Commit graph

4689 commits

Author SHA1 Message Date
tildearrow
39fa3d7d85 Merge branch 'master' into preset1 2022-06-17 20:40:09 -05:00
cam900
6dc81c7af1 Pitch correction (again), Fix compatibility issue 2022-06-18 10:38:48 +09:00
tildearrow
753458f898 LOL 2022-06-17 04:51:39 -05:00
cam900
25af023dc6 Various corrections and fixes
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
tildearrow
ad5072dad6 more MIDI debugging messages 2022-06-16 23:55:17 -05:00
tildearrow
b7d8f3c17a harden sample movement 2022-06-16 23:39:38 -05:00
tildearrow
4d44c577e7 support saving 8-bit samples as-is 2022-06-16 23:22:40 -05:00
tildearrow
cdbcf7fcd3 fix loading 8-bit samples 2022-06-16 22:10:57 -05:00
tildearrow
327952f3f4 finally support loading floating-point samples 2022-06-16 22:07:12 -05:00
tildearrow
ed6a110d44 initialize SF_INFO before loading sample 2022-06-16 21:25:21 -05:00
cam900
0c1a8bc001 Merge branch 'master' into preset1 2022-06-17 09:19:17 +09:00
Natt Akuma
c44ca95b92 Make volume command handling consistent
For WonderSwan and VIC-20
2022-06-17 03:06:07 +07:00
tildearrow
dc9f1112d1 MSM6258: fix rate being twice
#541
2022-06-14 23:00:20 -05:00
tildearrow
d48801cfde GUI: slight visualizer tweaks 2022-06-14 04:41:57 -05:00
tildearrow
da756bef7f OPL: fix 4-op channel muting 2022-06-12 23:22:45 -05:00
Natt Akuma
47768edd20 Merge branch 'master' of https://github.com/tildearrow/furnace into snes 2022-06-10 23:00:03 +07:00
Natt Akuma
b49b596fbe WIP SNES support, part 2
Make the code build again, still no sound though
2022-06-10 22:59:44 +07:00
tildearrow
dd05429c0e WaveSynth: initialize wave to 0 on SCC/Bubble Syst 2022-06-09 18:16:51 -05:00
Natt Akuma
f3a90d554c WIP SNES support, part 1 2022-06-10 03:19:31 +07:00
ZeroByteOrg
8ed02530f6 Added WriteUC wrapper to safewrite for unsigned char. 2022-06-07 22:08:04 -05:00
ZeroByteOrg
7ad4a8f5a7 Fixed compile error in MacOS 2022-06-07 20:24:50 -05:00
cam900
6aa88b0770 Move on .cpp, prepare for variable rate support 2022-06-08 10:10:55 +09:00
ZeroByteOrg
d3717a5710 Merge branch 'master' into ZSMv1 2022-06-07 16:10:06 -05:00
cam900
7bbfe3af7c Fix per-channel osc 2022-06-07 23:59:50 +09:00
cam900
dd93f6d18e Merge branch 'master' into preset1 2022-06-07 13:04:17 +09:00
cam900
3e953f57b3 Prepare for TI-99/4A support
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
tildearrow
6dc408d99c SAA1099: remove MAME core
closes #529

the MAME core is inaccurate.
it doesn't emulate envelope too well.
2022-06-06 15:05:08 -05:00
tildearrow
d3a3473f19 commit requested changes 2022-06-06 13:32:57 -05:00
ZeroByteOrg
378f6a957b Merge branch 'master' into ZSMv1 2022-06-06 09:44:57 -05:00
cam900
74e3892fd9 Finally fixed 2022-06-06 23:26:22 +09:00
cam900
8bc545c8ab Fix compile (again) 2022-06-06 22:45:16 +09:00
cam900
5473b8722d Fix compile, Remove unused include 2022-06-06 19:52:13 +09:00
cam900
ebbd9784e6 Reduce more FM codes 2022-06-06 19:40:37 +09:00
cam900
d1aeabe464 Fix compile 2022-06-06 19:26:34 +09:00
cam900
35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900
e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow
64fa5f804b finish fade out on audio export option 2022-06-06 04:00:56 -05:00
tildearrow
b6ea8ede86 fade out experiments - DO NOT COMPILE 2022-06-06 03:05:55 -05:00
tildearrow
5a0a9db9c3 highlight cur row instead of next one on playback 2022-06-06 01:05:06 -05:00
tildearrow
2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow
af0103d76e macroInt: add hasRelease variable 2022-06-05 16:24:12 -05:00
cam900
0e1e1f33ec Fix compile 2022-06-06 00:36:52 +09:00
tildearrow
05ffc98ed1 MSM6258: the final bits 2022-06-04 17:58:19 -05:00
tildearrow
05c2fb357f MSM6258: clock/rate selection 2022-06-04 17:51:59 -05:00
tildearrow
fc34474d6e MSM6258: prepare for rate changing 2022-06-04 16:52:42 -05:00
tildearrow
91621fe0f5 YM2612: DualPCM per-channel osc
fixes #516
2022-06-04 01:03:58 -05:00
tildearrow
a550c4cb30 YM2612: more DualPCM muting fixes 2022-06-04 01:00:29 -05:00
tildearrow
641648ca0f YM2612: fix DualPCM muting
issue #516
2022-06-04 00:50:53 -05:00
tildearrow
1f1d2c85bd GUI: add mono/poly note preview button 2022-06-03 18:05:07 -05:00
tildearrow
a6b33d0955 PC speaker: don't use printf/perror 2022-06-03 16:32:07 -05:00