Commit graph

1306 commits

Author SHA1 Message Date
tildearrow 3d541682e6
Merge pull request #412 from grauw/ay8930-vgm
AY8930: Fix VGM output.
2022-05-03 01:53:41 -05:00
tildearrow 7d684654fc
Merge pull request #413 from cam900/osc_debug
Debug improvements
2022-05-03 01:51:18 -05:00
tildearrow 31a35e5395 better FM chip names 2022-05-03 01:29:31 -05:00
tildearrow e40e7c0fef sysDef refactor, part 3 - PLEASE READ
to cam900 and grauw: I have moved the per-system effect processing code
to sysDef.cpp as lambdas
you may want to do the same when you pull this commit.
2022-05-03 01:23:38 -05:00
cam900 2412f688de Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
* 'master' of https://github.com/tildearrow/furnace:
  document (NON-WORKING) extended op param effects
  FDS: add NSFPlay core
  NES: fix Furnace-style DPCM
  SoundUnit: fix PCM pitch
  SoundUnit: PCM support

# Conflicts:
#	src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900 3f0c83eb45 Debug improvements
Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow 62289d924e FDS: add NSFPlay core 2022-05-02 16:53:55 -05:00
tildearrow 960048cf4b NES: fix Furnace-style DPCM 2022-05-02 16:05:07 -05:00
Laurens Holst ffa0727bf6 AY8930: Fix VGM output.
It was generating writes to register addresses > 15.
2022-05-02 22:49:55 +02:00
tildearrow ce40085d3b SoundUnit: fix PCM pitch 2022-05-02 15:07:59 -05:00
tildearrow a6ef36d42e SoundUnit: PCM support 2022-05-02 14:51:06 -05:00
tildearrow 66f6ab4307 prepare for #38 2022-05-02 03:52:45 -05:00
tildearrow 5a724e4949 NES: DPCM work! 2022-05-02 03:42:40 -05:00
tildearrow dbe9bf25e7 fix bug caused by new renderSamples approach
when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow a7b8f81da7 NES: prepare for DPCM 2022-05-02 02:12:14 -05:00
tildearrow b92ce84b34 OPZ: more fixed frequency mode fixes 2022-05-02 02:12:02 -05:00
tildearrow a0db8ab49a OPZ: possibly fix fixed freq emulation 2022-05-02 01:22:49 -05:00
tildearrow 34f7750c27 OPZ: fix muting 2022-05-02 01:15:42 -05:00
tildearrow 6380876b9a OPL: fix panning 2022-05-02 00:41:58 -05:00
tildearrow 5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow 7a67730c29 damn it 2022-05-02 00:23:03 -05:00
tildearrow 430d0329bd per-channel oscilloscope, part 10
OPZ
2022-05-02 00:22:34 -05:00
tildearrow de09073232 NES: NSFPlay per-channel osc 2022-05-02 00:05:28 -05:00
tildearrow 61b4e3745f NES: NSFPlay muting 2022-05-01 23:57:53 -05:00
tildearrow e1cec62af4 NES: now fix tri_mute 2022-05-01 23:48:35 -05:00
tildearrow 153e025cf8 NES: finally 2022-05-01 23:48:02 -05:00
tildearrow 9479a8aa0f fix typo in playback engine
possible memory leak
2022-05-01 23:29:00 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow 7b31f6a3e5 now fix it damn it 2022-05-01 22:52:22 -05:00
tildearrow e873070d84 now move these files 2022-05-01 22:22:02 -05:00
tildearrow 2c9bad3b3d per-channel oscilloscope, part 9
work in progress!
2022-05-01 18:29:16 -05:00
tildearrow 269f07f597 these are debug messages 2022-05-01 17:26:56 -05:00
Laurens Holst 7f0074511c Move renderSamples() to DivDispatch implementations.
To prevent rendering samples for systems that are not in use.

Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow 58fe971a3c Clang you are so arrogant 2022-05-01 05:18:30 -05:00
tildearrow 9f19b5dfc4 ok so screw you 2022-05-01 05:10:41 -05:00
tildearrow 05ae774617 let's hope this works 2022-05-01 04:49:41 -05:00
tildearrow e1a02f64de attempt to fix CI 2022-05-01 04:30:04 -05:00
tildearrow 3a4f120120 per-channel oscilloscope, part 8
TIA is done
2022-05-01 04:01:25 -05:00
tildearrow 47f83c0472 per-channel oscilloscope, part 7
YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow 415e490025 per-channel oscilloscope, part 6
YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow c0e9b48b5b per-channel oscilloscope, part 5
SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow dadfd7efee but PCE supports samples! 2022-05-01 00:58:10 -05:00
tildearrow e1fd16637c per-channel oscilloscope, part 4
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow ddcd486c61 YM2612: fix Furnace DAC mode glitching slides 2022-04-30 20:52:48 -05:00
tildearrow 1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow c738ece374 per-channel oscilloscope, part 2
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow fae3de53a9 maybe uninitialized 2022-04-30 04:30:33 -05:00
tildearrow 4197fa44fb GUI: prepare for a per-channel oscilloscope?
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM

no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow 52c0044bd9 GUI: add ability to customize startup system 2022-04-30 01:37:37 -05:00
tildearrow 2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00