Commit graph

23 commits

Author SHA1 Message Date
tildearrow 0f28ae0fee implement Furnace-style PCM on Arcade/Gen/NES/PCE 2022-01-20 16:09:05 -05:00
tildearrow 64745648a0 allow negative octaves 2022-01-18 16:55:32 -05:00
tildearrow 345962092e add notifyWaveChange
fixes #8
2022-01-18 00:25:10 -05:00
tildearrow 91e8ff01cf add notifyInsDeletion
prevent invalid memory access when deleting instruments
2022-01-13 19:36:02 -05:00
tildearrow 9ff852d1db PCE: reduce CPU usage 2022-01-12 22:14:20 -05:00
tildearrow 997c460fc1 greatly improved playback resume
no more song weirding out when changing orders
2021-12-21 01:29:07 -05:00
tildearrow b3b66ecbdb channel mute/solo! 2021-12-18 03:25:42 -05:00
tildearrow c54df74df1 GUI: rate change and new window title 2021-12-15 17:32:08 -05:00
tildearrow 52087edceb lots of changes
- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow bde8a7f79d warning-free compilation 2021-12-14 12:33:26 -05:00
tildearrow a17e91955a add reset() for every platform 2021-12-11 13:14:38 -05:00
tildearrow e2a41974ff PCM sample bank support 2021-12-09 03:13:37 -05:00
tildearrow 6a02754996 add PAL flag to dispatch
now platforms run at their correct clock speed when in PAL mode

also fix clipping in Genesis
2021-12-08 01:56:40 -05:00
tildearrow 65ab3a2b5d keyOffAffectsArp is now per-channel 2021-12-08 00:33:00 -05:00
tildearrow 3ee761fc87 C64: finish it all
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow d6fb6b0bb3 more optimization
as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow 6efcfc2e8a prepare for possible major optimization
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow 3286c3c0c5 NES system! almost 2021-12-04 01:19:54 -05:00
tildearrow 451c35f41b PCE: sample playback 2021-06-08 23:16:29 -05:00
tildearrow 8b9da366e4 PCE: implement noise, wave and pan commands
TODO: actually implement noise mode very well
2021-06-08 20:45:38 -05:00
tildearrow 8dffdca25a PCE: more work 2021-06-08 16:46:27 -05:00
tildearrow 9e72d4580f FINALLY SOUND 2021-06-07 02:49:43 -05:00
tildearrow d74fa698af prepare for PC Engine platform
using Mednafen core
2021-06-06 14:02:38 -05:00