tildearrow
|
2a5487ac19
|
a
|
2024-04-14 13:35:52 -05:00 |
|
tildearrow
|
50282fb2df
|
de-irritate the user
|
2024-04-14 13:01:18 -05:00 |
|
tildearrow
|
5b495ec866
|
and now fix fcm9/dkc loading
|
2024-04-14 12:47:58 -05:00 |
|
tildearrow
|
6efef65b48
|
audit .ftm import code
to-do: dkc_ending.ftm and fcm9.ftm no longer load... check out why
|
2024-04-14 12:45:17 -05:00 |
|
tildearrow
|
012108975f
|
more cat and mouse
|
2024-04-14 02:22:07 -05:00 |
|
tildearrow
|
387573f5c7
|
PowerNoise: fix vol ignored without macro
|
2024-04-08 04:53:39 -05:00 |
|
tildearrow
|
2a2f240adf
|
PowerNoise: fix muting for real
|
2024-04-08 04:52:01 -05:00 |
|
tildearrow
|
c527eaa946
|
emu2413: fix muting
|
2024-04-07 17:00:23 -05:00 |
|
tildearrow
|
8f4a19870a
|
fix emu2413 output being inverted
|
2024-04-07 16:48:44 -05:00 |
|
tildearrow
|
c34b790470
|
emu2413: YM2423
|
2024-04-07 14:24:00 -05:00 |
|
tildearrow
|
70a6affd3d
|
core quality, part 3 - final
- SAA1099
- SCC
- SM8521
- Swan
- Virtual Boy
|
2024-04-06 16:25:16 -05:00 |
|
tildearrow
|
cb1f268335
|
core quality, part 2
- Bubble System WSG
- C64 (dSID)
- Game Boy
- DS
- PowerNoise
|
2024-04-06 15:52:13 -05:00 |
|
tildearrow
|
a1254d5fb6
|
core quality, part 1
PC Engine
|
2024-04-06 14:57:15 -05:00 |
|
tildearrow
|
a613cfb303
|
emu2413, part 2
missing:
- YM2423 patches
|
2024-04-05 17:31:13 -05:00 |
|
tildearrow
|
dc2daccf05
|
emu2413, part 1
missing:
- patches
- chan osc
|
2024-04-05 17:01:50 -05:00 |
|
tildearrow
|
129237fb2c
|
adpcm_decode_block one channel
|
2024-04-05 16:33:59 -05:00 |
|
tildearrow
|
dc27c996fb
|
hmmm
|
2024-04-05 16:11:23 -05:00 |
|
tildearrow
|
0bf0d57738
|
desubmodulize adpcm-xq
|
2024-04-05 14:46:16 -05:00 |
|
tildearrow
|
0ddbc56b94
|
faster sample format conversion
don't render in all formats when converting
|
2024-04-04 14:22:19 -05:00 |
|
tildearrow
|
d7ffda5420
|
prepare for emu2413 core
|
2024-04-03 16:22:51 -05:00 |
|
tildearrow
|
f0c85acfd7
|
can't even have fun for one day
there's always the one who finds a reason for drama and flamewar
|
2024-04-03 13:58:57 -05:00 |
|
cam900
|
5b086e103e
|
Fix PSG output a bit
|
2024-04-02 20:44:37 +09:00 |
|
cam900
|
68612bc777
|
nds.cpp: Fix LFSR a bit
|
2024-04-02 20:41:10 +09:00 |
|
tildearrow
|
b741f609cf
|
disable 0.6.2 indicator...
damn it I forgot to turn it off!
|
2024-04-01 01:34:28 -05:00 |
|
tildearrow
|
19ed900ef3
|
release v0.6.2
also contains preset search fix and NDS mem fix
|
2024-04-01 00:50:41 -05:00 |
|
tildearrow
|
90c628612e
|
prepare for 0.6.2
|
2024-03-31 23:35:59 -05:00 |
|
Natt Akuma
|
90859be901
|
MinMod: use loop end instead of sample end
|
2024-04-01 04:06:32 +07:00 |
|
tildearrow
|
0d486c18d0
|
NDS: decrease the clock divider
|
2024-03-22 03:08:53 -05:00 |
|
tildearrow
|
d35ac87ff6
|
NDS: rename
|
2024-03-22 02:21:33 -05:00 |
|
tildearrow
|
d77fd770f4
|
5E01: fix 12xx
|
2024-03-21 13:43:14 -05:00 |
|
tildearrow
|
42583f7341
|
speed up IMA ADPCM sample encoding
|
2024-03-20 17:47:31 -05:00 |
|
tildearrow
|
7843a9dcd1
|
more .ftm import cherry-picking
|
2024-03-20 03:15:38 -05:00 |
|
tildearrow
|
5399c6eb7c
|
Namco 163: why does it overflow
|
2024-03-19 12:50:44 -05:00 |
|
Natt Akuma
|
c698f72e97
|
MinMod: fix spikes
|
2024-03-19 02:28:11 -05:00 |
|
tildearrow
|
cb169fe27a
|
17xx should be 10xx
but waves are not mapped yet
|
2024-03-18 17:30:23 -05:00 |
|
tildearrow
|
a83df6e8fd
|
add 5E01
|
2024-03-18 16:02:16 -05:00 |
|
tildearrow
|
3423ac8774
|
prepare for 5E01
|
2024-03-18 14:22:05 -05:00 |
|
tildearrow
|
cb2aeb649f
|
GBA: wahahaha
initializing after pushing
|
2024-03-18 13:37:29 -05:00 |
|
tildearrow
|
b27d99b1b0
|
GBA: memory safety
|
2024-03-18 13:36:24 -05:00 |
|
tildearrow
|
5618a02b95
|
NDS: possibly fix muting
|
2024-03-18 01:23:42 -05:00 |
|
Natt Akuma
|
01db0f7e54
|
MinMod: Fix CPU usage warning
|
2024-03-18 12:22:38 +07:00 |
|
Natt Akuma
|
21eed3e512
|
GB: Remove GBA-only system configs
|
2024-03-18 11:09:56 +07:00 |
|
tildearrow
|
1bdbd640ec
|
long long -> int64_t
|
2024-03-17 18:29:21 -05:00 |
|
tildearrow
|
572d826fb1
|
fix warning
|
2024-03-17 18:16:19 -05:00 |
|
tildearrow
|
7392915291
|
Merge branch 'master' into minmod
|
2024-03-17 18:07:34 -05:00 |
|
tildearrow
|
504b77a5fd
|
AY: fix half clock divider
|
2024-03-17 17:11:12 -05:00 |
|
tildearrow
|
016b63493b
|
NDS: fix volume in forceIns
|
2024-03-17 16:42:31 -05:00 |
|
tildearrow
|
39c109fbc5
|
NDS: a couple fixes
- don't reset phase on duty or pitch change
- don't set volume in freqChanged
|
2024-03-17 16:39:27 -05:00 |
|
tildearrow
|
60586a0d15
|
Game Boy: save doubleWave flag
TODO: TAG DEV196 ON MERGE
|
2024-03-17 16:11:22 -05:00 |
|
tildearrow
|
0a498dc4c4
|
GBA: update to latest dispatch spec
remove ALWAYS_SET_VOLUME
implement macro restart
|
2024-03-17 15:57:41 -05:00 |
|