Commit graph

15 commits

Author SHA1 Message Date
tildearrow 53d71c798a Metal backend, part 9 2024-04-14 19:30:54 -05:00
tildearrow 887b418eae Metal backend, part 8 2024-04-14 19:21:53 -05:00
tildearrow e180bb5ea0 Metal backend, part 7 2024-04-14 19:14:42 -05:00
tildearrow 1e147ec4e5 Metal backend, part 6 2024-04-14 18:46:34 -05:00
tildearrow d731a15e6d move init of render pass 2024-04-14 18:11:46 -05:00
tildearrow b39a775800 debug messages 2024-04-14 17:48:01 -05:00
tildearrow 25f65635a2 Metal backend, part 5 2024-04-12 00:55:57 -05:00
tildearrow cb0856f635 Metal backend, part 4 2024-04-12 00:34:55 -05:00
tildearrow 8bd104f783 Metal backend, part 3 2024-04-12 00:20:29 -05:00
tildearrow fe2cf4b508 Metal backend, part 2 2024-04-12 00:10:44 -05:00
tildearrow bd676bde64 Metal backend, part 1 2024-04-11 23:57:39 -05:00
tildearrow 6c8a8f9fe7 update to new render functions 2024-04-11 22:35:47 -05:00
tildearrow e0aae156af asdf 2024-04-11 14:19:46 -05:00
tildearrow 1189cde072 what is this mess 2023-07-03 18:13:45 -05:00
tildearrow bb3ccedb29 prepare for Metal render backend
ugh Apple. how about you don't deprecate OpenGL instead?
2023-07-03 17:19:50 -05:00