Commit graph

558 commits

Author SHA1 Message Date
tildearrow 6288e18a7a fix newIns typo 2024-07-13 16:52:40 -05:00
tildearrow b04a2e38db release v0.6.5
the TIA release
2024-06-25 00:33:11 -05:00
Natt Akuma bdc66ae33e SNES: add an option to not encode BRR with unstable filters
This is useful for seeking to anywhere within the sample using sample offset commands
2024-06-22 16:40:06 +07:00
tildearrow 3570424eb6 release v0.6.4
ordered po files in next commit
it sucks that my machine does not produce the same results as this other one
2024-06-18 21:47:19 -05:00
tildearrow f28dcec683 release v0.6.3 2024-05-01 20:00:07 -05:00
tildearrow d5633e7484 dev199 - SID2: fix cut/res range 2024-04-22 06:21:13 -05:00
tildearrow d63febf3d6 SID2, part 6
bump version
2024-04-21 13:25:20 -05:00
tildearrow ca5cf58d00 change Bifurcator system ID 2024-04-21 03:34:20 -05:00
tildearrow cb587a3f17 move old chip flag conversion info to oldflags.md 2024-04-21 02:54:19 -05:00
tildearrow cf1233002c update format.md 2024-04-07 01:29:54 -05:00
tildearrow 19ed900ef3 release v0.6.2
also contains preset search fix and NDS mem fix
2024-04-01 00:50:41 -05:00
tildearrow 3423ac8774 prepare for 5E01 2024-03-18 14:22:05 -05:00
tildearrow 60586a0d15 Game Boy: save doubleWave flag
TODO: TAG DEV196 ON MERGE
2024-03-17 16:11:22 -05:00
tildearrow 83e7b2fbb8 prepare for IMA ADPCM 2024-03-17 15:17:30 -05:00
tildearrow 1bc941d7f4 allocate Game Boy Advance chip IDs 2024-03-16 12:22:40 -05:00
tildearrow 861099461b allocate chip ID for NDS 2024-02-11 00:54:01 -05:00
tildearrow 3f4c7dc46c second attempt at MinGW backtrace 2024-02-03 02:58:17 -05:00
tildearrow 2957645d9d release v0.6.1 2024-02-03 00:58:43 -05:00
tildearrow ef9a629d76 PowerNoise: add octave param 2024-01-25 12:37:18 -05:00
tildearrow 74e46dfc2c update papers 2024-01-24 04:46:37 -05:00
tildearrow 8ca6558582 update format.md once again 2024-01-22 14:52:05 -05:00
tildearrow 4e2ec442d3 allocate ES5503 chip ID 2024-01-22 14:46:22 -05:00
tildearrow 86981a39db separate old instrument format 2024-01-22 14:43:49 -05:00
tildearrow 41076c5ba6 allocate chip ID for PowerNoise 2024-01-21 23:58:49 -05:00
tildearrow f8187b9a5f dev191 - kind of remove DIV_ALWAYS_SET_VOLUME
it's useless crap I put during the Defle compat days
it serves nearly no purpose nowadays

also why is it a command?
2024-01-16 23:54:32 -05:00
Zeta 52f0683c7f cleanup: remove silly comments, reference correct version number 2023-11-14 04:22:06 -05:00
Zeta 67d6f44947 Persist new volume rounding option to furnace module when saving 2023-11-14 03:51:51 -05:00
tildearrow 7575e7a4a7 C64: more fixes... 2023-10-29 03:12:33 -05:00
tildearrow e29113c926 C64: another tiny fix
also document conversion approach
2023-10-29 03:04:55 -05:00
tildearrow 422c916e4e allocate ID for ESFM 2023-10-25 15:40:10 -05:00
tildearrow f718fbb5f5 dev185 - SoundUnit: hardware sweep sequences
kinda buggy in note off... may require a rewrite of volume handling
2023-10-21 18:42:37 -05:00
Electric Keet 71b098695a Completing the "make new icons" doc. 2023-10-18 19:45:50 -07:00
tildearrow dd7f4c12e2 dev184 - Merge branch 'master' of https://github.com/DevEd2/furnace 2023-10-14 03:19:02 -05:00
tildearrow a854816181 update format.md
clarification
2023-10-13 20:08:59 -05:00
tildearrow 10172e0489 GUI: better DPCM mapping, part 2 2023-10-13 19:57:36 -05:00
tildearrow 219665ed60 dev182 - add a different macro release strat
active release makes the macro jump to release pos instead of waiting
2023-10-11 03:36:21 -05:00
tildearrow fbc34fae02 release v0.6
finally!

thanks to:
- everyone who has helped with testing and bug reporting
- all contributors
- all demo song artists
- every user

thank you
I really mean it
2023-10-01 23:08:46 -05:00
tildearrow 6b2061a434 release v0.6pre18
hopefully this, for REAL, is the last pre-release
2023-09-27 16:03:57 -05:00
tildearrow de2beb794f release v0.6pre17
hopefully this is the final one before 0.6
2023-09-25 14:28:38 -05:00
tildearrow 5a4be9951d release v0.6pre16 2023-09-14 04:31:15 -05:00
tildearrow 29db4d5bb5 release v0.6pre15 2023-09-13 18:25:32 -05:00
tildearrow 41bd28c41a release v0.6pre14 2023-09-11 03:20:17 -05:00
tildearrow 7e5f91a69c release v0.6pre13 2023-09-10 18:05:16 -05:00
tildearrow c6c05582bd release v0.6pre12 2023-09-09 16:23:17 -05:00
tildearrow bbc524c07a release v0.6pre11 2023-09-07 19:09:53 -05:00
tildearrow 6dafc48e06 release v0.6pre10 - THE F R E E Z E
from now on it's just bug fixes.
once a pre-release survives a week without issues, 0.6 comes out.
2023-09-07 02:33:17 -05:00
tildearrow 859182bb08 C219: initial work 2023-08-27 18:46:59 -05:00
tildearrow 3dd4f3e7e8 release v0.6pre9
also fix a bug in TL macro compat
2023-08-26 03:36:28 -05:00
tildearrow 62a1a383ee dev168 - new behavior for porta in C64 2023-08-23 12:50:22 -05:00
tildearrow 44781e9cac release v0.6pre8
hopefully the final "pre-release" before the freeze
2023-08-19 04:48:27 -05:00
Electric Keet 4985a4b5d0 Various work on the icon font.
Cleaned up leftover guides, added actually useful ones in the guide character (E0F0), tweaked VRC6 saw.
2023-08-16 21:50:31 -05:00
Electric Keet 520b772f35 Small changes to letter icons.
MultiPCM is now `MUL PCM`.
VRC 6 saw now has a little sawtooth icon.
2023-08-15 16:23:32 -05:00
Electric Keet aeb26d3136 Updated letter icon font instructions. 2023-08-14 21:24:06 -07:00
Electric Keet 4b81116359 Better home for icons.md. 2023-08-13 13:28:00 -07:00
tildearrow bc136c94c8 update format.md 2023-08-12 19:18:28 -05:00
tildearrow fc16164dbd
Merge pull request #1342 from tildearrow/c140
Chicken ice cream
2023-08-12 16:29:49 -05:00
tildearrow 1f10c31414 update ins type 2023-08-12 04:19:20 -05:00
tildearrow 27e454e7aa C140: help µ-law ISN'T WORKING 2023-08-12 01:54:12 -05:00
MooingLemur 8006e40e26 ZSM: include song tuning in export 2023-08-11 01:02:18 -07:00
Electric Keet 1bd315b683 Moved to /papers! Makes sense.
Why didn't this occur to me in the first place?
2023-07-25 15:01:02 -05:00
tildearrow 20418bb490 add TED to Furnace
#855 #873
2023-07-23 04:42:38 -05:00
tildearrow ad88ce46ab dev164 - Namco 163: improvements, part 4
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
2023-07-21 19:54:35 -05:00
Lunathir 6f53436388
Update multiplayer.md 2023-07-10 11:30:41 -07:00
Lunathir 6dae432279
Update multiplayer.md
Fix formatting
2023-07-10 01:31:00 -07:00
tildearrow 62c5ec83f4 GUI: fix OPLL FB/DC/DM preview for preset patches 2023-07-09 05:28:14 -05:00
tildearrow 3c79fe9db0 update format.md 2023-07-09 04:12:17 -05:00
tildearrow 68f517eb04 release v0.6pre7 (hotfixes) 2023-07-09 03:40:45 -05:00
tildearrow e2540bf789 renderDX11: fix crash when font tex fails to load
issue #1217
2023-07-09 03:18:23 -05:00
tildearrow a500dcda49 release v0.6pre6 2023-07-08 20:22:03 -05:00
MooingLemur fba48149a5 VERA, ZSM Export: Add EFxx event as synchronization message, add sync message support in ZSM export 2023-07-05 15:07:44 -07:00
mooinglemur 93097b40e5
ZSM export: Update format, implement PCM export support (#1191)
* ZSM export: suppress the extra tick before the loop

* ZSM: initial PCM export support

* Docs: update zsm-format.md with PCM format

* applied requested style changes from PR
2023-07-03 22:24:49 -05:00
tildearrow 5e0eb9aa23 dev159 - add 8-bit dither option 2023-06-05 04:28:07 -05:00
tildearrow 17464b6446 move documentation out of papers 2023-06-05 00:08:37 -05:00
tildearrow d3aed5a06e more doc updates 2023-06-04 17:28:29 -05:00
tildearrow 10a62b6816 wow 2023-06-04 02:13:30 -05:00
tildearrow e10dc2d2c2 update doc 2023-06-04 00:53:15 -05:00
tildearrow fe5b96bb05 update doc
hopefully I don't get bored and start doing something else
2023-06-03 20:20:59 -05:00
tildearrow 08511475dc asfdkljakl;sfdj 2023-06-03 19:03:36 -05:00
tildearrow c1367beeb9 update again 2023-06-03 19:02:01 -05:00
tildearrow a0b426eec8 update doc 2023-06-03 19:01:03 -05:00
tildearrow c4bde3bcb1 158 is pre5
and it does not have effects yet
2023-05-26 15:16:07 -05:00
tildearrow 46d86ff335 update readme 2023-05-25 04:10:42 -05:00
tildearrow 827485be18 fix 2023-05-21 15:24:41 -05:00
tildearrow 2da1fe8821 prepare for patchbay effects 2023-05-21 04:39:36 -05:00
tildearrow fda24cd9d1 update doc authors 2023-05-20 21:49:37 -05:00
tildearrow 4e4152ccb5
Merge pull request #1121 from polluks/master
Fixed typos
2023-05-20 21:49:14 -05:00
polluks 49b4ff9c5d Fixed typos 2023-05-21 00:21:51 +02:00
tildearrow 5c7b467223 prepare a format for patchbay effects 2023-05-20 17:21:37 -05:00
tildearrow 90d1fd60d8 dev157 - new pattern format 2023-05-18 19:50:36 -05:00
tildearrow 02553390ac prepare for a new pattern format 2023-05-18 17:53:13 -05:00
tildearrow 160753243d asset directories, part 7 2023-05-16 02:44:46 -05:00
tildearrow 565f67dd0f dev155 - fix broken macro after note off in some
FM chips

issue #1017
2023-05-05 02:14:53 -05:00
tildearrow 2ad258823f update NES doc with mention of linear counter effe 2023-05-05 01:29:54 -05:00
tildearrow 596fd3c93f
Merge pull request #1093 from freq-mod/ottopapers
add es5506 docs
2023-05-05 01:16:15 -05:00
tildearrow 0c0472ce76 NES: add 20xx effect for changing DPCM freq 2023-05-05 00:59:55 -05:00
tildearrow b037b07c30 SNES: add global volume control effects 2023-05-04 16:49:47 -05:00
freq-mod c6e045dd22
add es5506 doc 2023-05-01 21:26:06 +02:00
tildearrow f3a71c6eba loooool 2023-04-24 05:25:56 -05:00
tildearrow dab3a95734 but QSound ADPCM is already there... 2023-04-20 02:41:41 -05:00
freq-mod 082ea94ca9
update the wavedoc a little
welp
2023-04-16 17:04:35 +02:00