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