Commit graph

38 commits

Author SHA1 Message Date
tildearrow
0f5455831a total extinction of legacy sample mode, part 5
partially working converter
2025-11-09 05:23:32 -05:00
tildearrow
0602a2f811 total extinction of legacy sample mode, part 2
remove legacy sample bank completely
2025-11-08 15:17:56 -05:00
tildearrow
387d9e0654 breaking the limit, part 2
all dispatches adapted to 32768 samples.
sample limit unlocked.
testing is required.
2025-07-27 20:16:59 -05:00
tildearrow
00ad4e4a46 update copyright year 2025-01-28 18:49:19 -05:00
tildearrow
84437bf0e3 the chips that still do not have sample offset
- Lynx
- MMC5
- NES
- PCE
- QSound
- SegaPCM
- Swan
- VERA
- VRC6
- X1-010
2024-04-24 00:34:15 -05:00
tildearrow
92ec6f6651 memory composition, part 3 2024-03-05 18:55:18 -05:00
tildearrow
f8187b9a5f dev191 - kind of remove DIV_ALWAYS_SET_VOLUME
it's useless crap I put during the Defle compat days
it serves nearly no purpose nowadays

also why is it a command?
2024-01-16 23:54:32 -05:00
tildearrow
88b42ddd58 update copyright year 2024-01-16 21:26:57 -05:00
tildearrow
9a63fdccd5 drop usage of std::deque, part 2 2023-09-13 02:46:02 -05:00
tildearrow
c9cbf133d6 Eknous please HELP ME 2023-08-23 17:25:05 -05:00
tildearrow
708c363635 FixedQueue, part 2 2023-07-13 04:09:20 -05:00
tildearrow
eaafc16eb3 dev153 - fix SegaPCM slides
issue #1060
2023-04-13 17:21:06 -05:00
tildearrow
591cd633d7 SegaPCM: implement getSamplePos() 2023-03-19 16:49:31 -05:00
tildearrow
d3c6d53819 SegaPCM: truly fix sample loop
issue #1005
2023-03-02 01:11:02 -05:00
tildearrow
7525a07936 SegaPCM: fix loop 2023-02-24 01:23:46 -05:00
tildearrow
6036366f38 SegaPCM: new real emulation core 2023-02-10 02:01:23 -05:00
tildearrow
0d424c7962 SegaPCM: prepare to actually emulate it 2023-02-09 19:11:27 -05:00
tildearrow
45faadd4c8 update copyright year 2023-01-19 19:18:40 -05:00
tildearrow
c1e26ee749 fix more possible crashes when deleting ins
and added a fatal error if implementation is missing
2023-01-19 00:37:37 -05:00
tildearrow
3e0dcbb0ae aaaaaaaa 2023-01-02 04:53:37 -05:00
tildearrow
08d2f12dbd prepare new dispatch
will allow for more than 2 outputs
2023-01-01 19:46:08 -05:00
cam900
ce09edef84 Unify shared channel struct, De-duplicate channel debug 2022-12-13 16:22:48 +09:00
cam900
2ec4237076 Reduce duplicates of channel struct
Add/Fix custom clock limit defines (for YMF278B)
2022-12-04 19:58:58 +09:00
tildearrow
cf38680072 chip sample selection, part 4
partially works
2022-11-26 23:50:20 -05:00
tildearrow
48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow
a6e4345863 PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
cam900
cf1d4e55cf Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
2022-09-23 23:24:02 +09:00
cam900
54dbd0690c Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/lynx.cpp
#	src/engine/platform/rf5c68.cpp
#	src/engine/platform/su.cpp
#	src/engine/platform/x1_010.h
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610.h
#	src/engine/platform/ym2610b.cpp
#	src/engine/platform/ym2610b.h
#	src/engine/sysDef.cpp
#	src/gui/insEdit.cpp

Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
cam900
4cc79fb49d Prepare for split sample chip instrument
(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.

different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
Natt Akuma
7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow
2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow
42d98f0894 SegaPCM: finally implement new behavior 2022-06-01 13:58:39 -05:00
tildearrow
4197fa44fb GUI: prepare for a per-channel oscilloscope?
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM

no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow
77b4e57c58 prepare for relative pitch macro 2022-04-28 00:50:09 -05:00
tildearrow
e8c9b645c5 GUI: implement instrument preview in file dialog
SADLY it's just for the built-in file dialog
but i'll think of a solution for the external one
2022-04-25 18:58:17 -05:00
tildearrow
fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow
e4b9a6d1d9 compound system flattening, part 1
as of now compound systems (Genesis and Arcade) are translated to
separate chips.

this improves audio quality and makes things easier.

it also allows you to change the volume of each chip on a Genesis.

also adds SegaPCM system with 16 channels!
2022-02-23 02:52:30 -05:00