tildearrow
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47f176b0f0
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MMC5: acquireDirect(), part 2
PCM now works
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2025-03-07 03:12:18 -05:00 |
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tildearrow
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1070fb5d10
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MMC5: acquireDirect(), part 1
no samples
also fixed chan osc
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2025-03-07 03:07:52 -05:00 |
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tildearrow
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86fb92595a
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NES: fix a little accuracy problem
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2025-03-07 02:31:38 -05:00 |
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tildearrow
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007ef91e84
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NES: puNES acquireDirect(), part 3
reduce CPU usage a bit
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2025-03-07 02:10:08 -05:00 |
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tildearrow
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08e7112d85
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NES: fix unused variable
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2025-03-07 02:02:55 -05:00 |
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tildearrow
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29849972dd
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NES: puNES acquireDirect(), part 2
per-chan osc
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2025-03-07 02:02:04 -05:00 |
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tildearrow
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5df3e1f030
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NES: make it C++
so we can submit to chan osc buffer
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2025-03-07 01:57:52 -05:00 |
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tildearrow
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1d60bb03cc
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NES: reduce CPU usage when no channels active
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2025-03-07 01:48:10 -05:00 |
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tildearrow
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dde97171ab
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NES: puNES acquireDirect(), part 1
no per-chan osc
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2025-03-07 01:29:40 -05:00 |
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tildearrow
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ad8437e5ae
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this is why I don't use tabs
in one editor it's 8 spaces, in another it's 2...
spaces on the other hand are the same regardless of editor
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2025-03-06 23:23:46 -05:00 |
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tildearrow
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f43715775c
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no to-do
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2025-03-06 20:23:10 -05:00 |
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tildearrow
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645e97ef93
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NES: puNES macro expansion
preparations for acquireDirect()
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2025-03-06 20:21:26 -05:00 |
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tildearrow
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a7b8f81da7
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NES: prepare for DPCM
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2022-05-02 02:12:14 -05:00 |
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tildearrow
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38ca437190
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DC offset improvements
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2022-04-09 18:25:25 -05:00 |
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tildearrow
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9d653b58b3
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hopefully fix MSVC build
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2022-04-06 04:24:20 -05:00 |
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tildearrow
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2da96a7e76
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initial MMC5 bring-up
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2022-04-06 00:34:12 -05:00 |
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tildearrow
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ac3772c024
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initial FDS bring-up
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2022-04-03 22:37:16 -05:00 |
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tildearrow
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4ff056c64f
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NES: how is this not initialized?!
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2022-03-01 02:38:19 -05:00 |
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tildearrow
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5ffda66f22
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NES: better channel muting
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2022-02-20 21:54:03 -05:00 |
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tildearrow
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a895cb9c5e
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NES: fix issue for real
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2022-01-26 16:07:55 -05:00 |
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tildearrow
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d73c0512eb
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fix Microsoft C compiler build... again
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2022-01-17 18:15:47 -05:00 |
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tildearrow
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e961cf79ca
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NES: add NESAPU struct
to allow multi-chip support
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2022-01-08 17:44:17 -05:00 |
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tildearrow
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1bf64c4f4f
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NES; don't crash
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2021-12-11 13:34:29 -05:00 |
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tildearrow
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3286c3c0c5
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NES system! almost
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2021-12-04 01:19:54 -05:00 |
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tildearrow
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c543553b0f
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prepare for NES platform
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2021-12-03 16:04:07 -05:00 |
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