tildearrow
cb23036f9e
guess what? this code still fails!
2025-04-12 15:10:42 -05:00
tildearrow
1653d237aa
work in progress: new code for optimization...
...
not working at all right now
2025-04-12 04:55:57 -05:00
Paddyk45
1430749ea6
use double instead of int and multiply by 100
2025-04-12 10:47:51 +02:00
tildearrow
2ea7bf65ea
TO DO:
...
- FIX CIELOS
- FIX HUGE STACKS
BYE
2025-04-11 20:21:46 -05:00
tildearrow
ca67378173
fix benefit sort...
...
huge losses
2025-04-11 15:42:23 -05:00
tildearrow
fbc5357b63
sort by benefit
...
huge gains
2025-04-11 15:04:59 -05:00
tildearrow
1790a99be5
add a call stack view
2025-04-11 14:57:23 -05:00
tildearrow
a813f73557
improve cmd stream hex view visual aid
...
definitely not vspcplay
2025-04-11 04:57:42 -05:00
tildearrow
acf7a4f2ca
Revert "speed up match finding?"
...
regression...
This reverts commit 71be28a195
.
2025-04-09 06:21:08 -05:00
tildearrow
71be28a195
speed up match finding?
...
i need to benchmark it
2025-04-09 04:34:22 -05:00
tildearrow
51f133036d
some "optimizations"
...
fast match size algorithm
16-bit calls are back
2025-04-09 03:53:17 -05:00
tildearrow
196256de61
it plays again
...
now how am I gonna optimize this...
2025-04-09 02:52:11 -05:00
tildearrow
876bb3cc5c
HOW IS THIS LESS OPTIMAL - DO NOT USE!!!
...
THIS FAILS HORRIBLY... I am trying to do a global search
2025-04-08 19:52:26 -05:00
tildearrow
d4e34db5b6
GUI: fix bit 30 macro offset/scale bugs
2025-04-08 16:41:12 -05:00
tildearrow
05da08d6da
GUI: threaded command stream export, part 1
...
no progress bar yet
2025-04-08 04:59:00 -05:00
tildearrow
ad5fb97822
arp commands should have 1 byte arg
2025-04-08 04:00:55 -05:00
tildearrow
24cd378e50
GUI: consider pass disable opts in CS exprt dialog
2025-04-08 03:31:42 -05:00
tildearrow
b946f08122
fix cmd stream corruption when cmd stream playing
2025-04-08 03:30:56 -05:00
tildearrow
a2c745cb10
Y8950: fix ADPCM chan osc
2025-04-08 02:12:28 -05:00
tildearrow
032ff82955
fix low quality not working in acquireDirect
...
performance may be reduced
2025-04-07 23:12:27 -05:00
tildearrow
584305f1fa
fix build failure
2025-04-07 20:44:25 -05:00
tildearrow
914ba11e3b
fast block search part 5
...
call protection
2025-04-07 19:05:17 -05:00
tildearrow
ecb9782025
fast block search part 4 - almost there
...
now using recursion
2025-04-07 18:56:23 -05:00
tildearrow
ef7e6b9ce2
fast block search part 3 - BETAAAAAAAA
...
now using a gain/loss estimator to skip blocks which don't offer any advantage when subbed
2025-04-07 18:35:50 -05:00
tildearrow
fc0a7a5e17
fast block search part 2 - still ALPHA
...
now tested... it works but size is not optimal
2025-04-07 13:17:27 -05:00
tildearrow
2fd6fa1a87
support empty short command line param names
...
also add a parameter to disable command stream export optimizations
2025-04-07 13:16:49 -05:00
tildearrow
f79c0689ba
fast block search - A L P H A
...
much faster but untested on playback...
next commit will fix stuff if it didn't work first try
2025-04-07 12:21:24 -05:00
tildearrow
6a7f276454
get the size down
2025-04-07 04:48:13 -05:00
tildearrow
873bad1613
stuff
2025-04-07 04:33:28 -05:00
tildearrow
27cde60f0b
prepare to allow disable opt passes
2025-04-07 00:20:48 -05:00
tildearrow
e9911ab0aa
16-bit call... B E T A
2025-04-06 04:59:01 -05:00
tildearrow
9227695bb0
fix it
2025-04-06 04:47:32 -05:00
tildearrow
bf7abe99ef
speed dial commands and disassembly
2025-04-06 04:24:17 -05:00
tildearrow
da771145f4
GUI: bring the play cmd stream debug button back
2025-04-05 19:53:25 -05:00
tildearrow
6fba60818d
implement command playback - UNTESTED!
2025-04-05 19:27:44 -05:00
tildearrow
d7922baa07
implement all commands
...
no playback yet!
2025-04-05 18:19:41 -05:00
tildearrow
110562c2c4
prepare to implement stuff in cmd stream
...
vol slide with target, tremolo, panbrello and pan slide
2025-04-05 04:33:46 -05:00
tildearrow
a49664a3f5
GUI: make command stream player visible
...
window > debug > command stream player
2025-04-05 03:22:48 -05:00
tildearrow
f7c2fce461
more command stream work
...
including a disassembler, large stack, and some other things
2025-04-05 03:19:44 -05:00
tildearrow
39ea7e6da0
sub-blocks, part 2
...
works but result still kind of big
2025-04-04 19:28:29 -05:00
tildearrow
d5f1d3c25c
sub-blocks, part 1
...
currently awful
2025-04-04 05:01:49 -05:00
tildearrow
c110f87548
delay condensation and nop removal
2025-04-03 17:04:34 -05:00
tildearrow
491a361392
command stream relocation
2025-04-03 06:26:25 -05:00
tildearrow
28f8423f23
command stream work
...
disassemble call/jump/ret instructions
prepare for relocation
implement loop (but it doesn't work)
2025-04-03 05:09:40 -05:00
tildearrow
20f322d78c
handle a situation in where MSVC uses C++17
...
always screwing something up
2025-04-02 23:33:45 -05:00
tildearrow
3095a57080
GUI: mismatched delete
2025-04-02 23:25:12 -05:00
tildearrow
05f2c99bb4
OPL4: fix 12-bit related glitches
2025-04-02 19:18:33 -05:00
tildearrow
c3f98e50d3
add cheat code for modified sine wave
...
chain barrel
2025-04-02 18:52:20 -05:00
tildearrow
6e4458d04d
NDS: fix drift
2025-04-02 18:30:38 -05:00
tildearrow
1ea872f6fb
speed up .tfe loader
2025-04-02 17:23:33 -05:00
tildearrow
1dbb932048
YM2612: fix pitch issues
...
issue #2447
2025-04-02 17:14:34 -05:00
tildearrow
d47d61fb6a
fuck this shit
2025-04-01 20:53:56 -05:00
tildearrow
3df72f757e
Merge branch 'pitch-test'
2025-04-01 20:52:38 -05:00
tildearrow
93e3ccf93f
prepare for command stream compression
...
don't optimize waits (this will be the final pass)
2025-04-01 17:28:03 -05:00
tildearrow
c064cf089d
prepare to fix pitch linearity issues
2025-04-01 14:11:45 -05:00
tildearrow
f95336befe
renderGL: setting to set settings to set stencil a
...
nd buffer size
it appears this may be the cause of visual glitches
2025-03-30 15:13:39 -05:00
tildearrow
7d96ddaef2
release v0.6.8
2025-03-29 22:26:09 -05:00
tildearrow
13b56870ec
new demo song
...
by ALTMUS
2025-03-29 22:26:00 -05:00
tildearrow
c9f9cc0d8b
GUI: add a setting to toggle fallback pat font
2025-03-27 19:02:29 -05:00
tildearrow
e02404222d
planes
2025-03-26 20:39:39 -05:00
tildearrow
c9e48fb17b
PC speaker: fix chan osc in real output
2025-03-26 14:01:22 -05:00
tildearrow
a3a0acd871
run the last step
2025-03-25 00:55:10 -05:00
Electric Keet
14e5db0efc
Some letter icons realigned.
...
Also, the instructional MD file and the comment within the SFD file have been updated to make the steps a little clearer.
Catch is, something broke and I can't fully run `make-iconfont.sh` so until I can fix that someone else will have to do that step.
2025-03-25 00:55:10 -05:00
tildearrow
f21da72eaf
NES: fix envelope mode not set in reset/forceIns
2025-03-24 18:04:20 -05:00
tildearrow
2871e8df07
NDS: fix non 8/16/IMA sample formats
2025-03-24 15:05:17 -05:00
tildearrow
3020485500
release v0.6.8pre2
2025-03-23 14:01:43 -05:00
tildearrow
c1e99b94ef
OPL4: fix corrupted non-8/12/16-bit samples
2025-03-23 13:53:08 -05:00
tildearrow
fd3335f1ee
OPL4: fix end of sample
2025-03-23 13:49:23 -05:00
tildearrow
4370f77230
GUI: fix the chevron
2025-03-23 13:24:06 -05:00
tildearrow
1470564267
C64: fix PCM chan osc
2025-03-23 13:02:12 -05:00
tildearrow
402a658454
OPNA/B: fix ADPCM-A/RSS muting with LLE core
2025-03-23 04:36:20 -05:00
tildearrow
2e9621073e
OPZ: add FMS2/AMS2 macros
2025-03-23 04:22:43 -05:00
tildearrow
beb7411ba7
what is this tab doing in my CODE!!!!!!!
2025-03-23 03:59:47 -05:00
tildearrow
fadf516d0b
GUI: improve chan export chan count estimation
...
issue #2431
2025-03-23 03:57:39 -05:00
tildearrow
0d1a482cbd
Supervision: some hopeful fixes
2025-03-23 03:44:06 -05:00
tildearrow
f919d1779a
GUI: fix macro list jumping around
...
in single macro editor layout
2025-03-23 03:30:31 -05:00
tildearrow
9b3da929bf
GUI: add presets for C64 PCM and Defle MSX2
2025-03-22 20:44:19 -05:00
tildearrow
24b2440daf
.ftm import: VRC7 patch switch effect
...
thanks LTVA
2025-03-22 20:16:00 -05:00
tildearrow
9297ff7c8b
release v0.6.8pre1
...
after a thousand years
2025-03-22 03:38:01 -05:00
tildearrow
76cdc66e05
X1-010: fix env slides in low latency mode
2025-03-22 02:05:24 -05:00
tildearrow
bdc10b2ca0
credits
2025-03-22 01:38:08 -05:00
tildearrow
841af611ba
WonderSwan: bring Mednafen core back
2025-03-22 01:38:08 -05:00
Adrian Siekierka
b4b0481b3f
swan: fix edge case in APU emulation
2025-03-22 01:38:08 -05:00
Adrian Siekierka
17363d9a28
swan: Fix new engine command name position
2025-03-22 01:38:08 -05:00
Adrian Siekierka
652f3662af
swan: Support higher frequency rates at the emulation core level
2025-03-22 01:38:08 -05:00
Adrian Siekierka
99c022cd82
swan: Fix new engine command position
2025-03-22 01:38:08 -05:00
Adrian Siekierka
c4561b15a5
swan: Fix noise emulation
2025-03-22 01:38:08 -05:00
Adrian Siekierka
14bdbd852e
swan: Minor fixes
2025-03-22 01:38:08 -05:00
Adrian Siekierka
c93dc6f4f3
swan: Add command to change internal speaker loudness
2025-03-22 01:38:08 -05:00
Adrian Siekierka
b59fc1e8f5
swan: Implement headphone/internal speaker output toggle
2025-03-22 01:38:08 -05:00
Adrian Siekierka
03b87258c8
swan: Rewritten audio driver
...
Now outputs 24000 Hz digital samples, matching real hardware (as
opposed to 3072000 Hz samples). It has also been rewritten from
scratch to match recent research and make the code significantly
more readable.
2025-03-22 01:38:08 -05:00
tildearrow
8dcb2d02ad
OPL4: fix a couple issues with samples
...
issue #2217
2025-03-21 17:38:28 -05:00
tildearrow
4546df5636
ES5506: fix memory overflow
...
issue #2422
2025-03-21 16:01:07 -05:00
tildearrow
97d6b00322
fix another possible hang in MIDI code
2025-03-21 02:34:02 -05:00
tildearrow
8692aa5ff5
fix a possible hang in MIDI clock code
2025-03-20 17:26:49 -05:00
tildearrow
7e3c879a39
GUI: fix NES loop end hint
2025-03-20 03:20:01 -05:00
tildearrow
0f4d70a34e
GUI: add chan osc DC off correction strat options
...
off: no DC offset correction
normal: the old algorithm
high-pass: a new algorithm
also fix a hang!
2025-03-17 04:07:22 -05:00
tildearrow
1dcb9e809b
XM import: improve envelope conversion again
...
issue #2026
2025-03-16 16:28:36 -05:00
tildearrow
3fae6a4ba8
XM import: improve envelope conversion
...
still buggy
2025-03-16 04:21:21 -05:00
tildearrow
93f3ff3500
change default TIunA export params
...
so it works by just replacing song.asm
2025-03-15 04:09:59 -05:00
tildearrow
7a544fc0e0
GUI: optimize orders window
...
don't render cell if not visible
2025-03-14 14:27:27 -05:00
tildearrow
036fd94ea6
GUI: fix a spacing issue in FM editor
2025-03-14 13:56:11 -05:00
tildearrow
7d483e1bbb
GUI: hide custom clock for PCM DAC
...
doesn't make sense
2025-03-14 13:14:26 -05:00
tildearrow
07fd199ffd
NDS: fix custom clock not working
2025-03-14 13:12:45 -05:00
tildearrow
f04fa49de2
add invincible powerup and allow quit on mobile
...
after game over
2025-03-14 13:11:55 -05:00
tildearrow
a551b2d194
and more
...
make user listen at least 1/4 of a song
2025-03-14 04:52:57 -05:00
tildearrow
896c84c205
Combat Vehicle changes
...
- new "speed" mod
- small stages
2025-03-14 04:35:51 -05:00
tildearrow
b52699d370
GUI: fix note input when follow pattern is off
2025-03-12 18:33:46 -05:00
tildearrow
96405706a8
GUI: fix note input not working when step playing
2025-03-12 18:32:30 -05:00
tildearrow
c5dca3cc52
GUI: fix it
2025-03-11 12:04:56 -05:00
tildearrow
411e492c81
GUI: a better strat to find init samp in chan osc
2025-03-11 12:00:11 -05:00
tildearrow
5ac5006a21
C64: possibly fix chan osc when using reSIDfp
2025-03-11 11:34:45 -05:00
tildearrow
ab4922def7
TIA: fix chan osc
...
issue #2409
2025-03-11 11:29:46 -05:00
tildearrow
79e71c3d02
possibly fix VGM, ZSM and SAP-R export
...
issue #2408
2025-03-11 11:23:25 -05:00
tildearrow
6ae3f33513
GUI: disable sample filter sweep by default
2025-03-11 05:10:42 -05:00
tildearrow
1642646899
GUI: fix when using groove
2025-03-11 04:15:14 -05:00
tildearrow
ad8d1b5060
GUI: improve note input timing
...
during playback, it rounds to nearest cell now
this greatly enhances the recording experience
to-do: test on higher latencies and see if we have to compensate somehow...
2025-03-11 04:03:05 -05:00
tildearrow
6deee95d87
GUI: prepare to improve note input timing
...
the idea is to snap to the closest Y position...
2025-03-10 19:31:05 -05:00
tildearrow
44605a42a5
GUI: make non-sweep sample filter not sweep
...
issue #2407
2025-03-10 17:37:23 -05:00
tildearrow
1321979017
GUI: honor DC off correction setting in chan osc
...
issue #2405
2025-03-10 12:52:28 -05:00
tildearrow
957a05665a
fix crash
2025-03-10 12:46:46 -05:00
tildearrow
b46a60e96d
possibly solve vZoom/vScroll issue
...
move these to a new DivInstrumentTemp struct
this way, undo history is not altered every time these change
issue #2179
2025-03-10 12:35:05 -05:00
tildearrow
b7a8745581
GUI: hide SCV once again
...
after the unification the system ID and chan count are stable
however, the system is still beta...
it won't be ready by 0.6.8 so I am going to hide it
2025-03-10 11:43:17 -05:00
tildearrow
72a2fa1b2e
GUI: fix instrument drag
...
issue #2386
2025-03-10 04:16:38 -05:00
tildearrow
b64a92668a
GUI: fix drag-and-drop crash
...
this time for real!
issue #2327
2025-03-10 04:14:01 -05:00
tildearrow
f49395194b
µPD1771C: unification work...
2025-03-10 04:11:26 -05:00
tildearrow
d853c59b3d
SCV unification
2025-03-10 04:05:12 -05:00
tildearrow
85981822fa
K007232: acquireDirect()
2025-03-09 18:20:44 -05:00
tildearrow
804e8b7fb8
NDS: fix chan osc
2025-03-09 16:19:13 -05:00
freq-mod
ca89b5beb8
Add files via upload
2025-03-09 13:46:24 +01:00
tildearrow
418780b82b
BubSys: acquireDirect()
2025-03-09 04:16:41 -05:00
tildearrow
ef1fae3bee
SM8521: the actual rate is /2 rather than /4
2025-03-09 04:06:47 -05:00
tildearrow
d1234ad59e
SM8521: acquireDirect()
2025-03-09 03:58:09 -05:00
tildearrow
1c05bb8b05
T6W28: fix chan osc!
2025-03-09 03:31:03 -05:00
tildearrow
e7df0c7b0a
fix possible incomplete MIDI message
2025-03-09 02:25:20 -05:00
tildearrow
5a2d4662aa
NDS: get rid of core quality
2025-03-09 01:27:59 -05:00
tildearrow
87d1cf24a1
T6W28: chan osc which does not work right
2025-03-09 01:23:10 -05:00
tildearrow
6537125976
T6W28: acquireDirect()
2025-03-09 00:03:11 -05:00
tildearrow
001cda561a
T6W28: fix
...
but no sound
2025-03-08 22:57:29 -05:00
tildearrow
1e8b93c92a
T6W28: completely break the system
2025-03-08 19:38:16 -05:00
tildearrow
eea95b1f90
2%
...
LD.ZRsku p jrsyju rsp jyrsp jyrsp nyeapby eal
PT P#
2025-03-08 19:32:11 -05:00
tildearrow
3d59d68158
it gets worse
2025-03-08 18:58:31 -05:00
tildearrow
0d78e9bb10
NDS: squeeze out a bit more
2025-03-08 18:48:06 -05:00
tildearrow
c9695caf35
NDS: acquireDirect()
...
it took a while
master volume may not work
2025-03-08 18:42:19 -05:00
tildearrow
ce59a015e9
fix build failure
2025-03-08 04:59:01 -05:00
tildearrow
d8f66523b6
NDS: prepare for optimization
2025-03-08 04:37:42 -05:00
tildearrow
9981ab7e43
SN: acquireDirect()
2025-03-08 03:23:49 -05:00
tildearrow
b8f214020f
AY: get TFX and DAC working!
...
sadly I don't think I can improve this any further for now...
2025-03-08 03:05:09 -05:00
tildearrow
42920b9101
AY: this sucks, part 3
...
improve heuristics... noise is very slow
2025-03-08 02:22:45 -05:00
tildearrow
ccf9277bfe
AY: this sucks, part 2
2025-03-07 20:32:23 -05:00
tildearrow
9681f25e54
AY: this sucks, part 1
2025-03-07 20:19:24 -05:00
tildearrow
cb67527103
AY: prepare for optimization
2025-03-07 19:37:18 -05:00
tildearrow
33aebf29c6
PCE: improve sample performance
2025-03-07 18:46:53 -05:00
yohannd1
f2d6ae78fa
sample filter ui: clamp frequency on popup
2025-03-07 18:41:17 -05:00
yohannd1
37d49ffe0f
sample filter ui: add sweep option
2025-03-07 18:41:17 -05:00
tildearrow
0d7ef2e8eb
WonderSwan: acquireDirect()
2025-03-07 18:37:25 -05:00
tildearrow
3d915270b1
GUI: remove Virtual Boy quality setting
2025-03-07 17:06:47 -05:00
tildearrow
6050b2c31b
Virtual Boy: acquireDirect()
2025-03-07 17:05:12 -05:00
tildearrow
229003c597
VRC6: acquireDirect()
...
to-do: check for regressions? I need to sleep
2025-03-07 06:28:03 -05:00
tildearrow
0e7df18ab3
NES and MMC5: heuristic oopsie
2025-03-07 05:11:18 -05:00
tildearrow
c5492f2f2c
PCE: oh man a typo
2025-03-07 04:34:27 -05:00
tildearrow
8ee01d15f7
TIA: acquireDirect()
...
# TIA Benchmark
twin.fur
acquire(): 11.324s
acquireDirect(): 1.267s
Balmeranda.fur
acquire(): 11.923s
acquireDirect(): 1.093s
# MMC5 (Goofy Asses per second)
unoptimized: 9.22/s
optimized: 108.96/s
2025-03-07 03:58:13 -05:00
tildearrow
9730988cef
MMC5: reset write queue...
2025-03-07 03:21:04 -05:00
tildearrow
47f176b0f0
MMC5: acquireDirect(), part 2
...
PCM now works
2025-03-07 03:12:18 -05:00
tildearrow
1070fb5d10
MMC5: acquireDirect(), part 1
...
no samples
also fixed chan osc
2025-03-07 03:07:52 -05:00
tildearrow
86fb92595a
NES: fix a little accuracy problem
2025-03-07 02:31:38 -05:00
tildearrow
54d1998c70
make it clear I modified some of these cores
2025-03-07 02:16:09 -05:00
tildearrow
007ef91e84
NES: puNES acquireDirect(), part 3
...
reduce CPU usage a bit
2025-03-07 02:10:08 -05:00
tildearrow
08e7112d85
NES: fix unused variable
2025-03-07 02:02:55 -05:00
tildearrow
29849972dd
NES: puNES acquireDirect(), part 2
...
per-chan osc
2025-03-07 02:02:04 -05:00
tildearrow
5df3e1f030
NES: make it C++
...
so we can submit to chan osc buffer
2025-03-07 01:57:52 -05:00
tildearrow
1d60bb03cc
NES: reduce CPU usage when no channels active
2025-03-07 01:48:10 -05:00
tildearrow
dde97171ab
NES: puNES acquireDirect(), part 1
...
no per-chan osc
2025-03-07 01:29:40 -05:00
tildearrow
ad8437e5ae
this is why I don't use tabs
...
in one editor it's 8 spaces, in another it's 2...
spaces on the other hand are the same regardless of editor
2025-03-06 23:23:46 -05:00
tildearrow
f43715775c
no to-do
2025-03-06 20:23:10 -05:00
tildearrow
645e97ef93
NES: puNES macro expansion
...
preparations for acquireDirect()
2025-03-06 20:21:26 -05:00
tildearrow
c2228cd74b
SCC: acquireDirect()
2025-03-06 19:06:45 -05:00
tildearrow
7a6f6a6745
PCE: remove core quality
2025-03-06 12:18:10 -05:00
tildearrow
4c166b9b5a
move blip_buf to extern
...
so it can be used by other cores
2025-03-06 12:07:28 -05:00
tildearrow
2078949093
Amiga: tweak the filters once again
2025-03-06 02:00:07 -05:00
tildearrow
abaea665af
GUI: find/replace selection in selected channels
...
issue #2393
2025-03-05 19:27:15 -05:00
tildearrow
43891b8d79
PCE: optimize 5ms
2025-03-05 19:07:10 -05:00
tildearrow
68a550a419
update the acquireDirect API
...
size_t offset is no more - it is always 0
2025-03-05 18:57:17 -05:00
tildearrow
ec451cd80e
Amiga: acquireDirect, part 3
2025-03-05 15:26:17 -05:00
tildearrow
69a43a70fc
Amiga: improve filter calc
2025-03-05 05:40:39 -05:00
tildearrow
e941dfb174
Amiga: acquireDirect, part 2
...
the filter is back!
2025-03-05 04:49:22 -05:00
tildearrow
e116f2e523
PCE: fix anti-click
2025-03-05 00:17:09 -05:00
tildearrow
655b3621f6
Merge branch 'master' into amigaOpt
2025-03-04 13:18:07 -05:00
tildearrow
6e40a6980b
PCE: fix chan osc!
...
ready to merge...
2025-03-04 12:57:59 -05:00
tildearrow
ac8df480ab
PCE: half working channel osc
...
it doesn't look right
2025-03-04 12:37:31 -05:00
tildearrow
11c99f9f96
PCE: push it even further!
...
now a bit faster
2025-03-04 12:21:56 -05:00
tildearrow
ec5aafb9ad
PCE: PCM works
...
CPU usage increases though when it's in use :<
2025-03-04 12:19:46 -05:00
tildearrow
5d3a22a502
PCE: PCM might work again
2025-03-04 11:57:41 -05:00
tildearrow
f0a3e3f590
PCE: Mednafen is wonderful
...
the PSG emulator already comes with heuristics... I stripped them off
for Furnace but now that we have acquireDirect() we can give it our
blip_buf and handle everything there
from 40-70% to 10% CPU usage on my phone, and highest quality!
TODO:
- PCM
- chan osc (should be very easy)
2025-03-03 20:29:34 -05:00
tildearrow
95b1085aed
I have no idea what's going on
2025-03-03 17:18:52 -05:00
tildearrow
acdce2c795
Amiga: acquireDirect, part 1
...
filter no longer works... I'll think of a possible approach
2025-03-03 04:11:01 -05:00
tildearrow
f5589d0084
Amiga: increase DMA off delay
2025-03-03 02:32:11 -05:00
tildearrow
71ac185cbf
FDS: lower CPU usage
2025-03-03 02:27:00 -05:00
tildearrow
b3b50bdb66
ESFM: optimize osc buf
2025-03-03 01:45:42 -05:00
tildearrow
cf4807b5d0
optimize putSample a bit
...
use 16-bit precision even on 64-bit....
this allows some code optimizations
2025-03-03 00:51:47 -05:00
tildearrow
2926fad77e
ASHA SDGFHJKLADG F;LHKJ
2025-03-02 23:18:02 -05:00
tildearrow
6f8da93714
size_t
2025-03-02 23:04:48 -05:00
tildearrow
8dcbd0fe1c
Merge branch 'ga20opt'
2025-03-02 20:53:53 -05:00
tildearrow
f39039766e
possibly fix build.
2025-03-02 20:49:10 -05:00
tildearrow
6d55c8088c
GA20: yaaaay I fixed chan osc
2025-03-02 20:41:34 -05:00
tildearrow
8f54445625
GA20: acquireDirect optimizations, part 1
...
buggy, slow and glitchy
output is good but chan osc is now broken
from 1.5 to 0.4 seconds
2025-03-02 20:29:28 -05:00
tildearrow
2c75555fae
GA20: excellent...
2025-03-02 19:34:52 -05:00
tildearrow
6813c30e3a
new chan osc, part 8
...
fix remaining bugs
2025-03-02 18:02:38 -05:00
tildearrow
49a8693dcb
new chan osc, part 7
...
i am done
2025-03-02 16:14:49 -05:00
tildearrow
6265d2cd39
new chan osc, part 6
...
more adaptations
how can I get you out of my head... I want to go back to work!
2025-03-02 04:11:10 -05:00
tildearrow
fe00ee805d
new chan osc, part 5
...
fix C64 rate
2025-03-01 19:57:16 -05:00
tildearrow
a16d20e190
new chan osc, part 4
...
adapt dispatch code to it
2025-03-01 19:49:56 -05:00
tildearrow
c0e4552c52
new chan osc, part 3
...
fix the jerkiness!
2025-03-01 18:46:11 -05:00
tildearrow
10e60ec8c1
new chan osc, part 2
...
why is it jerky?
2025-03-01 17:22:34 -05:00
tildearrow
6dc4f16689
GUI: add an audio load chart
2025-03-01 06:10:59 -05:00
tildearrow
dd7e1def3d
new chan osc work in progress
2025-03-01 05:05:50 -05:00
tildearrow
0eea0ec139
a new method for setting chan osc rate...
2025-03-01 00:33:15 -05:00
tildearrow
c83ecfe993
prepare new chan osc code
...
chan osc output will be 65536Hz - always
new functions for initializing the osc buffer and all
2025-02-26 20:29:13 -05:00
tildearrow
e94d99d79e
PC Speaker: fix it
2025-02-26 15:45:26 -05:00
tildearrow
d935d3c6d1
acquireDirect proof of concept
...
extremely low CPU usage in PC Speaker
WARNING! no per-chan osc yet!
2025-02-25 19:58:25 -05:00
tildearrow
4502fa6912
FIX BUILD FAILURE
2025-02-25 18:56:04 -05:00
tildearrow
4b1e883d1b
PC speaker: prepare for acquireDirect
2025-02-25 18:53:02 -05:00
tildearrow
231819da2e
Revert "Revert "prepare acquireDirect API" - stupid crap"
...
thought of an idea for optimization. let's try again.
This reverts commit 4ca7033dec
.
2025-02-25 18:45:28 -05:00
tildearrow
8d8e51d36a
disable 32-bit float audio export in per-chip mode
...
issue #2389
2025-02-25 15:34:36 -05:00
tildearrow
7d0ef24574
GUI: use three hashes
...
it wasn't two...
2025-02-22 20:25:42 -05:00
tildearrow
f674a38d8e
GUI: optimize pattern view
...
don't render what isn't visible
from 3.5ms to 2ms in my phone
to-do: check for regressions...
2025-02-22 19:57:53 -05:00
tildearrow
dd9983778b
GUI: selection/scroll improvements
...
now you can scroll left/right by dragging selection to the side edges
2025-02-22 18:43:46 -05:00
tildearrow
f4d357ff6f
GUI: update credits
2025-02-22 15:55:04 -05:00
techmetx11
18c5d80a09
Use more .getPattern()
2025-02-22 15:18:23 -05:00
techmetx11
27a1914924
Use .getPattern()
2025-02-22 15:18:23 -05:00
techmetx11
56937d8f05
Fix naming
2025-02-22 15:18:23 -05:00
techmetx11
308aacc1e6
Implement looping in TFM import
2025-02-22 15:18:23 -05:00
LTVA1
c58a7cba20
Update sid3.c
2025-02-22 14:45:09 -05:00
tildearrow
a80cdbb1dd
ES5506: increase precision in Amiga pitch mode
...
issue #2120
2025-02-22 01:32:31 -05:00
tildearrow
c5576ebcd2
PCE: fix sample linger in VGM export
...
issue #2322
2025-02-21 19:41:48 -05:00
tildearrow
9af53cac73
PCE: fix sample volume in VGM export
...
issue #2319
2025-02-21 19:35:29 -05:00
tildearrow
41d3dcde66
Virtual Boy: handle phase reset first
2025-02-21 18:58:58 -05:00
tildearrow
0b1e90b908
Virtual Boy: disable channel 5 when changing mod t
...
able
2025-02-21 18:50:00 -05:00
tildearrow
cfb962236a
WaveSynth: add change detection
...
don't update wave if it is intact
issue #2298
2025-02-21 17:25:05 -05:00
tildearrow
8c67ea8eb9
GUI: load fallback fonts in pattern font...
...
issue #2312
2025-02-21 16:58:59 -05:00
tildearrow
040ceb788d
.ftm import: improvements
...
- cut/delay policy is now lax (why was it set to strict?)
- macro release mode is now Active (issue #2376 )
2025-02-21 16:23:21 -05:00
tildearrow
4ca7033dec
Revert "prepare acquireDirect API" - stupid crap
...
the most POINTLESS plan of all time... acquireDirect.
why? because you gotta fill in the oscBufs anyway, which will take
precious CPU time, so you can't just pass the blip_bufs to dispatch
and hope it'll help by not processing when nothing's happening.
"so disable it when the per-chan osc is up!" NO! we need this for
volume calculation....
"how about rewrite per-chan osc logic?" you know what? I don't have
either the time or the will for that.
now back to Something Else......
This reverts commit 08177d839a
.
2025-02-21 01:27:04 -05:00
tildearrow
cf89a4ff44
GA20: yet another optimization
2025-02-20 04:44:19 -05:00
Natt Akuma
c6bb7acfad
Merge branch 'master' of https://github.com/tildearrow/furnace
2025-02-20 05:33:31 +07:00
Natt Akuma
b084b5f977
Add a missing chrono include
...
This fixes MSVC v143 build failure
2025-02-20 05:33:06 +07:00
tildearrow
08177d839a
prepare acquireDirect API
...
provide direct access to blip_buf to dispatch code, which may allow for some serious optimizations
2025-02-19 15:46:10 -05:00
tildearrow
a2bd669792
Virtual Boy: where did the noise channel go?
2025-02-19 04:29:54 -05:00
tildearrow
1d445d574a
Amiga: more validation export changes
...
this will do... i have no idea how it works
2025-02-19 04:28:22 -05:00
tildearrow
331c146ad8
Amiga: validation export improvements
...
now it uses VBlank interrupts
also works when fast memory is present!
2025-02-19 04:17:08 -05:00
tildearrow
5b6721738b
GUI: change instrument on mobile?
2025-02-19 00:14:21 -05:00