Commit graph

30 commits

Author SHA1 Message Date
tildearrow 92ec6f6651 memory composition, part 3 2024-03-05 18:55:18 -05:00
tildearrow 88b42ddd58 update copyright year 2024-01-16 21:26:57 -05:00
tildearrow f718fbb5f5 dev185 - SoundUnit: hardware sweep sequences
kinda buggy in note off... may require a rewrite of volume handling
2023-10-21 18:42:37 -05:00
tildearrow 9a63fdccd5 drop usage of std::deque, part 2 2023-09-13 02:46:02 -05:00
tildearrow c9cbf133d6 Eknous please HELP ME 2023-08-23 17:25:05 -05:00
tildearrow 708c363635 FixedQueue, part 2 2023-07-13 04:09:20 -05:00
tildearrow 84eadd7aac dev152 - sample map notes, part 2
Sound Unit
2023-04-08 14:23:44 -05:00
tildearrow 68c8a77498 SoundUnit: reset sample memory on reset() 2023-01-24 03:05:23 -05:00
tildearrow 45faadd4c8 update copyright year 2023-01-19 19:18:40 -05:00
tildearrow 3e0dcbb0ae aaaaaaaa 2023-01-02 04:53:37 -05:00
tildearrow 08d2f12dbd prepare new dispatch
will allow for more than 2 outputs
2023-01-01 19:46:08 -05:00
cam900 ce09edef84 Unify shared channel struct, De-duplicate channel debug 2022-12-13 16:22:48 +09:00
cam900 2ec4237076 Reduce duplicates of channel struct
Add/Fix custom clock limit defines (for YMF278B)
2022-12-04 19:58:58 +09:00
tildearrow cf38680072 chip sample selection, part 4
partially works
2022-11-26 23:50:20 -05:00
tildearrow 85cb64b227 chip sample selection, part 2
add functions to retrieve whether a sample was loaded in chip memory
eventually I'll put warning feedback on the sample list
2022-11-26 18:44:04 -05:00
tildearrow 48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow a6e4345863 PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
cam900 cf1d4e55cf Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
2022-09-23 23:24:02 +09:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow 1b10c547e3 SoundUnit: implement switch roles flag 2022-08-14 14:19:30 -05:00
tildearrow 6934a499c1 SoundUnit: actually finish it 2022-08-06 18:23:11 -05:00
tildearrow 0d4f20b7a6 SoundUnit: add 64K chip revision 2022-08-03 00:05:58 -05:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow 6ec8674072 SoundUnit: many fixes. implement effects 2022-05-19 04:36:26 -05:00
tildearrow a6ef36d42e SoundUnit: PCM support 2022-05-02 14:51:06 -05:00
tildearrow 1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 77b4e57c58 prepare for relative pitch macro 2022-04-28 00:50:09 -05:00
tildearrow dce862fdb9 SoundUnit: more stuff 2022-04-27 18:28:46 -05:00
tildearrow 78bdd98e0b improvements to sysDef and UX changes
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00