tildearrow
d577755035
fix note on sometimes not working in jam mode
2022-08-27 00:37:32 -05:00
tildearrow
16309a8429
allow it
2022-08-22 00:20:40 -05:00
tildearrow
629cca9df1
ECxx
2022-08-22 00:01:21 -05:00
tildearrow
38afdd3378
dev110 - add cut/delay effect policy compat flag
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INCOMPLETE!!!
2022-08-21 23:56:58 -05:00
Natt Akuma
7c42453422
Rewrite per-system effect handling ( #548 )
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* Rewrite per-system effect handling
* fix build
* C64: fix fine cutoff regression
* fix some more crashes
Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow
5fe661e9a3
allow rates down to 1Hz
2022-08-15 22:40:04 -05:00
cam900
d44f5f0b2b
Prepare for backward and bi-directional loop
2022-08-11 22:21:54 +09:00
tildearrow
1c92d23d27
commands view now only displays useful commands
2022-08-07 17:40:01 -05:00
tildearrow
f80488d9b0
minimize allocations in nextBuf
2022-08-07 17:32:39 -05:00
tildearrow
2e41d117d7
fix some of these command hints
2022-08-04 17:47:59 -05:00
tildearrow
09e32c7050
finish command dump hints
2022-08-04 15:14:29 -05:00
tildearrow
fce0371756
add "hint" commands
2022-08-03 17:21:47 -05:00
tildearrow
52c3b10373
add getWantPreNote()
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currently only C64 system requires this
2022-08-03 16:21:30 -05:00
tildearrow
53120edd99
disable MIDI clock
2022-08-03 14:41:53 -05:00
tildearrow
09e457003b
add option for soft-clipping
2022-07-25 18:41:47 -05:00
tildearrow
83386d082d
add a proper CLI
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featuring skip order (left/right) and pause (space)!
currently available on macOS and Linux only.
2022-07-25 17:23:56 -05:00
cam900
5127d5ef18
Implement sample loop end position, enum-ise sample depth ( #557 )
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TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow
0ec28f168e
more .dmf compatibility stuff
2022-07-03 23:31:35 -05:00
cam900
f3b9c6dde6
Merge branch 'master' into es5506_alt
2022-07-02 13:28:49 +09:00
tildearrow
a8a38dce2b
0.6pre1 - introduce the final changes
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- implement E1xy/E2xy Defle bug when using same note twice
- add SNK Touchdown Fever preset
- update README.md and to-do list
- update credits
thank you for your patience!
see you in 0.6pre1.5 coming soon...
2022-06-29 04:57:05 -05:00
tildearrow
be7d7002e2
fix opening/saving audio files with non-ASCII char
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s on Windows
this required making a wrapper...
2022-06-28 02:00:08 -05:00
cam900
3119ed8cc5
Merge remote-tracking branch 'upstream/master' into es5506_alt
2022-06-26 00:47:34 +09:00
tildearrow
d48801cfde
GUI: slight visualizer tweaks
2022-06-14 04:41:57 -05:00
tildearrow
b6ea8ede86
fade out experiments - DO NOT COMPILE
2022-06-06 03:05:55 -05:00
tildearrow
5a0a9db9c3
highlight cur row instead of next one on playback
2022-06-06 01:05:06 -05:00
tildearrow
2932a7281d
implement getChanMacroInt() on supported systems
2022-06-05 18:17:00 -05:00
cam900
e8c672f91e
Fix preview
2022-05-31 14:20:15 +09:00
cam900
4f6f13e938
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
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* 'master' of https://github.com/tildearrow/furnace :
GUI: improve unified data view
GUI: sample editor preview in selection
finally
Revert "fudge and bread"
Revert "fire!"
Revert "temporarily kill MSVC"
Revert "MSVC: ughh, f**k you, you d**khead."
MSVC: ughh, f**k you, you d**khead.
temporarily kill MSVC
fire!
# Conflicts:
# src/engine/engine.h
# src/engine/playback.cpp
2022-05-30 08:13:27 +09:00
tildearrow
84d4ca63c2
GUI: sample editor preview in selection
2022-05-29 02:13:08 -05:00
cam900
32152fd89b
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
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* 'master' of https://github.com/tildearrow/furnace : (53 commits)
prepare for better backward writing
VGM export: fix oops
GUI: drag-and-drop ins/wave/sample loading
GUI: add "set loop" to sample editor
MSM6295: VGM export!
oops
MSM6295: add rate select effect (20xx)
update meteor shower
MSVC is better than GCC right?
update to-do list
door into summer
GUI: implement input for touch events
GUI: update SDL hints
fix Termux build
add another demo song
add demos/ecolove.fur
update to-do list
update demos/README.md
add new demo songs
dev99 - major Fractal system change
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# Conflicts:
# src/engine/dispatch.h
# src/engine/platform/genesis.cpp
# src/engine/playback.cpp
# src/engine/song.h
# src/engine/vgmOps.cpp
2022-05-29 13:47:39 +09:00
tildearrow
0b7d27dc29
YM2612: add reverse sample playback
2022-05-27 02:47:44 -05:00
cam900
cbf20c6320
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
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* 'master' of https://github.com/tildearrow/furnace : (58 commits)
SMS: early Nuked-PSG modding
SMS: add modified Nuked-PSG core
build release and don't strip
strip MinGW builds
FDS: a bit more
FDS: set a post-amp value
FDS: fix NSFplay core low pass filter precision
fix .dmf saving
fix compilation on GCC 12
Fix multithreading on CI
Lynx: why did I not commit this
Lynx: more sample improvements
Lynx: sample improvements
Lynx: add sample support!
GUI: fix wavetable list oversight
WaveSynth: fix phase modulation - again
GUI: fix possible wave editor crash
WaveSynth: fix phase modulation
Lynx: add phase reset macro
fix another fucking IGFD crash bug
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# Conflicts:
# src/gui/insEdit.cpp
# src/gui/presets.cpp
2022-05-27 13:01:06 +09:00
cam900
17881837ab
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
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* 'master' of https://github.com/tildearrow/furnace : (64 commits)
finish wave synth!
update contributing guidelines
Namco WSG: make non-linear slides faster
wave synth work
SoundUnit: fix order of filter bits
GUI: add Namco arcade presets
implement some dual wave synth effects
Y8950: fix ADPCM VGM export
Namco WSG: finish it up
Namco WSG: 8 channel WSG (CUS30) now works
Namco WSG: muting
Namco WSG: 8 channel WSG (15xx) now works
Namco WSG: 3 channel WSG now works
YM2612: change key on/off strategy
GUI: fix scrollbars not working
Please enter the commit message for your changes.
shhhhhhhhhhhh
update to-do list
Whoops
it doesn't work (yet)
...
# Conflicts:
# src/engine/dispatch.h
# src/engine/platform/su.cpp
# src/engine/playback.cpp
# src/engine/sample.cpp
# src/engine/sample.h
# src/engine/song.h
# src/engine/vgmOps.cpp
# src/gui/presets.cpp
2022-05-25 00:52:00 +09:00
tildearrow
3aa8ea3625
fix Cxxx/F0xx being delayed in low-latency mode
2022-05-22 22:36:48 -05:00
tildearrow
e17c99dcdf
allow building Furnace without SDL2 and libsndfile
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for eventual libfurnace
2022-05-22 19:01:50 -05:00
tildearrow
6ec8674072
SoundUnit: many fixes. implement effects
2022-05-19 04:36:26 -05:00
tildearrow
cfa05143ab
dev96 - add virtual tempo
2022-05-18 00:05:25 -05:00
cam900
028adf2c8e
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
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* 'master' of https://github.com/tildearrow/furnace : (70 commits)
whoops
GUI: AY8930 credits
GUI: fix inability to close subsongs
BANK
OPN: wire up ExtCh system
fix build failure
dev95 - multiple songs in a single file (READ)
DO NOT USE - THIS FAILS - WORK IN PROGRESS
enforce asset limits
old .dmf loading improvements
add AICA and YMZ ADPCM formats
allocate ID for YMZ280B
harden .fur file saver
Fix AY VGM output, Fix presets
preparations for UI improvements
GUI: add more presets
prepare for ExtCh OPN/OPNA
GUI: clarify that lock layout doesn't work yet
GUI: remember last state of order edit mode
GUI: store edit/followOrders/followPattern state
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# Conflicts:
# src/engine/fileOps.cpp
# src/engine/platform/ym2610.cpp
# src/engine/platform/ym2610b.cpp
# src/engine/sample.cpp
# src/engine/sample.h
# src/engine/sysDef.cpp
# src/gui/doAction.cpp
# src/gui/sysConf.cpp
2022-05-18 03:09:55 +09:00
tildearrow
c5786b61fb
dev95 - multiple songs in a single file (READ)
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experimental feature! proceed with caution.
if you experience song corruption or crashes, report issue immediately!
files with multiple songs will be readable in older versions of Furnace,
but only the first song will be read in those versions.
issue #199
2022-05-15 01:42:49 -05:00
tildearrow
431b6b5957
fix 09xx, 0Bxx, 0Dxx and 0Fxx being ignored on ED
2022-05-11 02:42:05 -05:00
cam900
54e78699a7
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace :
dev94 - add a full linear pitch mode, part 1
YM2610(B): use f-num/block baseFreq calculation
GUI: remove insLoadAlwaysReplace setting
GUI: right click menu for open instrument
GUI: add a threshold for macro right click
OPZ: remove debug printf
GUI: add macro right click menu
GUI: prepare for macro right click menu
update gitignore
add something
prepare for something
did i fix macOS build?
GUI: macro edit improvements
2022-05-11 00:55:03 +09:00
tildearrow
8784fe5664
dev94 - add a full linear pitch mode, part 1
2022-05-10 03:51:18 -05:00
cam900
0ab1f69c7c
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
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* 'master' of https://github.com/tildearrow/furnace :
fix sample saving
add extra FM effects to effect post handler
dev91 - it's a breaking change
aaaaaa
AY8930: Fix tone and noise period in expanded mode.
OPL: fix possible crash
2022-05-04 10:31:15 +09:00
cam900
4595e18aea
Oops
2022-05-04 10:28:30 +09:00
tildearrow
30e60f643c
add extra FM effects to effect post handler
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see #38
the last thing left to do is to put these effects on the dispatch code
2022-05-03 17:37:17 -05:00
cam900
4021abe495
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace :
YM2610: optimize oscilloscope fetch CPU usage
GUI: add audio load meter to statistics
GUI: put "OK" and "Cancel" buttons in the bottom
better FM chip names
sysDef refactor, part 3 - PLEASE READ
NO
Reduce unnecessary line
Debug improvements
AY8930: Fix VGM output.
# Conflicts:
# .gitignore
# src/engine/playback.cpp
# src/gui/debugWindow.cpp
2022-05-04 03:32:26 +09:00
tildearrow
b8a2c90b61
GUI: add audio load meter to statistics
2022-05-03 02:29:12 -05:00
tildearrow
e40e7c0fef
sysDef refactor, part 3 - PLEASE READ
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to cam900 and grauw: I have moved the per-system effect processing code
to sysDef.cpp as lambdas
you may want to do the same when you pull this commit.
2022-05-03 01:23:38 -05:00
cam900
e136db6d7a
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
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* 'master' of https://github.com/tildearrow/furnace : (26 commits)
prepare for #38
NES: DPCM work!
fix bug caused by new renderSamples approach
NES: prepare for DPCM
OPZ: more fixed frequency mode fixes
OPZ: possibly fix fixed freq emulation
OPZ: fix muting
OPL: fix panning
damn it
per-channel oscilloscope, part 10
NES: NSFPlay per-channel osc
NES: NSFPlay muting
NES: now fix tri_mute
NES: finally
fix typo in playback engine
NES: wire up NSFplay
now fix it damn it
now move these files
add readme
convertir de Shift-JIS a UTF-8
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# Conflicts:
# src/engine/engine.cpp
# src/engine/engine.h
# src/engine/platform/nes.cpp
# src/engine/vgmOps.cpp
# src/gui/stats.cpp
2022-05-03 11:07:50 +09:00
tildearrow
66f6ab4307
prepare for #38
2022-05-02 03:52:45 -05:00