tildearrow
f96d5b4e81
GUI: add touch input primitives
2022-05-17 12:46:52 -05:00
cam900
4021abe495
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace :
YM2610: optimize oscilloscope fetch CPU usage
GUI: add audio load meter to statistics
GUI: put "OK" and "Cancel" buttons in the bottom
better FM chip names
sysDef refactor, part 3 - PLEASE READ
NO
Reduce unnecessary line
Debug improvements
AY8930: Fix VGM output.
# Conflicts:
# .gitignore
# src/engine/playback.cpp
# src/gui/debugWindow.cpp
2022-05-04 03:32:26 +09:00
cam900
ec5069ad21
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace :
document (NON-WORKING) extended op param effects
FDS: add NSFPlay core
NES: fix Furnace-style DPCM
SoundUnit: fix PCM pitch
SoundUnit: PCM support
# Conflicts:
# src/engine/sample.h
# src/gui/debugWindow.cpp
2022-05-03 11:11:43 +09:00
cam900
e136db6d7a
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace : (26 commits)
prepare for #38
NES: DPCM work!
fix bug caused by new renderSamples approach
NES: prepare for DPCM
OPZ: more fixed frequency mode fixes
OPZ: possibly fix fixed freq emulation
OPZ: fix muting
OPL: fix panning
damn it
per-channel oscilloscope, part 10
NES: NSFPlay per-channel osc
NES: NSFPlay muting
NES: now fix tri_mute
NES: finally
fix typo in playback engine
NES: wire up NSFplay
now fix it damn it
now move these files
add readme
convertir de Shift-JIS a UTF-8
...
# Conflicts:
# src/engine/engine.cpp
# src/engine/engine.h
# src/engine/platform/nes.cpp
# src/engine/vgmOps.cpp
# src/gui/stats.cpp
2022-05-03 11:07:50 +09:00
cam900
0d5962bb08
Reduce unnecessary line
2022-05-03 10:28:01 +09:00
cam900
2412f688de
Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
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* 'master' of https://github.com/tildearrow/furnace :
document (NON-WORKING) extended op param effects
FDS: add NSFPlay core
NES: fix Furnace-style DPCM
SoundUnit: fix PCM pitch
SoundUnit: PCM support
# Conflicts:
# src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900
3f0c83eb45
Debug improvements
...
Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow
a6ef36d42e
SoundUnit: PCM support
2022-05-02 14:51:06 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
42e8454143
ADSR test area
2022-04-16 22:53:40 -05:00
tildearrow
ffb01dd19c
Revert "release 0.6pre0"
...
This reverts commit f7566455c2
.
2022-04-01 05:20:00 -05:00
tildearrow
f7566455c2
release 0.6pre0
2022-04-01 04:45:06 -05:00
tildearrow
7e5c27c5b7
GUI: massive code split
...
gui.cpp now less than 3000 lines
2022-03-21 17:34:43 -05:00