|  tildearrow | 41c8386485 | GUI: fix loop being hard to set | 2022-09-30 18:59:56 -05:00 |  | 
				
					
						|  tildearrow | 5e4bfe2f11 | GUI: sample editor changes | 2022-09-30 18:24:20 -05:00 |  | 
				
					
						|  tildearrow | 3e997ae886 | GUI: add a sample preview rate hint | 2022-09-30 17:47:17 -05:00 |  | 
				
					
						|  tildearrow | 73a9eb5ccc | SNES: easier filter config | 2022-09-30 04:02:11 -05:00 |  | 
				
					
						|  tildearrow | 36f3641c9f | GUI: fix occasional crash on select all | 2022-09-30 03:40:40 -05:00 |  | 
				
					
						|  tildearrow | b08d248223 | GUI: OH WAIT | 2022-09-30 03:15:05 -05:00 |  | 
				
					
						|  tildearrow | 8ce175c30c | chip flags rewrite, part 7 fix GUI completely - flags are now usable | 2022-09-30 03:13:41 -05:00 |  | 
				
					
						|  tildearrow | 89311690a0 | chip flags rewrite, part 6 fix GUI (partially) | 2022-09-30 02:14:54 -05:00 |  | 
				
					
						|  tildearrow | 468f434b66 | chip flags rewrite, part 5 - DO NOT USE after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring | 2022-09-30 00:26:54 -05:00 |  | 
				
					
						|  tildearrow | 48db9a1d0c | chip flags rewrite, part 4 - DO NOT USE the next part is to drop systemFlagsOld completely
and then to fix the GUI | 2022-09-29 20:13:40 -05:00 |  | 
				
					
						|  tildearrow | ee6e0aa0e0 | chip flags rewrite, part 3 - DO NOT USE the next thing to do is to change DivDispatch::setFlags() to use
the new flags
no chip configuration until this is finished! | 2022-09-29 18:03:39 -05:00 |  | 
				
					
						|  tildearrow | 3b28549885 | SNES: pre-dev118 gain hotfix | 2022-09-29 04:39:31 -05:00 |  | 
				
					
						|  tildearrow | 0acca7458d | chip flags rewrite, part 2 move systemFlags to legacy status | 2022-09-29 03:29:24 -05:00 |  | 
				
					
						|  tildearrow | 82eed26094 | chip flags rewrite, part 1 | 2022-09-29 03:19:48 -05:00 |  | 
				
					
						|  tildearrow | 24a72165c9 | move config handler to a new class paves the way for chip flags rewrite | 2022-09-29 01:24:26 -05:00 |  | 
				
					
						|  tildearrow | c45816b8f2 | DAC: fix wavetable mode | 2022-09-29 00:38:18 -05:00 |  | 
				
					
						|  tildearrow | 86fe6206be | another tiny fix | 2022-09-29 00:27:58 -05:00 |  | 
				
					
						|  tildearrow | 6ed50d717c | fix song stop screwing everything up | 2022-09-29 00:27:40 -05:00 |  | 
				
					
						|  tildearrow | 9f2cb1450f | YM2151: fix LFO | 2022-09-29 00:10:34 -05:00 |  | 
				
					
						|  tildearrow | 7990dc1965 | OPN: fix AY issue | 2022-09-28 23:21:24 -05:00 |  | 
				
					
						|  tildearrow | 7770ca8965 | SNES: more fixes (especially GUI ones) | 2022-09-28 19:33:16 -05:00 |  | 
				
					
						|  tildearrow | 6028523eaf | dev118 - SNES true sustain | 2022-09-28 19:08:22 -05:00 |  | 
				
					
						|  tildearrow | 6f1a41de1e | SNES: implement more effects | 2022-09-28 18:28:01 -05:00 |  | 
				
					
						|  tildearrow | 3329e98c51 | new MSM5232 chip ID | 2022-09-28 17:05:48 -05:00 |  | 
				
					
						|  tildearrow | 7e07f616d5 | SNES: fix samples not updating on change | 2022-09-28 16:42:46 -05:00 |  | 
				
					
						|  tildearrow | 994f67b7e7 | update brrUtils once again | 2022-09-28 04:55:18 -05:00 |  | 
				
					
						|  tildearrow | c6173311f7 | update brrUtils | 2022-09-28 04:49:02 -05:00 |  | 
				
					
						|  tildearrow | 8cc15b398d | what's going on here why is this not working | 2022-09-28 04:16:07 -05:00 |  | 
				
					
						|  tildearrow | 828bac32bd | update brrUtils | 2022-09-28 01:44:58 -05:00 |  | 
				
					
						|  tildearrow | 9517b8ee14 | fc | 2022-09-28 01:15:50 -05:00 |  | 
				
					
						|  tildearrow | 43ed6c7878 | SNES: advanced arp macros and volume fix | 2022-09-27 03:57:35 -05:00 |  | 
				
					
						|  tildearrow | a545cbce2b | update brrUtils | 2022-09-27 03:44:16 -05:00 |  | 
				
					
						|  tildearrow | 8564f65428 | Absolutely nothing | 2022-09-27 01:49:59 -05:00 |  | 
				
					
						|  tildearrow | 9cf9a9c14d | it happened fixes #691 | 2022-09-26 11:59:44 -05:00 |  | 
				
					
						|  tildearrow | 08e23a68cd | SNES: get some of echo working | 2022-09-26 04:07:51 -05:00 |  | 
				
					
						|  tildearrow | e5b37db55a | SNES: panning/wavetable fixes | 2022-09-26 03:23:34 -05:00 |  | 
				
					
						|  tildearrow | 5f91f0b09c | SegaPCM: what a mess | 2022-09-26 02:57:07 -05:00 |  | 
				
					
						|  tildearrow | 607e3c9339 | fix the crashes | 2022-09-26 02:51:16 -05:00 |  | 
				
					
						|  tildearrow | c23b504d79 | Game Boy: fix zombie mode and macro speed | 2022-09-26 01:48:09 -05:00 |  | 
				
					
						|  tildearrow | 122694d7c9 | MIDI output improvements | 2022-09-26 01:27:36 -05:00 |  | 
				
					
						|  tildearrow | c27c650c11 | MIDI out: prevent out of range notes | 2022-09-25 23:43:01 -05:00 |  | 
				
					
						|  tildearrow | a6e4345863 | PLENTY OF TODO WHEN I COME BACK CRASHES EVERYWHERE | 2022-09-25 20:07:21 -05:00 |  | 
				
					
						|  tildearrow | 148d537a18 | update contributing | 2022-09-25 18:05:08 -05:00 |  | 
				
					
						|  tildearrow | 07822de0a2 | curr -> cur | 2022-09-25 17:31:01 -05:00 |  | 
				
					
						|  cam900 | 305ee2cbb0 | Merge branch 'master' of https://github.com/tildearrow/furnace | 2022-09-26 07:28:26 +09:00 |  | 
				
					
						|  cam900 | b8d2c51a14 | Fix AY89x0 regression | 2022-09-26 07:28:04 +09:00 |  | 
				
					
						|  tildearrow | 656de800cf | renderSamples optimization only render sample types which are used
stability remains to be tested | 2022-09-25 17:18:04 -05:00 |  | 
				
					
						|  tildearrow | 89ece073f6 | GUI: add SNES to the sample chip list | 2022-09-25 04:03:13 -05:00 |  | 
				
					
						|  tildearrow | 01a592100f | SNES: define effects (they don't work yet) | 2022-09-25 04:02:06 -05:00 |  | 
				
					
						|  tildearrow | 32d8eec522 | MSVC | 2022-09-25 03:50:33 -05:00 |  |