cam900
2e3aee08d6
Spelling fix
2022-10-26 12:27:25 +09:00
tildearrow
9a1447e392
NES: envelope and length counter effects
2022-10-25 00:43:03 -05:00
tildearrow
07f247af12
MMC5: also apply fix here
2022-10-24 23:16:38 -05:00
tildearrow
f9209506e1
NES: alternative fix
2022-10-24 22:57:32 -05:00
tildearrow
5cfd74b45f
NES: fix 12xx changing volume after note off
2022-10-24 22:56:30 -05:00
tildearrow
b073689ac9
OPNA: try an ADPCM fix
2022-10-24 22:53:44 -05:00
tildearrow
8b80009d92
still tick subticks in freelance mode
2022-10-24 03:25:19 -05:00
tildearrow
4acb6ccc09
fine, here's your Pong
2022-10-24 03:19:42 -05:00
tildearrow
6ceac62015
SNES: fix effective sustain mode
2022-10-23 03:17:30 -05:00
tildearrow
b9527f5617
DSFGHIKOJSJLKDG;L;JKGDLADSDKLFHDS;
2022-10-23 03:03:32 -05:00
cam900
9a41cff290
Remove unused variable
2022-10-22 17:57:44 +09:00
tildearrow
f5b0604d4a
VGM export: fix direct stream mode buggy duration
2022-10-22 03:53:31 -05:00
tildearrow
a8def55d56
fix song stopping too early
2022-10-22 03:46:39 -05:00
cam900
b6cdaa81e3
Fix compile
2022-10-22 17:36:33 +09:00
tildearrow
b073368b21
fix endOfSong inconsistency
...
fixes #719
2022-10-22 03:31:03 -05:00
cam900
87cb3c49a4
Update ES5506:
...
Remove transwave for now
- It consumes high CPU usage, so possibly little headroom for anything else.
Fix per-voice OSC via git master
Fix default channel for ES5506
Fix macro order - Filter macro must be executed after key on
Add SSV preset
2022-10-22 17:19:39 +09:00
cam900
487607b6ae
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-10-22 10:17:00 +09:00
tildearrow
d96674186e
GUI: new scaling factor detection technique
2022-10-20 01:49:33 -05:00
tildearrow
206fb119aa
VGM export: extended header length should be 12
2022-10-19 13:48:29 -05:00
tildearrow
951cae4eec
set SN volume to 32 when loading .dmf
2022-10-17 15:30:48 -05:00
tildearrow
ed12ca5bd8
VGM export: get Fractal template export working
2022-10-17 14:31:37 -05:00
tildearrow
4dda45116e
VGM export: fix stream command glitch in direct
2022-10-17 14:28:41 -05:00
tildearrow
4723ed3972
VGM: experimental direct stream mode for YM2612
2022-10-17 14:25:30 -05:00
tildearrow
684b5a928b
VGM export: prepare for "direct stream mode"
...
this will eventually allow for DualPCM and MSM6258 export
DO NOT USE YET
2022-10-17 04:17:00 -05:00
tildearrow
c3e2e902af
prepare for possible DualPCM and MSM6258 VGM xprt
2022-10-16 21:35:25 -05:00
tildearrow
ecd5662d9b
T6W28: whoops fix VGM export
2022-10-16 01:29:02 -05:00
tildearrow
285d81c716
T6W28: VGM export
2022-10-16 01:27:39 -05:00
tildearrow
340a70653b
Virtual Boy: document reset register
2022-10-16 01:14:00 -05:00
tildearrow
3038f65fab
Virtual Boy: fix modulation
2022-10-16 01:00:28 -05:00
tildearrow
8e64ecd23a
Virtual Boy: fix sweep not working
2022-10-16 00:53:12 -05:00
tildearrow
489f56b913
update several things - including an Amiga fix
2022-10-15 22:41:50 -05:00
tildearrow
bf1639d9ba
NES: fix game_theme_tune_not_a_real_game_.dmf
2022-10-15 04:17:42 -05:00
tildearrow
43d75712b3
VERA: what is this? inconsistency?
2022-10-15 04:09:04 -05:00
tildearrow
0d3042107f
VERA: fix pan macro
2022-10-15 04:02:30 -05:00
tildearrow
2cead0b7f9
Virtual Boy: phase reset macro
2022-10-15 04:00:41 -05:00
tildearrow
b4b7ab86fb
T6W28: honor poll
2022-10-13 03:41:40 -05:00
tildearrow
0f0c8b5567
Virtual Boy: noise length macro
2022-10-13 03:30:05 -05:00
tildearrow
843d18290d
T6W28: finish it up (mostly)
2022-10-12 04:05:09 -05:00
tildearrow
88444e6f59
raise shields
2022-10-12 03:50:13 -05:00
cam900
081773b2da
Merge branch 'master' into es5506_alt
2022-10-12 15:31:38 +09:00
tildearrow
a3fdf171f3
T6W28: separate instrument type
2022-10-12 00:46:33 -05:00
tildearrow
ea0b573402
T6W28: correct clock rate
2022-10-12 00:25:20 -05:00
tildearrow
f8896ed64c
T 6 W 2 8
2022-10-12 00:12:56 -05:00
tildearrow
79f1b350ae
Virtual Boy: more mod table work
2022-10-11 13:10:17 -05:00
tildearrow
8b87905304
Virtual Boy: fix noise phase reset
2022-10-11 03:52:25 -05:00
tildearrow
e25913d458
Virtual Boy: fix mod/sweep effects
2022-10-10 22:51:43 -05:00
tildearrow
4ec5ee20e8
Virtual Boy: instrument mod table and sweep
2022-10-10 22:24:07 -05:00
tildearrow
b23939a124
Virtual Boy: early modulation work
2022-10-10 22:10:23 -05:00
tildearrow
22dcc610fa
Virtual Boy: how does this work?
2022-10-10 18:48:36 -05:00
tildearrow
7fd808fd31
Virtual Boy: more clean-up
2022-10-09 17:24:39 -05:00
tildearrow
9f105d92a8
VGM export: why
2022-10-09 17:24:24 -05:00
tildearrow
744f897e4f
Virtual Boy: clean-up
2022-10-09 15:18:41 -05:00
tildearrow
691a7eeea7
unblip-ize the T6W28 code
2022-10-09 12:46:21 -05:00
cam900
f8c494e1dd
Merge branch 'master' into es5506_alt
2022-10-09 20:05:15 +09:00
tildearrow
9ea72a321f
I don't understand how am I going to do this
...
this code looks too glued to Blip_Buffer
2022-10-09 04:05:44 -05:00
tildearrow
9ff4d89c49
Virtual Boy: fix mute
2022-10-09 04:04:43 -05:00
tildearrow
9c22b4671c
improve playback hang detection logic
2022-10-09 01:14:02 -05:00
tildearrow
b53319354c
Virtual Boy: VGM export
2022-10-09 00:00:00 -05:00
tildearrow
504778d975
Virtual Boy: more work
2022-10-08 23:25:15 -05:00
tildearrow
6179ef493c
SNES: fix some clicking issues
2022-10-08 22:22:01 -05:00
tildearrow
f76e4044c7
prepare for Virtual Boy
2022-10-08 19:37:22 -05:00
tildearrow
d3718ccaf0
YMU759: fix 4-op ins loading in .dmf
2022-10-08 02:03:09 -05:00
tildearrow
bf75603c23
oh wait I forgot to update version number!
2022-10-08 00:53:58 -05:00
tildearrow
75d75f68e6
dev121 - NES/SN: Defle compat fixes FOR REAL
...
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD
...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow
ea7f8e1154
NES/SN: Defle compat fixes
2022-10-08 00:01:26 -05:00
tildearrow
5726ffc740
Game Boy: fix porta regression
2022-10-07 23:37:56 -05:00
tildearrow
80f8ccf627
C64: partially fix wave after gate
2022-10-07 17:21:53 -05:00
tildearrow
66234df636
finish work on ADSR/LFO macro type
2022-10-07 16:47:18 -05:00
tildearrow
a965433bba
start working on LFO macro mode
2022-10-07 14:17:25 -05:00
tildearrow
a979bc244d
start working on ADSR macro mode
2022-10-07 04:11:45 -05:00
tildearrow
68d962fcdb
FCS: implement more commands
2022-10-06 15:37:54 -05:00
tildearrow
85eaf91591
FCS: some optimization
...
speed dial commands and preset delays
FCS = Furnace Command Stream (binary)
2022-10-06 14:37:42 -05:00
tildearrow
16b752dc8a
experimental split command stream
2022-10-04 18:57:04 -05:00
tildearrow
1fbf592994
fix build on Windows
2022-10-04 13:18:18 -05:00
tildearrow
263982719d
MSM5232: oh come on why didn't I commit this?
2022-10-04 03:34:38 -05:00
tildearrow
8ab0d28ace
MSM5232: per-chan osc
2022-10-04 02:35:32 -05:00
tildearrow
c2b75d26d7
SNES: loop injection
2022-10-04 01:20:26 -05:00
tildearrow
d981e59c59
(12*sampleBank+c.value%12)
2022-10-04 00:46:16 -05:00
tildearrow
4695659ae4
X1-010: fix 17xx PCM - take 2
2022-10-04 00:04:41 -05:00
tildearrow
204af47421
Revert "Fix 1701 command for X1-010"
...
This reverts commit ece4eb9a57 .
2022-10-03 23:52:52 -05:00
cam900
ece4eb9a57
Fix 1701 command for X1-010
2022-10-04 11:17:03 +09:00
tildearrow
4eed3dbc4d
SNES: gain macro
2022-10-03 18:40:07 -05:00
tildearrow
1409979561
fix instrument movement not relaying to sub-songs
...
properly when they have different pattern lengths
2022-10-03 12:16:50 -05:00
tildearrow
19cd491e5f
MSM5232: effects
2022-10-02 02:30:22 -05:00
tildearrow
8de9e98a45
I may be drunk
2022-10-02 02:08:33 -05:00
tildearrow
8b9b452fbd
SoundUnit: fix echo resolution being ignored
2022-10-02 02:03:18 -05:00
tildearrow
a14bd4c8d4
call renderSamples() when moving samples
2022-10-02 02:00:31 -05:00
tildearrow
76f1717b14
the cursor can't get tired
2022-10-02 01:54:31 -05:00
tildearrow
0c79280aae
GUI: fix loop not updating samples on SNES
2022-10-02 01:32:12 -05:00
tildearrow
85f739497f
fix bug when seeking with VT num>den
2022-10-02 01:02:01 -05:00
tildearrow
92d5525692
Game Boy: fix Synchronize
2022-10-02 00:06:06 -05:00
tildearrow
bcc94fd459
truly fix .dmp arp macro saving
...
(hopefully)
2022-10-01 23:59:23 -05:00
cam900
66f7ab688b
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-10-02 10:52:14 +09:00
tildearrow
7b55ba4e77
MSM5232: more options
2022-10-01 19:47:40 -05:00
tildearrow
76f0cceb55
partially fix .dmp arp macro saving
2022-10-01 16:44:52 -05:00
tildearrow
62f022eea0
MSM5232: noise macro
2022-10-01 03:40:06 -05:00
tildearrow
aed738e0d5
MSM5232: channel muting
2022-10-01 03:32:13 -05:00
tildearrow
81ac2ba3b1
MSM5232: add detune option
2022-10-01 03:27:57 -05:00
tildearrow
5e18edb229
early MSM5232 work
2022-10-01 03:15:40 -05:00
tildearrow
f0b3f614e1
prepare for MSM5232
2022-09-30 23:22:26 -05:00
tildearrow
5e4bfe2f11
GUI: sample editor changes
2022-09-30 18:24:20 -05:00
tildearrow
3e997ae886
GUI: add a sample preview rate hint
2022-09-30 17:47:17 -05:00
cam900
c83d919fbc
Sync to master
2022-09-30 20:01:31 +09:00
cam900
987cc113b4
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-09-30 20:01:21 +09:00
cam900
fdd53c1587
Fix crash, enum-ise reverse mode
2022-09-30 19:54:13 +09:00
tildearrow
73a9eb5ccc
SNES: easier filter config
2022-09-30 04:02:11 -05:00
tildearrow
89311690a0
chip flags rewrite, part 6
...
fix GUI (partially)
2022-09-30 02:14:54 -05:00
tildearrow
468f434b66
chip flags rewrite, part 5 - DO NOT USE
...
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
2022-09-30 00:26:54 -05:00
tildearrow
48db9a1d0c
chip flags rewrite, part 4 - DO NOT USE
...
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow
ee6e0aa0e0
chip flags rewrite, part 3 - DO NOT USE
...
the next thing to do is to change DivDispatch::setFlags() to use
the new flags
no chip configuration until this is finished!
2022-09-29 18:03:39 -05:00
cam900
8b934aa4a1
Fix ES5506 sysDef
2022-09-29 23:05:03 +09:00
cam900
5248f30fb4
Add ES5506 configs at format.md
...
Fix code format
2022-09-29 22:40:28 +09:00
cam900
62f1ba73eb
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-09-29 22:05:41 +09:00
tildearrow
3b28549885
SNES: pre-dev118 gain hotfix
2022-09-29 04:39:31 -05:00
tildearrow
0acca7458d
chip flags rewrite, part 2
...
move systemFlags to legacy status
2022-09-29 03:29:24 -05:00
tildearrow
82eed26094
chip flags rewrite, part 1
2022-09-29 03:19:48 -05:00
tildearrow
24a72165c9
move config handler to a new class
...
paves the way for chip flags rewrite
2022-09-29 01:24:26 -05:00
tildearrow
c45816b8f2
DAC: fix wavetable mode
2022-09-29 00:38:18 -05:00
tildearrow
86fe6206be
another tiny fix
2022-09-29 00:27:58 -05:00
tildearrow
6ed50d717c
fix song stop screwing everything up
2022-09-29 00:27:40 -05:00
tildearrow
9f2cb1450f
YM2151: fix LFO
2022-09-29 00:10:34 -05:00
tildearrow
7990dc1965
OPN: fix AY issue
2022-09-28 23:21:24 -05:00
tildearrow
7770ca8965
SNES: more fixes (especially GUI ones)
2022-09-28 19:33:16 -05:00
tildearrow
6028523eaf
dev118 - SNES true sustain
2022-09-28 19:08:22 -05:00
tildearrow
6f1a41de1e
SNES: implement more effects
2022-09-28 18:28:01 -05:00
tildearrow
7e07f616d5
SNES: fix samples not updating on change
2022-09-28 16:42:46 -05:00
tildearrow
994f67b7e7
update brrUtils once again
2022-09-28 04:55:18 -05:00
tildearrow
c6173311f7
update brrUtils
2022-09-28 04:49:02 -05:00
tildearrow
8cc15b398d
what's going on here why is this not working
2022-09-28 04:16:07 -05:00
tildearrow
828bac32bd
update brrUtils
2022-09-28 01:44:58 -05:00
tildearrow
43ed6c7878
SNES: advanced arp macros and volume fix
2022-09-27 03:57:35 -05:00
tildearrow
a545cbce2b
update brrUtils
2022-09-27 03:44:16 -05:00
tildearrow
8564f65428
Absolutely nothing
2022-09-27 01:49:59 -05:00
cam900
4f71214887
code style
2022-09-27 04:54:04 +09:00
tildearrow
9cf9a9c14d
it happened
...
fixes #691
2022-09-26 11:59:44 -05:00
cam900
013c7b92fb
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-09-27 00:01:10 +09:00
tildearrow
08e23a68cd
SNES: get some of echo working
2022-09-26 04:07:51 -05:00
tildearrow
e5b37db55a
SNES: panning/wavetable fixes
2022-09-26 03:23:34 -05:00
tildearrow
5f91f0b09c
SegaPCM: what a mess
2022-09-26 02:57:07 -05:00
tildearrow
607e3c9339
fix the crashes
2022-09-26 02:51:16 -05:00
tildearrow
c23b504d79
Game Boy: fix zombie mode and macro speed
2022-09-26 01:48:09 -05:00
tildearrow
122694d7c9
MIDI output improvements
2022-09-26 01:27:36 -05:00
tildearrow
c27c650c11
MIDI out: prevent out of range notes
2022-09-25 23:43:01 -05:00
tildearrow
a6e4345863
PLENTY OF TODO WHEN I COME BACK
...
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
tildearrow
148d537a18
update contributing
2022-09-25 18:05:08 -05:00
cam900
b42d5b7c1b
Merge branch 'master' into es5506_alt
2022-09-26 07:31:06 +09:00
tildearrow
07822de0a2
curr -> cur
2022-09-25 17:31:01 -05:00
cam900
305ee2cbb0
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-09-26 07:28:26 +09:00
cam900
b8d2c51a14
Fix AY89x0 regression
2022-09-26 07:28:04 +09:00
tildearrow
656de800cf
renderSamples optimization
...
only render sample types which are used
stability remains to be tested
2022-09-25 17:18:04 -05:00