Commit graph

2630 commits

Author SHA1 Message Date
tildearrow b156336216 GUI: fix Game Boy ins edit crashes 2022-08-11 14:27:33 -05:00
tildearrow 00ae5b4142 GUI: fix volume macro always being 15
issue #629
2022-08-11 11:30:45 -05:00
tildearrow 01d1556fb4 GUI: rename "system" to "chip"
"system" made sense when Furnace was a .dmf tracker and had
compound setups like Genesis (YM2612+SN)

however, it doesn't make too much sense now when compared to "chip"
2022-08-11 05:38:31 -05:00
tildearrow 0528f4e7bd Game Boy: possibly fix wave soft env 2022-08-11 05:04:35 -05:00
tildearrow 81482c2f2b QSound: SAMPLE LOOP BUG DEBUG BEGIN 2022-08-11 04:50:16 -05:00
tildearrow 762b3b2928 PCE: per-chan osc DAC mode overflow fix 2022-08-11 02:08:24 -05:00
tildearrow ed98df91d2 turn on proper noise layout by default 2022-08-11 02:05:05 -05:00
tildearrow 7e7a5a8e30 Game Boy: software envelopes, part 4
fixes
2022-08-11 01:34:18 -05:00
tildearrow d30f9bc8a0 Game Boy: software envelopes, part 3
zombie mode
2022-08-11 01:24:53 -05:00
tildearrow 340052cf0a Game Boy: add chip revision flag 2022-08-11 00:46:15 -05:00
tildearrow 92f40774e4 Game Boy: I hate your artificial limitations
fixes a DefleMask demo module
2022-08-10 23:56:25 -05:00
tildearrow 51db06298b Game Boy: fix volume regression 2022-08-10 23:53:47 -05:00
tildearrow 4b18d0920b Game Boy: software envelopes, part 2 2022-08-10 17:02:45 -05:00
tildearrow bccecc4c07 Game Boy: software envelopes, part 1 2022-08-10 16:27:29 -05:00
tildearrow df10b6cc59 Game Boy: hardware sequences, part 3
the previous commit was part 2
2022-08-10 14:16:26 -05:00
tildearrow 28698beaf3 dev106 - Game Boy: implement hw seq
and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow da8f7dabd5 i guess
to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.

there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow 2af4992e9b JACK: fix crash when changing buffer size 2022-08-08 00:25:05 -05:00
tildearrow 1c92d23d27 commands view now only displays useful commands 2022-08-07 17:40:01 -05:00
tildearrow b8012344e7 fix possible crash when closing Furnace 2022-08-07 17:37:07 -05:00
tildearrow f80488d9b0 minimize allocations in nextBuf 2022-08-07 17:32:39 -05:00
tildearrow 829db187df Y8950: fix ADPCM per-chan osc I think 2022-08-07 06:24:48 -05:00
tildearrow 800f08b0fd Game Boy: hardware sequences, part 1
still not working! just the UI for it
2022-08-07 06:06:14 -05:00
tildearrow 45196daf95 Game Boy: fix serious typo 2022-08-07 01:32:28 -05:00
tildearrow 1721e1d03e Game Boy: re-enable wave corruption bug emulation 2022-08-07 00:40:26 -05:00
tildearrow 7dad9098b6 Game Boy: fix wave channel 2022-08-07 00:37:35 -05:00
tildearrow ab013291d4 Game Boy: make channel state independent of instru 2022-08-07 00:22:03 -05:00
tildearrow 9f8c96d45b dev105 - prepare for Game Boy hardware sequences
issue #27
2022-08-07 00:03:27 -05:00
tildearrow 47ea8132b2 QSound: limit max frequency to $EFFF
it appears $F000 and beyond cause glitches (#256)
2022-08-06 23:05:54 -05:00
tildearrow 17dba66fa0 MMC5: finally fix PCM linear pitch mode issues 2022-08-06 22:52:39 -05:00
tildearrow 42a0ee13b8 add two demo songs
by psdominator and LVintageNerd
2022-08-06 22:26:18 -05:00
tildearrow 6934a499c1 SoundUnit: actually finish it 2022-08-06 18:23:11 -05:00
tildearrow e0c5029769 Merge branch 'master' of github.com:tildearrow/furnace 2022-08-06 16:24:11 -05:00
tildearrow f03123fd75 SoundUnit: implement missing input line emulation 2022-08-06 16:22:57 -05:00
tildearrow fa66fb1c9a
Merge pull request #622 from djtuBIG-MaliceX/hotfix/opm-loading-discrepancy
Fix OPM load bug relating to AM-ENA values above 1
2022-08-06 14:57:34 -05:00
freq-mod a841296219
Y8950: PCM -> ADPCM
also where the f is my write access
2022-08-06 17:50:15 +02:00
freq-mod b5fa556a38
Merge branch 'tildearrow:master' into wave-edit-tooltip 2022-08-06 17:44:18 +02:00
tildearrow 5534f55f7a dev104 - add "is sample" flag to Sound Unit ins 2022-08-06 04:04:18 -05:00
tildearrow 0946d23883 Game Boy: fix phase reset macro when anti-click is 2022-08-06 00:39:09 -05:00
tildearrow 8a7d352ec6 PCE: fix phase reset macro when anti-click is on 2022-08-06 00:38:24 -05:00
tildearrow 6ec9cceb09 PCE: remove some sample playback clicking 2022-08-06 00:34:28 -05:00
tildearrow a0968aed07 GUI: fix text/binary command stream outs being swa 2022-08-05 03:27:35 -05:00
tildearrow 049ab06544 PCE: add option to pick A/non-A revision of chip 2022-08-04 23:37:28 -05:00
tildearrow 3a18e1e6fc partially implement command stream binary mode 2022-08-04 18:50:52 -05:00
tildearrow 2e41d117d7 fix some of these command hints 2022-08-04 17:47:59 -05:00
tildearrow 67e7e07048 add -cmdout option 2022-08-04 15:18:48 -05:00
tildearrow 09e32c7050 finish command dump hints 2022-08-04 15:14:29 -05:00
James Alan Nguyen 810eabca99 derp limits 2022-08-04 17:50:33 +10:00
James Alan Nguyen edb0f51131 stdint required 2022-08-04 17:43:42 +10:00
James Alan Nguyen b030f8285d Bugfix for OPM file load - correctly handle AM-ENA where value is arbitrarily nonzero 2022-08-04 17:33:36 +10:00