Commit graph

91 commits

Author SHA1 Message Date
cam900 32152fd89b Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (53 commits)
  prepare for better backward writing
  VGM export: fix oops
  GUI: drag-and-drop ins/wave/sample loading
  GUI: add "set loop" to sample editor
  MSM6295: VGM export!
  oops
  MSM6295: add rate select effect (20xx)
  update meteor shower
  MSVC is better than GCC right?
  update to-do list
  door into summer
  GUI: implement input for touch events
  GUI: update SDL hints
  fix Termux build
  add another demo song
  add demos/ecolove.fur
  update to-do list
  update demos/README.md
  add new demo songs
  dev99 - major Fractal system change
  ...

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/platform/genesis.cpp
#	src/engine/playback.cpp
#	src/engine/song.h
#	src/engine/vgmOps.cpp
2022-05-29 13:47:39 +09:00
tildearrow a776129c3d dev98 - YM2612: add Fractal system
partially done
2022-05-27 04:02:53 -05:00
cam900 cbf20c6320 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (58 commits)
  SMS: early Nuked-PSG modding
  SMS: add modified Nuked-PSG core
  build release and don't strip
  strip MinGW builds
  FDS: a bit more
  FDS: set a post-amp value
  FDS: fix NSFplay core low pass filter precision
  fix .dmf saving
  fix compilation on GCC 12
  Fix multithreading on CI
  Lynx: why did I not commit this
  Lynx: more sample improvements
  Lynx: sample improvements
  Lynx: add sample support!
  GUI: fix wavetable list oversight
  WaveSynth: fix phase modulation - again
  GUI: fix possible wave editor crash
  WaveSynth: fix phase modulation
  Lynx: add phase reset macro
  fix another fucking IGFD crash bug
  ...

# Conflicts:
#	src/gui/insEdit.cpp
#	src/gui/presets.cpp
2022-05-27 13:01:06 +09:00
tildearrow e3ebe0cb92 SMS: add modified Nuked-PSG core 2022-05-26 18:46:20 -05:00
cam900 17881837ab Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (64 commits)
  finish wave synth!
  update contributing guidelines
  Namco WSG: make non-linear slides faster
  wave synth work
  SoundUnit: fix order of filter bits
  GUI: add Namco arcade presets
  implement some dual wave synth effects
  Y8950: fix ADPCM VGM export
  Namco WSG: finish it up
  Namco WSG: 8 channel WSG (CUS30) now works
  Namco WSG: muting
  Namco WSG: 8 channel WSG (15xx) now works
  Namco WSG: 3 channel WSG now works
  YM2612: change key on/off strategy
  GUI: fix scrollbars not working
  Please enter the commit message for your changes.
  shhhhhhhhhhhh
  update to-do list
  Whoops
  it doesn't work (yet)
  ...

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/platform/su.cpp
#	src/engine/playback.cpp
#	src/engine/sample.cpp
#	src/engine/sample.h
#	src/engine/song.h
#	src/engine/vgmOps.cpp
#	src/gui/presets.cpp
2022-05-25 00:52:00 +09:00
tildearrow 8ea60f37c5 MSM6258: start work - DO NOT USE! 2022-05-23 19:01:10 -05:00
tildearrow f25cd17590 early OKI MSM6295 work 2022-05-23 01:46:58 -05:00
tildearrow 6976e0b75f auto merge failed 2022-05-20 17:29:29 -05:00
tildearrow bd8e72e5b2 it doesn't work (yet) 2022-05-20 15:29:09 -05:00
Natt Akuma 27a412c134 Merge branch 'master' of https://github.com/tildearrow/furnace into rf5c68 2022-05-21 03:02:08 +07:00
Natt Akuma 581f6d5d05 Merge branch 'master' of https://github.com/tildearrow/furnace into ymz280b 2022-05-21 02:34:51 +07:00
Natt Akuma b7a6bf5a0b Add RF5C68 and RF5C164 support 2022-05-21 01:45:26 +07:00
tildearrow dad1e71a33 OPNA: ExtCh system copy-paste 2022-05-18 22:49:21 -05:00
Natt Akuma 0ae0c6f703 Add YMZ280B support 2022-05-18 21:04:25 +07:00
cam900 028adf2c8e Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (70 commits)
  whoops
  GUI: AY8930 credits
  GUI: fix inability to close subsongs
  BANK
  OPN: wire up ExtCh system
  fix build failure
  dev95 - multiple songs in a single file (READ)
  DO NOT USE - THIS FAILS - WORK IN PROGRESS
  enforce asset limits
  old .dmf loading improvements
  add AICA and YMZ ADPCM formats
  allocate ID for YMZ280B
  harden .fur file saver
  Fix AY VGM output, Fix presets
  preparations for UI improvements
  GUI: add more presets
  prepare for ExtCh OPN/OPNA
  GUI: clarify that lock layout doesn't work yet
  GUI: remember last state of order edit mode
  GUI: store edit/followOrders/followPattern state
  ...

# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610b.cpp
#	src/engine/sample.cpp
#	src/engine/sample.h
#	src/engine/sysDef.cpp
#	src/gui/doAction.cpp
#	src/gui/sysConf.cpp
2022-05-18 03:09:55 +09:00
cam900 2a19834e14 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  full linear pitch is now the default
  add a full linear pitch mode, part 7
  X1-010: implement linear pitch (part 6)
  VERA: implement full linear pitch (part 5)
  YM2610(B): implement full linear pitch (part 4)
  add a full linear pitch mode, part 3
  YM2612: implement full linear pitch (part 2)
  update readme
  re-enable warnings are errors on MSVC
  YM2612: early full linear pitch experiment
  GUI: window movement only by clicking on title bar
  Fix GCC errors 2
  Fix GCC errors
  Remove SCC from TODO.md
  SCC has no config flags currently
  Add SCC and SCC+ support

# Conflicts:
#	CMakeLists.txt
#	src/engine/dispatchContainer.cpp
#	src/gui/guiConst.cpp
2022-05-16 00:37:07 +09:00
tildearrow d5db7775bd OPN: wire up ExtCh system 2022-05-15 02:00:36 -05:00
tildearrow 895765b68a and here's your ZX beeper
no real hardware yet
specs of this dispatch may change at any time to fit a driver
2022-05-14 00:22:23 -05:00
tildearrow 7218710268 add Y8950 system 2022-05-13 16:52:44 -05:00
tildearrow f2db15b2ce add OPNA chip (work in progress) 2022-05-13 02:52:43 -05:00
tildearrow ab969c1da0 add OPN chip
pretty much copy-paste from YM2610B code

next up: even more blatant copy-paste in 2608
2022-05-11 03:29:03 -05:00
Natt Akuma a3fc76c984 Add SCC and SCC+ support 2022-05-10 11:25:10 +07:00
cam900 ec5069ad21 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  document (NON-WORKING) extended op param effects
  FDS: add NSFPlay core
  NES: fix Furnace-style DPCM
  SoundUnit: fix PCM pitch
  SoundUnit: PCM support

# Conflicts:
#	src/engine/sample.h
#	src/gui/debugWindow.cpp
2022-05-03 11:11:43 +09:00
cam900 e136db6d7a Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (26 commits)
  prepare for #38
  NES: DPCM work!
  fix bug caused by new renderSamples approach
  NES: prepare for DPCM
  OPZ: more fixed frequency mode fixes
  OPZ: possibly fix fixed freq emulation
  OPZ: fix muting
  OPL: fix panning
  damn it
  per-channel oscilloscope, part 10
  NES: NSFPlay per-channel osc
  NES: NSFPlay muting
  NES: now fix tri_mute
  NES: finally
  fix typo in playback engine
  NES: wire up NSFplay
  now fix it damn it
  now move these files
  add readme
  convertir de Shift-JIS a UTF-8
  ...

# Conflicts:
#	src/engine/engine.cpp
#	src/engine/engine.h
#	src/engine/platform/nes.cpp
#	src/engine/vgmOps.cpp
#	src/gui/stats.cpp
2022-05-03 11:07:50 +09:00
tildearrow 62289d924e FDS: add NSFPlay core 2022-05-02 16:53:55 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
cam900 37216e323f Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  fix MSVC oh my
  improvements to sysDef and UX changes

# Conflicts:
#	src/engine/dispatchContainer.cpp
#	src/gui/insEdit.cpp
2022-04-27 21:21:08 +09:00
cam900 0209ebda03 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  sysDef refactor, part 2
  sysDef refactor, part 1 - PLEASE READ NOTE
  prepare for macroInt preview in instrument editor
  GUI: fix #400
  fix metronome in low-latency mode

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/dispatchContainer.cpp
#	src/engine/instrument.h
#	src/engine/song.h
#	src/engine/sysDef.cpp
#	src/gui/dataList.cpp
#	src/gui/gui.h
#	src/gui/guiConst.cpp
2022-04-27 19:52:04 +09:00
tildearrow 78bdd98e0b improvements to sysDef and UX changes
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00
tildearrow 24d60507e7 sysDef refactor, part 2
to @cam900 and @grauw: you may now pull this to your branch.
check out the comments in sysDef.cpp though.
2022-04-27 00:56:15 -05:00
cam900 29ea6dc360 Partially ES5506 support (not working yet!)
Add sample related enums
Add support for backward/pingpong loop, loop end position
Structize Notemap in sample instrument
2022-04-21 01:52:37 +09:00
tildearrow fddd05dc1a improve logging facility
we have a log viewer within the program now
2022-04-10 22:12:02 -05:00
tildearrow 38ca437190 DC offset improvements 2022-04-09 18:25:25 -05:00
tildearrow 530327383a initial OPZ bring-up
even emulation is incomplete and one thing is making me tired...
2022-04-06 22:56:06 -05:00
tildearrow 2da96a7e76 initial MMC5 bring-up 2022-04-06 00:34:12 -05:00
tildearrow ac3772c024 initial FDS bring-up 2022-04-03 22:37:16 -05:00
tildearrow 4422ff7695 Merge branch 'vrc6' of https://github.com/cam900/furnace into cam900-vrc6 2022-03-27 22:16:04 -05:00
cam900 ef104ce0b0 Add VRC6 support
2 Pulse channels:
- 8 level pulse duty cycle, DAC mode(just ignores duty cycle)/pulse wave mode, 4 bit volume.
- Furnace support PCM playback in pulse channels with duty cycle ignore mode.

Sawtooth:
- nothing but 6 bit volume (8 bit accumulator in technically) and 12 bit frequency (periodic).

VRC6 instrument:
- 6 bit Volume macro for finer sawtooth volume handling, also 3 bit Duty cycle macro for pulse channels.

Duty, PCM mode command and Duty macro affects for pulse channel only.
2022-03-28 01:06:56 +09:00
cam900 73267444fc
Merge branch 'master' into n163 2022-03-23 03:26:09 +09:00
cam900 2eaa6ed0ce Merge branch 'master' of https://github.com/tildearrow/furnace into n163
# Conflicts:
#	CMakeLists.txt
#	papers/doc/7-systems/README.md
#	src/engine/dispatchContainer.cpp
#	src/gui/gui.cpp
#	src/gui/insEdit.cpp
2022-03-23 02:44:13 +09:00
cam900 5fdce33b11 Add Namco 163 Support 2022-03-23 01:48:45 +09:00
Natt Akuma feb138cefc Add VIC-20 support 2022-03-22 14:48:48 +07:00
Natt Akuma 47c5c34e1c Add PET support 2022-03-21 21:02:51 +07:00
cam900 234c5e9295 Reduce naming confusion in Bubble System Wavetable Sound
It means Custom wavetable sound generator logic on Bubble System.
It's wavetable select and volume is controlled by single AY-3-8910 IO for both channels, Another AY-3-8910 IO is used for reading sound status.

Schematics: http://pdf.textfiles.com/manuals/ARCADE/K-R/Nemesis%20[Schematics]%20[English].pdf (Nemesis, derivative of Bubble system)
2022-03-17 10:11:48 +09:00
tildearrow a65df5cdab OPL: pretend to be YMU and enable SOME emulation? 2022-03-15 00:33:57 -05:00
cam900 69aeb7dd58 Add Bubble System Support
Bubble System 2 channel Wavetable sound generator logic is configuration with K005289, 4 bit PROM and DAC.
K005289 controls pitch and 5 bit address generator per channel, Waveform select and Volume control is tied to AY-3-8910 ports. (each port for per channels)
these configuration is better known as K005289, the part of logic.
furnace emulates this configurations as single system, waveform format is 15 level and 32 width.
2022-03-14 19:22:12 +09:00
tildearrow ab8bace7f4 change default SAA1099 core to SAASound 2022-03-12 12:53:53 -05:00
tildearrow c6fda7a156 Merge branch 'x1_010' of https://github.com/cam900/furnace into cam900-x1_010 2022-03-10 18:24:52 -05:00
Natt Akuma 43cfb09acf Merge branch 'master' of https://github.com/tildearrow/furnace into x16 2022-03-08 17:53:00 +07:00
cam900 2e6cc9fc7c Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010
# Conflicts:
#	CMakeLists.txt
#	papers/doc/7-systems/README.md
#	src/engine/dispatch.h
#	src/engine/dispatchContainer.cpp
#	src/engine/playback.cpp
#	src/engine/sysDef.cpp
#	src/gui/gui.cpp
2022-03-08 13:38:24 +09:00