Commit graph

246 commits

Author SHA1 Message Date
tildearrow
b053d31a6d implement KVS on the rest of FM chips 2022-09-22 01:30:51 -05:00
tildearrow
ac68419b78 implement KVS on YM2612 2022-09-22 01:18:41 -05:00
tildearrow
51c142169f GUI: OPZ compact editor fixes 2022-09-21 23:25:57 -05:00
tildearrow
6bf6a854ef GUI: comfortable wave macro height 2022-09-17 22:55:58 -05:00
tildearrow
587e066d43 GUI: randomize in macros under the right click 2022-09-16 00:18:14 -05:00
tildearrow
aa38292ca4 GUI: fix OPLL/OPL op swapping 2022-09-16 00:04:43 -05:00
tildearrow
d19c6fc236 GUI: add operator copy 2022-09-13 03:29:28 -05:00
tildearrow
6e1f54b777 YM2612: implement OpMask
will be done for OPM and the rest of the OPN chips later
2022-09-12 01:50:27 -05:00
tildearrow
7b1713758b dev114 - operator muting for OPN/OPM 2022-09-12 00:37:25 -05:00
tildearrow
b82e96ec20 GUI: fix toggles losing their colors on hover 2022-09-10 23:50:53 -05:00
tildearrow
2f0e97f6d9 GUI: FM operator swapping 2022-09-10 23:20:22 -05:00
tildearrow
0ac92209d0 GUI: even more mobile work 2022-09-09 18:53:20 -05:00
tildearrow
d021005f26 GUI: fix arp macro hover 2022-09-09 16:41:00 -05:00
tildearrow
7e065e4cfe GUI: more mobile UI things 2022-09-09 15:31:29 -05:00
tildearrow
f7bca46a4a GUI: implement save as format in editors as well 2022-09-04 02:37:43 -05:00
tildearrow
96b3ccab8a I see UI!!!! 2022-08-23 03:57:21 -05:00
tildearrow
226f43fea3 several important bug fixes to advanced arp macro 2022-08-22 19:09:08 -05:00
tildearrow
c009cb3536 dev112 - prepare for advanced arp macro
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
tildearrow
3b6fa212b8 implement macro speed/delay 2022-08-22 03:52:32 -05:00
tildearrow
2650fe609f dev111 - many macro changes
- max macro length is now 255
- loop/rel pos is now unsigned (255 = no)
- prepare for macro speed/delay
2022-08-22 02:13:33 -05:00
tildearrow
f01be34b5e GUI: highlight current macro position
not for op macros (yet)
2022-08-20 01:10:30 -05:00
tildearrow
4d057d3328 dev109 - define SNES instrument params 2022-08-19 19:42:01 -05:00
tildearrow
9c80f91870 relative 2022-08-19 00:00:10 -05:00
cam900
13158b86cf Clamp height of panning macro when higher than 128
so, current filter macro behavior is:
"Fixed" option enabled: override current filter value to macro value
"Fixed" option disabled: current filter value = filter value determined from ES5506 tab or command ± filter macro value
2022-08-19 12:03:25 +09:00
tildearrow
9bd3f6c34b remove delta mode entirely
so it was used on the filter but i'm not sure why couldn't it be
done in absolute mode instead
2022-08-18 18:36:22 -05:00
tildearrow
c473f94f0d remove delta mode
it's unnecessary in my opinion

unless I am missing something
2022-08-18 18:21:51 -05:00
tildearrow
aa1e34ffd3 Revert "Fix duplication"
This reverts commit 446e62c69f.
2022-08-18 18:05:34 -05:00
tildearrow
fa6a61e493 Revert "Fix panning macro height"
This reverts commit 087ff27f06.
2022-08-18 18:05:13 -05:00
cam900
087ff27f06 Fix panning macro height 2022-08-19 00:18:46 +09:00
cam900
446e62c69f Fix duplication 2022-08-18 21:29:48 +09:00
cam900
5190c6daab Implement ES5506 instrument type
ES5506 has these features:
- 16 bit independent volume register per left/right output (Logarithmic, 4 LSB is for envelope)
- Programmable filter per each channels, 4 pole, 4 filter mode and 2 16 bit coefficient register (4 LSB is for envelope)
- Hardware envelope

Add more than 2 macro type support
"Delta" macro type: Use delta from previous value
2022-08-18 21:20:10 +09:00
tildearrow
4e7eb728db GUI: fix moving GB HW seq step down 2022-08-17 18:37:16 -05:00
tildearrow
55d12e1ada GUI: finally re-organize the GB env UI 2022-08-17 18:29:40 -05:00
tildearrow
39feda54ac OPZ: volume macro should go to 127 2022-08-12 04:11:17 -05:00
tildearrow
b156336216 GUI: fix Game Boy ins edit crashes 2022-08-11 14:27:33 -05:00
tildearrow
00ae5b4142 GUI: fix volume macro always being 15
issue #629
2022-08-11 11:30:45 -05:00
tildearrow
df10b6cc59 Game Boy: hardware sequences, part 3
the previous commit was part 2
2022-08-10 14:16:26 -05:00
tildearrow
28698beaf3 dev106 - Game Boy: implement hw seq
and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
800f08b0fd Game Boy: hardware sequences, part 1
still not working! just the UI for it
2022-08-07 06:06:14 -05:00
tildearrow
5534f55f7a dev104 - add "is sample" flag to Sound Unit ins 2022-08-06 04:04:18 -05:00
tildearrow
eafbf24290 GUI: YM2423 patch names
thanks freq-mod!
2022-08-03 17:31:00 -05:00
tildearrow
0183c5d9ff GUI: remove one new line 2022-08-03 14:41:53 -05:00
tildearrow
034b4fd4f6 GUI: YMF281 patch names
thanks nicco1690!
2022-08-03 00:10:32 -05:00
tildearrow
1f57d09fbf GUI: display correct OPLL patch names 2022-08-02 23:16:42 -05:00
Aleksi Knutsi
8011e7adc7
Implement Phase Reset Timer macro for Sound Unit (#573)
* Implement Phase Reset Timer Macro

* And make the macro actually work

* Delete ex4Max variable
2022-07-23 19:13:30 -05:00
tildearrow
a137eefd20 GUI: refine the Namco [C]163 chip name option 2022-07-21 19:00:32 -05:00
tildearrow
f6b45d3d9b GUI: add Namco C163 chip name option 2022-07-21 15:21:29 -05:00
cam900
4e8d71fc22
Fix sample map struct
Structize sample map variable is for easily extend features.
2022-07-21 13:42:20 +09:00
cam900
a5959ae7b9 Struct-ize sample map variable 2022-07-20 23:01:06 +09:00
tildearrow
96bc63470f GUI: add unsigned detune option
closes #559
2022-06-28 15:06:22 -05:00