tildearrow
87d1cf24a1
T6W28: chan osc which does not work right
2025-03-09 01:23:10 -05:00
tildearrow
6537125976
T6W28: acquireDirect()
2025-03-09 00:03:11 -05:00
tildearrow
001cda561a
T6W28: fix
...
but no sound
2025-03-08 22:57:29 -05:00
tildearrow
1e8b93c92a
T6W28: completely break the system
2025-03-08 19:38:16 -05:00
tildearrow
eea95b1f90
2%
...
LD.ZRsku p jrsyju rsp jyrsp jyrsp nyeapby eal
PT P#
2025-03-08 19:32:11 -05:00
tildearrow
3d59d68158
it gets worse
2025-03-08 18:58:31 -05:00
tildearrow
0d78e9bb10
NDS: squeeze out a bit more
2025-03-08 18:48:06 -05:00
tildearrow
c9695caf35
NDS: acquireDirect()
...
it took a while
master volume may not work
2025-03-08 18:42:19 -05:00
tildearrow
ce59a015e9
fix build failure
2025-03-08 04:59:01 -05:00
tildearrow
d8f66523b6
NDS: prepare for optimization
2025-03-08 04:37:42 -05:00
tildearrow
9981ab7e43
SN: acquireDirect()
2025-03-08 03:23:49 -05:00
tildearrow
b8f214020f
AY: get TFX and DAC working!
...
sadly I don't think I can improve this any further for now...
2025-03-08 03:05:09 -05:00
tildearrow
42920b9101
AY: this sucks, part 3
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improve heuristics... noise is very slow
2025-03-08 02:22:45 -05:00
tildearrow
ccf9277bfe
AY: this sucks, part 2
2025-03-07 20:32:23 -05:00
tildearrow
9681f25e54
AY: this sucks, part 1
2025-03-07 20:19:24 -05:00
tildearrow
cb67527103
AY: prepare for optimization
2025-03-07 19:37:18 -05:00
tildearrow
33aebf29c6
PCE: improve sample performance
2025-03-07 18:46:53 -05:00
yohannd1
f2d6ae78fa
sample filter ui: clamp frequency on popup
2025-03-07 18:41:17 -05:00
yohannd1
37d49ffe0f
sample filter ui: add sweep option
2025-03-07 18:41:17 -05:00
tildearrow
0d7ef2e8eb
WonderSwan: acquireDirect()
2025-03-07 18:37:25 -05:00
tildearrow
3d915270b1
GUI: remove Virtual Boy quality setting
2025-03-07 17:06:47 -05:00
tildearrow
6050b2c31b
Virtual Boy: acquireDirect()
2025-03-07 17:05:12 -05:00
tildearrow
229003c597
VRC6: acquireDirect()
...
to-do: check for regressions? I need to sleep
2025-03-07 06:28:03 -05:00
tildearrow
0e7df18ab3
NES and MMC5: heuristic oopsie
2025-03-07 05:11:18 -05:00
tildearrow
c5492f2f2c
PCE: oh man a typo
2025-03-07 04:34:27 -05:00
tildearrow
8ee01d15f7
TIA: acquireDirect()
...
# TIA Benchmark
twin.fur
acquire(): 11.324s
acquireDirect(): 1.267s
Balmeranda.fur
acquire(): 11.923s
acquireDirect(): 1.093s
# MMC5 (Goofy Asses per second)
unoptimized: 9.22/s
optimized: 108.96/s
2025-03-07 03:58:13 -05:00
tildearrow
9730988cef
MMC5: reset write queue...
2025-03-07 03:21:04 -05:00
tildearrow
47f176b0f0
MMC5: acquireDirect(), part 2
...
PCM now works
2025-03-07 03:12:18 -05:00
tildearrow
1070fb5d10
MMC5: acquireDirect(), part 1
...
no samples
also fixed chan osc
2025-03-07 03:07:52 -05:00
tildearrow
86fb92595a
NES: fix a little accuracy problem
2025-03-07 02:31:38 -05:00
tildearrow
54d1998c70
make it clear I modified some of these cores
2025-03-07 02:16:09 -05:00
tildearrow
007ef91e84
NES: puNES acquireDirect(), part 3
...
reduce CPU usage a bit
2025-03-07 02:10:08 -05:00
tildearrow
08e7112d85
NES: fix unused variable
2025-03-07 02:02:55 -05:00
tildearrow
29849972dd
NES: puNES acquireDirect(), part 2
...
per-chan osc
2025-03-07 02:02:04 -05:00
tildearrow
5df3e1f030
NES: make it C++
...
so we can submit to chan osc buffer
2025-03-07 01:57:52 -05:00
tildearrow
1d60bb03cc
NES: reduce CPU usage when no channels active
2025-03-07 01:48:10 -05:00
tildearrow
dde97171ab
NES: puNES acquireDirect(), part 1
...
no per-chan osc
2025-03-07 01:29:40 -05:00
tildearrow
ad8437e5ae
this is why I don't use tabs
...
in one editor it's 8 spaces, in another it's 2...
spaces on the other hand are the same regardless of editor
2025-03-06 23:23:46 -05:00
tildearrow
f43715775c
no to-do
2025-03-06 20:23:10 -05:00
tildearrow
645e97ef93
NES: puNES macro expansion
...
preparations for acquireDirect()
2025-03-06 20:21:26 -05:00
tildearrow
c2228cd74b
SCC: acquireDirect()
2025-03-06 19:06:45 -05:00
tildearrow
7a6f6a6745
PCE: remove core quality
2025-03-06 12:18:10 -05:00
tildearrow
4c166b9b5a
move blip_buf to extern
...
so it can be used by other cores
2025-03-06 12:07:28 -05:00
tildearrow
2078949093
Amiga: tweak the filters once again
2025-03-06 02:00:07 -05:00
tildearrow
abaea665af
GUI: find/replace selection in selected channels
...
issue #2393
2025-03-05 19:27:15 -05:00
tildearrow
43891b8d79
PCE: optimize 5ms
2025-03-05 19:07:10 -05:00
tildearrow
68a550a419
update the acquireDirect API
...
size_t offset is no more - it is always 0
2025-03-05 18:57:17 -05:00
tildearrow
ec451cd80e
Amiga: acquireDirect, part 3
2025-03-05 15:26:17 -05:00
tildearrow
69a43a70fc
Amiga: improve filter calc
2025-03-05 05:40:39 -05:00
tildearrow
e941dfb174
Amiga: acquireDirect, part 2
...
the filter is back!
2025-03-05 04:49:22 -05:00
tildearrow
e116f2e523
PCE: fix anti-click
2025-03-05 00:17:09 -05:00
tildearrow
655b3621f6
Merge branch 'master' into amigaOpt
2025-03-04 13:18:07 -05:00
tildearrow
6e40a6980b
PCE: fix chan osc!
...
ready to merge...
2025-03-04 12:57:59 -05:00
tildearrow
ac8df480ab
PCE: half working channel osc
...
it doesn't look right
2025-03-04 12:37:31 -05:00
tildearrow
11c99f9f96
PCE: push it even further!
...
now a bit faster
2025-03-04 12:21:56 -05:00
tildearrow
ec5aafb9ad
PCE: PCM works
...
CPU usage increases though when it's in use :<
2025-03-04 12:19:46 -05:00
tildearrow
5d3a22a502
PCE: PCM might work again
2025-03-04 11:57:41 -05:00
tildearrow
f0a3e3f590
PCE: Mednafen is wonderful
...
the PSG emulator already comes with heuristics... I stripped them off
for Furnace but now that we have acquireDirect() we can give it our
blip_buf and handle everything there
from 40-70% to 10% CPU usage on my phone, and highest quality!
TODO:
- PCM
- chan osc (should be very easy)
2025-03-03 20:29:34 -05:00
tildearrow
95b1085aed
I have no idea what's going on
2025-03-03 17:18:52 -05:00
tildearrow
acdce2c795
Amiga: acquireDirect, part 1
...
filter no longer works... I'll think of a possible approach
2025-03-03 04:11:01 -05:00
tildearrow
f5589d0084
Amiga: increase DMA off delay
2025-03-03 02:32:11 -05:00
tildearrow
71ac185cbf
FDS: lower CPU usage
2025-03-03 02:27:00 -05:00
tildearrow
b3b50bdb66
ESFM: optimize osc buf
2025-03-03 01:45:42 -05:00
tildearrow
cf4807b5d0
optimize putSample a bit
...
use 16-bit precision even on 64-bit....
this allows some code optimizations
2025-03-03 00:51:47 -05:00
tildearrow
2926fad77e
ASHA SDGFHJKLADG F;LHKJ
2025-03-02 23:18:02 -05:00
tildearrow
6f8da93714
size_t
2025-03-02 23:04:48 -05:00
tildearrow
8dcbd0fe1c
Merge branch 'ga20opt'
2025-03-02 20:53:53 -05:00
tildearrow
f39039766e
possibly fix build.
2025-03-02 20:49:10 -05:00
tildearrow
6d55c8088c
GA20: yaaaay I fixed chan osc
2025-03-02 20:41:34 -05:00
tildearrow
8f54445625
GA20: acquireDirect optimizations, part 1
...
buggy, slow and glitchy
output is good but chan osc is now broken
from 1.5 to 0.4 seconds
2025-03-02 20:29:28 -05:00
tildearrow
2c75555fae
GA20: excellent...
2025-03-02 19:34:52 -05:00
tildearrow
6813c30e3a
new chan osc, part 8
...
fix remaining bugs
2025-03-02 18:02:38 -05:00
tildearrow
49a8693dcb
new chan osc, part 7
...
i am done
2025-03-02 16:14:49 -05:00
tildearrow
6265d2cd39
new chan osc, part 6
...
more adaptations
how can I get you out of my head... I want to go back to work!
2025-03-02 04:11:10 -05:00
tildearrow
fe00ee805d
new chan osc, part 5
...
fix C64 rate
2025-03-01 19:57:16 -05:00
tildearrow
a16d20e190
new chan osc, part 4
...
adapt dispatch code to it
2025-03-01 19:49:56 -05:00
tildearrow
c0e4552c52
new chan osc, part 3
...
fix the jerkiness!
2025-03-01 18:46:11 -05:00
tildearrow
10e60ec8c1
new chan osc, part 2
...
why is it jerky?
2025-03-01 17:22:34 -05:00
tildearrow
6dc4f16689
GUI: add an audio load chart
2025-03-01 06:10:59 -05:00
tildearrow
dd7e1def3d
new chan osc work in progress
2025-03-01 05:05:50 -05:00
tildearrow
0eea0ec139
a new method for setting chan osc rate...
2025-03-01 00:33:15 -05:00
tildearrow
c83ecfe993
prepare new chan osc code
...
chan osc output will be 65536Hz - always
new functions for initializing the osc buffer and all
2025-02-26 20:29:13 -05:00
tildearrow
e94d99d79e
PC Speaker: fix it
2025-02-26 15:45:26 -05:00
tildearrow
d935d3c6d1
acquireDirect proof of concept
...
extremely low CPU usage in PC Speaker
WARNING! no per-chan osc yet!
2025-02-25 19:58:25 -05:00
tildearrow
4502fa6912
FIX BUILD FAILURE
2025-02-25 18:56:04 -05:00
tildearrow
4b1e883d1b
PC speaker: prepare for acquireDirect
2025-02-25 18:53:02 -05:00
tildearrow
231819da2e
Revert "Revert "prepare acquireDirect API" - stupid crap"
...
thought of an idea for optimization. let's try again.
This reverts commit 4ca7033dec
.
2025-02-25 18:45:28 -05:00
tildearrow
8d8e51d36a
disable 32-bit float audio export in per-chip mode
...
issue #2389
2025-02-25 15:34:36 -05:00
tildearrow
7d0ef24574
GUI: use three hashes
...
it wasn't two...
2025-02-22 20:25:42 -05:00
tildearrow
f674a38d8e
GUI: optimize pattern view
...
don't render what isn't visible
from 3.5ms to 2ms in my phone
to-do: check for regressions...
2025-02-22 19:57:53 -05:00
tildearrow
dd9983778b
GUI: selection/scroll improvements
...
now you can scroll left/right by dragging selection to the side edges
2025-02-22 18:43:46 -05:00
tildearrow
f4d357ff6f
GUI: update credits
2025-02-22 15:55:04 -05:00
techmetx11
18c5d80a09
Use more .getPattern()
2025-02-22 15:18:23 -05:00
techmetx11
27a1914924
Use .getPattern()
2025-02-22 15:18:23 -05:00
techmetx11
56937d8f05
Fix naming
2025-02-22 15:18:23 -05:00
techmetx11
308aacc1e6
Implement looping in TFM import
2025-02-22 15:18:23 -05:00
LTVA1
c58a7cba20
Update sid3.c
2025-02-22 14:45:09 -05:00
tildearrow
a80cdbb1dd
ES5506: increase precision in Amiga pitch mode
...
issue #2120
2025-02-22 01:32:31 -05:00
tildearrow
c5576ebcd2
PCE: fix sample linger in VGM export
...
issue #2322
2025-02-21 19:41:48 -05:00
tildearrow
9af53cac73
PCE: fix sample volume in VGM export
...
issue #2319
2025-02-21 19:35:29 -05:00