tildearrow
d4c136c525
renderDX11: don't error on DXGI_STATUS_OCCLUDED
2023-07-02 02:13:50 -05:00
tildearrow
dc28284cce
GUI: render backend recovery, part 4
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confirmed to work
2023-07-02 01:08:57 -05:00
tildearrow
4c59aab179
GUI: render backend recovery, part 3
2023-07-02 00:46:16 -05:00
tildearrow
8d21948431
Game Boy: fix custom clock
2023-07-02 00:39:50 -05:00
tildearrow
2a4eb1e2be
GUI: render backend recovery, part 2
2023-07-02 00:27:47 -05:00
tildearrow
72ed5deeb1
VERA: fix custom clock
2023-07-02 00:26:57 -05:00
tildearrow
f67faf9f23
GUI: get rid of debug message
2023-07-02 00:09:49 -05:00
tildearrow
5fde2e7e30
GUI: render backend recovery, part 1
2023-07-02 00:09:39 -05:00
tildearrow
ecff10b407
GUI: prepare for handling render backend deaths
2023-07-01 18:10:58 -05:00
tildearrow
8a23d39cdd
several new demo songs
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Some Creatures by TheDuccinator
Shovel Knight Title by Bernie
Fly to the Leaden Sky by SuperJet Spade
2023-07-01 17:07:45 -05:00
tildearrow
3f8430b0d6
add ability to duplicate sub-songs
2023-06-30 23:37:22 -05:00
tildearrow
e5a5bb0154
GUI: add setting to see mem usage in bytes
2023-06-30 22:44:08 -05:00
tildearrow
a69b02f525
GUI: add patch number to OPLL patches
2023-06-30 17:31:23 -05:00
tildearrow
012d43b331
GUI: compact sample editor
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automatic button layout depending on available width
2023-06-30 16:31:34 -05:00
tildearrow
69e3515757
SegaPCM: real limit is 2MB
2023-06-30 06:09:42 -05:00
tildearrow
379b19a102
GUI: sample editor warnings, part 3
2023-06-29 02:27:11 -05:00
tildearrow
feef9234b6
MIDI output: don't spam logs on error
2023-06-25 04:57:04 -05:00
tildearrow
7beb1271ae
GUI: add option to disable preset selector
2023-06-24 18:55:55 -05:00
tildearrow
ecfb0c7136
GUI: sample editor warnings, part 2
2023-06-24 18:06:55 -05:00
tildearrow
598e8ddf03
don't handle a buffer of size 0
2023-06-24 17:45:43 -05:00
tildearrow
ba0d6903f6
YM2612: add forceIns heuristics
2023-06-24 16:00:55 -05:00
tildearrow
952c05406c
GUI: wrong sample loop end
2023-06-24 03:18:27 -05:00
tildearrow
f15bc78a96
GUI: sample editor warnings, part 1
2023-06-23 18:31:05 -05:00
tildearrow
7b184fe321
GUI: prepare for sample warnings
2023-06-22 20:03:39 -05:00
tildearrow
937c3f1c27
GUI: move delete button to end in sample list
2023-06-22 19:52:07 -05:00
tildearrow
aeeaa9ca1d
GUI: change color of destructive actions
2023-06-22 19:49:45 -05:00
tildearrow
6c36fb6e40
wrong color
2023-06-22 18:17:49 -05:00
tildearrow
955de31758
GitHub please disable your hot loading feature NOW
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if it's not gonna work, why have it?
2023-06-22 18:09:10 -05:00
tildearrow
8fd1a9667c
GUI: prepare for destructive/warning/error color h
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ints
2023-06-22 18:05:17 -05:00
tildearrow
06a2d10ba1
VGM export: cap streams to 44100Hz
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VGMPlay doesn't like higher frequencies
2023-06-22 16:45:31 -05:00
tildearrow
95b51e6307
VGM export: NES DPCM, part 3
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dual chip
2023-06-22 15:45:27 -05:00
tildearrow
b9514bb98e
VGM export: NES DPCM, part 2
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now it works
issue #1163
2023-06-22 15:40:50 -05:00
tildearrow
317aca0564
VGM export: NES DPCM, part 1
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still does not work
2023-06-22 15:20:48 -05:00
tildearrow
0bcd1b74ac
VGM export: prepare for NES DPCM
2023-06-22 04:55:12 -05:00
tildearrow
ef57ad531d
oh crap I did not commit
2023-06-22 03:24:39 -05:00
tildearrow
b31024847f
GUI: add presets for QuadTone engine
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issue #1172
2023-06-21 14:39:49 -05:00
tildearrow
c777d699d2
POKEY: implement two-tone mode effect
2023-06-20 14:43:20 -05:00
tildearrow
4521cbfb4f
asdf
2023-06-20 04:26:23 -05:00
tildearrow
6e61343ad8
playSub optimization
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MAY CAUSE REGRESSIONS but I don't know
2023-06-20 01:20:48 -05:00
tildearrow
443535a54c
fix possible hang in runMidiClock
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issue #1167
2023-06-20 01:08:51 -05:00
tildearrow
9851f5cc87
YM2612: fix a couple DAC chan osc problems
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issue #1168
2023-06-20 00:41:17 -05:00
tildearrow
c7da358376
fix .dmf PAL/NTSC thing
2023-06-20 00:29:47 -05:00
tildearrow
2e469396b1
fix inability to save 1.1.8 .dmf
2023-06-19 23:29:06 -05:00
tildearrow
ae6e68b976
chan osc volume balancing, part 2
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TODO: maybe change the range again?
2023-06-18 21:07:00 -05:00
tildearrow
9cb1fbcc45
chan osc volume balancing, part 1
2023-06-18 20:00:20 -05:00
tildearrow
e7b69b27e6
YM2151: fix Nuked chan osc
2023-06-18 13:55:55 -05:00
tildearrow
0e029def51
YM2612: fix chan osc again
2023-06-18 13:40:29 -05:00
tildearrow
4776020d05
GUI: per-chan osc improvements
2023-06-18 04:27:22 -05:00
tildearrow
b9414de49d
OPLL: fix vol macro for drums
2023-06-18 03:14:06 -05:00
tildearrow
e246501b3a
YM2612: fix DAC chan osc
2023-06-18 02:55:45 -05:00
tildearrow
d35fa6f1bc
new demo song
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by Xan
2023-06-16 18:43:33 -05:00
tildearrow
29dfeccfe7
change chan osc range - PLEASE READ
...
as of now the range is ~32768, either from -16384 to 16383, or 0 to 32767.
it previously was -32768 to 32767 (~65536).
this change was made to better suit chips that only output a positive value.
if you are working on a new chip, update your code and shift right by one if necessary.
2023-06-16 17:30:11 -05:00
tildearrow
7b30cfb1b7
IGFD: some changes
2023-06-16 15:43:41 -05:00
tildearrow
fe2da0019a
YM2612: fix DualPCM chan osc sustain
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issue #1162
2023-06-16 13:34:03 -05:00
tildearrow
89f8c8fa19
OPLL: try to fix vol macro for drums
2023-06-14 17:35:17 -05:00
tildearrow
cca84dea00
fix
2023-06-14 17:21:02 -05:00
tildearrow
c2369f57a7
and that's the DirectX 11 backend
...
now let's see whether CI likes that
2023-06-14 16:27:15 -05:00
tildearrow
83ad6e0894
GUI: DirectX 11 render backend, part 8
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updateTexture for dynamic textures
2023-06-14 14:50:39 -05:00
tildearrow
6933446d8a
GUI: DirectX 11 render backend, part 7
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now with texture workaround
2023-06-13 05:45:36 -05:00
tildearrow
1ffa80e845
and one more piece of code
2023-06-13 04:38:13 -05:00
tildearrow
8ee4734eab
DISCARD
2023-06-13 04:24:34 -05:00
tildearrow
db14ce602d
why are you not showing me the return value
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I want to see what's going on
2023-06-13 04:16:19 -05:00
tildearrow
d85dd7071a
GUI: DirectX 11 render backend, part 6
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nice I probably found a new DXVK bug
2023-06-13 04:06:03 -05:00
tildearrow
4f39e6ee31
GUI: DirectX 11 render backend, part 5
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nope, not yet
2023-06-13 03:54:55 -05:00
tildearrow
ad8082a921
GUI: DirectX 11 render backend, part 4
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ready to merge?
2023-06-13 03:12:12 -05:00
tildearrow
852f61b7fc
GUI: DirectX 11 render backend, part 3
2023-06-12 23:43:15 -05:00
tildearrow
d066b5b5a7
Merge pull request #1130 from YohananDiamond/piano-nitpicks
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Add option to prevent piano input
2023-06-12 22:34:20 -05:00
tildearrow
cf144f4fe9
GUI: DirectX 11 render backend, part 2
2023-06-12 19:43:26 -05:00
tildearrow
2c912da89a
GUI: DirectX 11 render backend, part 1
2023-06-12 19:17:46 -05:00
tildearrow
f605ae9f65
GUI: prepare for DirectX 11 render backend
2023-06-12 16:47:54 -05:00
tildearrow
91a7132e79
GUI: add a draw metric
2023-06-12 15:58:16 -05:00
tildearrow
16adc1fb1b
GUI: fix intro carry-over in specific situations
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issue #1149
2023-06-12 02:18:50 -05:00
tildearrow
54e7bd295d
GUI: give debug menu a default key bind
2023-06-12 00:18:20 -05:00
tildearrow
3410eb8b9e
GUI: make Window Debug tab on by default
2023-06-12 00:17:51 -05:00
tildearrow
6f6128cae7
GUI: fix Wayland scaling factor detection
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when full-screen is on
2023-06-12 00:12:02 -05:00
tildearrow
c83232f8da
get rid of some custom tempo legacy
2023-06-11 18:57:32 -05:00
tildearrow
7f0dc576d8
GUI: possibly fix asset name carry-over issue
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issue #1155
2023-06-11 18:20:07 -05:00
tildearrow
c51413fe37
GUI: I can just use ClipRect...
2023-06-11 17:23:20 -05:00
tildearrow
c89b733188
fix possible division by zero
2023-06-11 15:28:01 -05:00
tildearrow
d6f986abb1
fix the chan osc
2023-06-11 14:33:58 -05:00
tildearrow
8264449c7a
GUI: remove double semicolon
2023-06-10 19:22:44 -05:00
tildearrow
6bc4877417
PC speaker: fix volume macro
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issue #1147
2023-06-10 17:34:30 -05:00
tildearrow
accec6d865
GUI: and now for backspace too
2023-06-10 15:50:08 -05:00
tildearrow
02f6a0f217
GUI: add very useful setting
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push entire channel when inserting
2023-06-10 15:26:36 -05:00
tildearrow
599244e1bc
VERA: fix PCM vol macro
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issue #1142
2023-06-10 01:42:31 -05:00
tildearrow
c5eaa4c716
fix force mono audio
2023-06-09 14:57:14 -05:00
tildearrow
402c520276
GUI: add option for late clear
2023-06-08 04:15:57 -05:00
tildearrow
32c300ff41
GUI: ellipsis char count
2023-06-08 01:04:28 -05:00
tildearrow
6ae9f8e083
fix build
2023-06-08 01:00:47 -05:00
tildearrow
f7d2b81e91
GUI: don't hide chan osc title bar
2023-06-07 17:45:08 -05:00
tildearrow
05cff9afb5
GUI: fix chan osc overflow, part 1
2023-06-07 17:41:08 -05:00
tildearrow
b3b1f3abc6
renderGL: don't glFinish
2023-06-07 04:36:33 -05:00
tildearrow
a02853b561
fix
2023-06-06 16:46:12 -05:00
tildearrow
62c8b7d56b
GUI: draw per-chan osc on mobile
2023-06-06 16:24:15 -05:00
tildearrow
d6c91a688a
Tremolo is broken. part 2.
2023-06-06 15:54:24 -05:00
tildearrow
540af1e2ef
Tremolo is broken.
2023-06-06 14:58:02 -05:00
tildearrow
2f45f59906
ZSM: variable set but not used
2023-06-06 03:31:05 -05:00
tildearrow
6b89dec812
ZSM: code style
2023-06-05 23:24:34 -05:00
tildearrow
982678eff3
GUI: fix one digit effect when it is 10xx
...
issue #1141
2023-06-05 18:59:27 -05:00
tildearrow
5e0eb9aa23
dev159 - add 8-bit dither option
2023-06-05 04:28:07 -05:00