Commit graph

744 commits

Author SHA1 Message Date
cam900 a8258d9a1a Divider related emulation core update, Fix init and period limitation 2022-05-10 13:18:02 +09:00
cam900 a9a249fd4c Merge branch 'master' of https://github.com/tildearrow/furnace into ay_divider
* 'master' of https://github.com/tildearrow/furnace: (24 commits)
  GUI: remove insLoadAlwaysReplace setting
  GUI: right click menu for open instrument
  GUI: add a threshold for macro right click
  OPZ: remove debug printf
  GUI: add macro right click menu
  GUI: prepare for macro right click menu
  update gitignore
  add something
  prepare for something
  did i fix macOS build?
  GUI: macro edit improvements
  GUI: now add ability to load VMEM
  Update sysDef.cpp
  GUI: add an option for it
  add preliminary TX81Z SysEx response
  OPL: drum volume
  OPL: implement hard reset
  GUI: add icon size setting
  GUI: macro UI refactor, part 4
  Fix WIN32 define timing in IGFD
  ...
2022-05-10 09:03:03 +09:00
tildearrow 0c24ee2f08 OPZ: remove debug printf 2022-05-08 22:40:14 -05:00
tildearrow 38b4d1d39e OPL: drum volume 2022-05-07 21:58:17 -05:00
tildearrow 6fe58a3965 OPL: implement hard reset
fixes #437
2022-05-07 21:48:29 -05:00
cam900 9df2500195 Merge branch 'master' of https://github.com/tildearrow/furnace into ay_divider
* 'master' of https://github.com/tildearrow/furnace:
  GUI: macro UI refactor, part 2
  Masochism Volatile Compiler
  GUI: is the macro UI back yet
  OPL: fix 4-op muting (I think)
  GUI: macro UI refactor, part 1 - PLEASE READ
  GUI: remove classic macro view
  Fix more MSVC warnings
2022-05-07 23:04:01 +09:00
cam900 0b0a6dbf28 Fix divider again, split tone and envelope clock divider 2022-05-07 23:00:22 +09:00
tildearrow b2953e00fe OPL: fix 4-op muting (I think)
fixes #435
2022-05-06 23:52:14 -05:00
cam900 76997fd5ba
Merge branch 'master' into ay_divider 2022-05-06 19:17:34 +09:00
tildearrow 509e46417f OPZ: fix fixed frequency effects 2022-05-06 00:09:49 -05:00
tildearrow 5974e8c045 OPZ: fix EGShift emulation
1. the TX81Z has operators in reverse order
2. don't early out if EGShift is not 0
2022-05-05 23:50:15 -05:00
tildearrow 9a2938ff3e GUI: fix values button working as notes 2022-05-05 13:23:06 -05:00
cam900 9109d2c64f Merge branch 'master' of https://github.com/tildearrow/furnace into ay_divider
* 'master' of https://github.com/tildearrow/furnace:
  dev92 - GUI: customizable channel collapsing!
  GUI: more improvements to instrument loading
  GUI: implement instrument load replace
  NES: fix duty effect not working at all
  GUI: part 2 of previous commit
  GUI: only use edit color when pat view is focused
  GUI: fix more issues
  here's the new OPLL default instrument
  OPL: fix channel muting - PLEASE READ!
  OPLL: fix compatible drum mode
  the final part of extra FM effects
  implement extra FM effects (OPLL and OPL)
  update to-do list
  prepare for possible .ftm import
  implement extra FM effects (OPN, OPM and OPZ)

# Conflicts:
#	src/engine/engine.h
2022-05-05 13:39:58 +09:00
tildearrow 6aefd392ff NES: fix duty effect not working at all 2022-05-04 22:04:18 -05:00
tildearrow b75336bcb6 OPL: fix channel muting - PLEASE READ!
**SUBMODULES UPDATED** - Nuked-OPL3 is no longer a submodule as I
had to directly modify the core for this
if you mess up while removing Nuked-OPL3 from your repo, delete
everything and clone again

fixes #414
2022-05-04 18:06:32 -05:00
tildearrow e50df18393 OPLL: fix compatible drum mode 2022-05-04 17:43:06 -05:00
tildearrow 6e7b4d7e7f the final part of extra FM effects 2022-05-04 17:39:22 -05:00
tildearrow 897bf323f2 implement extra FM effects (OPLL and OPL) 2022-05-04 16:56:45 -05:00
tildearrow 467036df2a implement extra FM effects (OPN, OPM and OPZ)
issue #38
2022-05-04 14:09:43 -05:00
cam900 4f1ebc3b6e Some AY-3-8910, AY8930 enhancements
Fix AY PSG clock divider function when exists, Update emulation core (MAME AY PSG and compatibles - includes noise routine updates)
Fix configuration flag, Add MSX Darky sound expander to preset

Clock divider isn't affected to expanded mode's tone and noise generator?
2022-05-04 23:04:20 +09:00
tildearrow 391928af6e
Merge pull request #416 from grauw/ay8930-fix2
AY8930: Fix tone and noise period in expanded mode.
2022-05-03 16:51:50 -05:00
Laurens Holst 49ff39abee AY8930: Fix tone and noise period in expanded mode.
By doubling the internal clock frequency.

In expanded mode, the same tone period is an octave higher than in compat mode.
In expanded mode, the noise period is twice as fast as currently implemented.

See https://github.com/tildearrow/furnace/pull/416
2022-05-03 21:28:10 +02:00
tildearrow 978b0798e5 OPL: fix possible crash 2022-05-03 14:04:38 -05:00
tildearrow 4c9b172b50 YM2610: optimize oscilloscope fetch CPU usage 2022-05-03 02:52:38 -05:00
tildearrow 3d541682e6
Merge pull request #412 from grauw/ay8930-vgm
AY8930: Fix VGM output.
2022-05-03 01:53:41 -05:00
tildearrow 62289d924e FDS: add NSFPlay core 2022-05-02 16:53:55 -05:00
tildearrow 960048cf4b NES: fix Furnace-style DPCM 2022-05-02 16:05:07 -05:00
Laurens Holst ffa0727bf6 AY8930: Fix VGM output.
It was generating writes to register addresses > 15.
2022-05-02 22:49:55 +02:00
tildearrow ce40085d3b SoundUnit: fix PCM pitch 2022-05-02 15:07:59 -05:00
tildearrow a6ef36d42e SoundUnit: PCM support 2022-05-02 14:51:06 -05:00
tildearrow 5a724e4949 NES: DPCM work! 2022-05-02 03:42:40 -05:00
tildearrow dbe9bf25e7 fix bug caused by new renderSamples approach
when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow a7b8f81da7 NES: prepare for DPCM 2022-05-02 02:12:14 -05:00
tildearrow b92ce84b34 OPZ: more fixed frequency mode fixes 2022-05-02 02:12:02 -05:00
tildearrow a0db8ab49a OPZ: possibly fix fixed freq emulation 2022-05-02 01:22:49 -05:00
tildearrow 34f7750c27 OPZ: fix muting 2022-05-02 01:15:42 -05:00
tildearrow 6380876b9a OPL: fix panning 2022-05-02 00:41:58 -05:00
tildearrow 5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow 7a67730c29 damn it 2022-05-02 00:23:03 -05:00
tildearrow 430d0329bd per-channel oscilloscope, part 10
OPZ
2022-05-02 00:22:34 -05:00
tildearrow de09073232 NES: NSFPlay per-channel osc 2022-05-02 00:05:28 -05:00
tildearrow 61b4e3745f NES: NSFPlay muting 2022-05-01 23:57:53 -05:00
tildearrow e1cec62af4 NES: now fix tri_mute 2022-05-01 23:48:35 -05:00
tildearrow 153e025cf8 NES: finally 2022-05-01 23:48:02 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow 7b31f6a3e5 now fix it damn it 2022-05-01 22:52:22 -05:00
tildearrow e873070d84 now move these files 2022-05-01 22:22:02 -05:00
Laurens Holst 7f0074511c Move renderSamples() to DivDispatch implementations.
To prevent rendering samples for systems that are not in use.

Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow 58fe971a3c Clang you are so arrogant 2022-05-01 05:18:30 -05:00
tildearrow 9f19b5dfc4 ok so screw you 2022-05-01 05:10:41 -05:00