tildearrow
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f718fbb5f5
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dev185 - SoundUnit: hardware sweep sequences
kinda buggy in note off... may require a rewrite of volume handling
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2023-10-21 18:42:37 -05:00 |
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tildearrow
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9a63fdccd5
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drop usage of std::deque, part 2
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2023-09-13 02:46:02 -05:00 |
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tildearrow
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c9cbf133d6
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Eknous please HELP ME
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2023-08-23 17:25:05 -05:00 |
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tildearrow
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708c363635
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FixedQueue, part 2
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2023-07-13 04:09:20 -05:00 |
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tildearrow
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84eadd7aac
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dev152 - sample map notes, part 2
Sound Unit
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2023-04-08 14:23:44 -05:00 |
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tildearrow
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68c8a77498
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SoundUnit: reset sample memory on reset()
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2023-01-24 03:05:23 -05:00 |
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tildearrow
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45faadd4c8
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update copyright year
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2023-01-19 19:18:40 -05:00 |
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tildearrow
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3e0dcbb0ae
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aaaaaaaa
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2023-01-02 04:53:37 -05:00 |
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tildearrow
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08d2f12dbd
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prepare new dispatch
will allow for more than 2 outputs
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2023-01-01 19:46:08 -05:00 |
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cam900
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ce09edef84
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Unify shared channel struct, De-duplicate channel debug
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2022-12-13 16:22:48 +09:00 |
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cam900
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2ec4237076
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Reduce duplicates of channel struct
Add/Fix custom clock limit defines (for YMF278B)
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2022-12-04 19:58:58 +09:00 |
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tildearrow
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cf38680072
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chip sample selection, part 4
partially works
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2022-11-26 23:50:20 -05:00 |
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tildearrow
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85cb64b227
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chip sample selection, part 2
add functions to retrieve whether a sample was loaded in chip memory
eventually I'll put warning feedback on the sample list
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2022-11-26 18:44:04 -05:00 |
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tildearrow
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48db9a1d0c
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chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
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2022-09-29 20:13:40 -05:00 |
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tildearrow
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a6e4345863
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PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
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2022-09-25 20:07:21 -05:00 |
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cam900
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cf1d4e55cf
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Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
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2022-09-23 23:24:02 +09:00 |
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Natt Akuma
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7c42453422
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Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling
* fix build
* C64: fix fine cutoff regression
* fix some more crashes
Co-authored-by: tildearrow <tildearrow@protonmail.com>
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2022-08-18 01:26:22 -05:00 |
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tildearrow
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1b10c547e3
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SoundUnit: implement switch roles flag
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2022-08-14 14:19:30 -05:00 |
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tildearrow
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6934a499c1
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SoundUnit: actually finish it
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2022-08-06 18:23:11 -05:00 |
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tildearrow
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0d4f20b7a6
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SoundUnit: add 64K chip revision
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2022-08-03 00:05:58 -05:00 |
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tildearrow
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2932a7281d
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implement getChanMacroInt() on supported systems
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2022-06-05 18:17:00 -05:00 |
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tildearrow
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6ec8674072
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SoundUnit: many fixes. implement effects
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2022-05-19 04:36:26 -05:00 |
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tildearrow
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a6ef36d42e
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SoundUnit: PCM support
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2022-05-02 14:51:06 -05:00 |
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tildearrow
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1c3dcae05e
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per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
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2022-04-30 18:33:12 -05:00 |
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tildearrow
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d211170e86
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implement relative pitch macro mode
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2022-04-28 01:31:16 -05:00 |
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tildearrow
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77b4e57c58
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prepare for relative pitch macro
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2022-04-28 00:50:09 -05:00 |
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tildearrow
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dce862fdb9
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SoundUnit: more stuff
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2022-04-27 18:28:46 -05:00 |
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tildearrow
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78bdd98e0b
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improvements to sysDef and UX changes
- "no undo" in clear option
- only display instrument types depending on current systems
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2022-04-27 04:48:56 -05:00 |
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