tildearrow
aea7bf2112
GUI: is the macro UI back yet
2022-05-06 23:52:26 -05:00
tildearrow
716ef56f03
GUI: macro UI refactor, part 1 - PLEASE READ
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- DO NOT USE THIS VERSION! -
to @cam900 and @grauw: do NOT pull this commit yet! it will fail to compile!
2022-05-06 18:01:12 -05:00
tildearrow
81a77a633b
GUI: remove classic macro view
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after this, some changes to the macro view code will arrive
hopefully these will make the code much cleaner
(NORMAL_MACRO has too many arguments!)
2022-05-06 14:16:27 -05:00
tildearrow
4548cae022
Merge branch 'multipcm-ins' of https://github.com/grauw/furnace into grauw-multipcm-ins
2022-05-05 21:16:56 -05:00
tildearrow
5ba1833f74
GUI: I am so drunk
2022-05-05 18:23:28 -05:00
tildearrow
6672a886a3
GUI: fix crash when loading instrument
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fixes #431
2022-05-05 17:45:18 -05:00
Laurens Holst
3784c4e1d2
MultiPCM instrument type, editor and file ops.
2022-05-05 21:56:48 +02:00
tildearrow
9a2938ff3e
GUI: fix values button working as notes
2022-05-05 13:23:06 -05:00
tildearrow
9915fc0c8f
GUI: add "don't display multi-system" option
2022-05-05 00:52:15 -05:00
tildearrow
030ba9eaf1
GUI: implement this on the keybind as well
2022-05-04 23:49:33 -05:00
tildearrow
202a528477
dev92 - GUI: customizable channel collapsing!
2022-05-04 23:36:03 -05:00
tildearrow
c3e55ae117
GUI: more improvements to instrument loading
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now with an "instrument load always replace" option
2022-05-04 23:11:51 -05:00
tildearrow
99a313b684
GUI: implement instrument load replace
2022-05-04 22:55:11 -05:00
tildearrow
10e8d71745
GUI: part 2 of previous commit
2022-05-04 22:01:19 -05:00
tildearrow
71cef797c6
GUI: only use edit color when pat view is focused
2022-05-04 20:56:26 -05:00
tildearrow
44f1134875
GUI: fix more issues
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- macro range is now 128 (it was 127 before)
- fix #407
2022-05-04 18:42:36 -05:00
tildearrow
6e7b4d7e7f
the final part of extra FM effects
2022-05-04 17:39:22 -05:00
tildearrow
6bd5a9bcb6
prepare for possible .ftm import
2022-05-04 14:10:28 -05:00
tildearrow
b8a2c90b61
GUI: add audio load meter to statistics
2022-05-03 02:29:12 -05:00
tildearrow
7d684654fc
Merge pull request #413 from cam900/osc_debug
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Debug improvements
2022-05-03 01:51:18 -05:00
tildearrow
c23ee8e7c9
GUI: put "OK" and "Cancel" buttons in the bottom
2022-05-03 01:48:57 -05:00
cam900
0d5962bb08
Reduce unnecessary line
2022-05-03 10:28:01 +09:00
cam900
2412f688de
Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
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* 'master' of https://github.com/tildearrow/furnace :
document (NON-WORKING) extended op param effects
FDS: add NSFPlay core
NES: fix Furnace-style DPCM
SoundUnit: fix PCM pitch
SoundUnit: PCM support
# Conflicts:
# src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900
3f0c83eb45
Debug improvements
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Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow
62289d924e
FDS: add NSFPlay core
2022-05-02 16:53:55 -05:00
tildearrow
a6ef36d42e
SoundUnit: PCM support
2022-05-02 14:51:06 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
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Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
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no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
2c9bad3b3d
per-channel oscilloscope, part 9
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work in progress!
2022-05-01 18:29:16 -05:00
Laurens Holst
7f0074511c
Move renderSamples() to DivDispatch implementations.
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To prevent rendering samples for systems that are not in use.
Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow
e1fd16637c
per-channel oscilloscope, part 4
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OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow
312a037816
GUI: add missing actions to settings
2022-04-30 17:50:38 -05:00
tildearrow
b3b747a67a
Merge pull request #406 from akumanatt/patch-1
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Have host sound chip appear before expansions
2022-04-30 14:28:27 -05:00
tildearrow
4197fa44fb
GUI: prepare for a per-channel oscilloscope?
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currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM
no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
ba657fe4db
GUI: add backdrop if system file picker is open
2022-04-30 02:02:55 -05:00
tildearrow
52c0044bd9
GUI: add ability to customize startup system
2022-04-30 01:37:37 -05:00
Natt Akuma
9f49504891
Revert PC speaker presets
2022-04-30 11:59:47 +07:00
tildearrow
d79e5d77a7
GUI: finally implement "don't scroll when moving c
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ursor" setting
2022-04-29 23:53:15 -05:00
tildearrow
2e8634626d
new panning effects (80/81/82)
2022-04-29 23:41:14 -05:00
tildearrow
9c4fed2f4e
GUI: fix sample paste crash
2022-04-29 22:41:07 -05:00
tildearrow
a8da4f0dba
GUI: implement sample scroll with mouse wheel
2022-04-29 17:55:22 -05:00
tildearrow
635bd72904
GUI: sample/macro zoom with ctrl-wheel
2022-04-29 05:39:18 -05:00
tildearrow
aeea8a4912
GUI: prevent division by zero
2022-04-29 04:42:18 -05:00
tildearrow
dbf4635646
Merge pull request #405 from ZoomTen/chip-randomize
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add chip randomizer button (enhancement)
2022-04-29 04:38:27 -05:00
tildearrow
0817fdeb84
GUI: possibly fix an instrument saving issue
2022-04-29 04:34:20 -05:00
Natt Akuma
a9a01bad4a
Have host sound chip appear before expansions
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So that they are consistent with NES expansions.
For X16, the VERA is more integral to the system and has lower I/O address than YM2151
and YM2151 was once an expansion chip during development.
2022-04-29 16:32:30 +07:00
Zumi Daxuya
ee4d4c4251
GUI: add chip randomizer button
2022-04-29 15:56:16 +07:00
tildearrow
5567746e0b
QSound: implement panning macro - PLEASE READ
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the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway
in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow
859b2cf8db
implement channel swapping
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issue #378
2022-04-28 03:36:15 -05:00